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Topics - krahmin

#1
Hey all,

I've been doing a lot of modding lately with this game and I noticed a few things in particular with some of the AI on my PC version vs my old PS2 version. Obviously the hero behavior and stats are different. 10k HP and lack of blocking means that nobody targets them and they just operate as damage sponges on the field, so I fixed it more in line with original PS2. But I noticed a few other things with the CIS sides. Super battle droids in the pc version don't use wrist rockets that I can see, and they certainly don't target vehicles with them unlike the console versions. I had to change the damage values and targeting behavior so that they would use the wrist rocket at long range and vs vehicles, and the tri shot between distance 0 and 12.

What else am I missing here, and where would I be able to check out a comprehensive list of changes to the game over it's lifespan? I'm assuming the game was released in the same state across platforms and was just patched over time for online users, but I could be wrong. Any searching on my part just returns one patch report involving things like jet trooper recharge rate and droideka shield rate.

Thanks :)
#2
Hey all,

I'm new to modding but have so far managed to pick up a decent amount. I have LVL Builders toolbox and BFBuilder installed, and I've been playing around with various mission and sides lvl files.

Basically my problem is this: I'm trying to play as jedi with all the other classes intact. I don't want to replace the hero class with a jet trooper for instance, because then I have 1 and I want more. I've thought I could just set 3-4 jet troopers as native forces but replicating a script like Endor results in nothing spawning. I'm 99% sure my issue has to do with not actually adjusting a proper spawn point. I'm not sure how to do this however. Any tips or advice is welcome. Thanks :)