SWBFGamers

Modding for the Original SWBF1 and SWBF2 => SWBF1 Modding => Topic started by: MileHighGuy on January 17, 2011, 07:55:04 AM

Title: Anti-Jedi Weapons?
Post by: MileHighGuy on January 17, 2011, 07:55:04 AM
Im having some trouble coming up with weapons that would be good against a jedi. Blasters are no good for the most part because of the jedi's block. So far I have:

Flamethrower
Pulse Cannon (very short range rocket thing)
Multi Grenade

I need at least 2 more, can you guys help me?
Title: Re: Anti-Jedi Weapons?
Post by: Giftheck on January 17, 2011, 02:03:18 PM
I didn't think Jedi could block the beam cannons used by Gunships and Tanks. There might be something in that, then, to enable you to make a beam that harms Jedi.
Title: Re: Anti-Jedi Weapons?
Post by: MileHighGuy on January 17, 2011, 06:00:14 PM
Thanks ggctuk, do you think a gun that fires a bunch of small weak rockets with push would be good? or overpowered? Its the only idea i have.
Title: Re: Anti-Jedi Weapons?
Post by: Darth Verik on January 17, 2011, 10:54:07 PM
granate laucher (Empire)
normal missle (aim for the feet)
recon :P
oh and the last one you/me
Title: Re: Anti-Jedi Weapons?
Post by: {Remnant} CT-5108 on January 18, 2011, 07:18:24 PM
how about a shotgun rocket launcher like thing that fired a burst of say 8 mini-rockets in a spread of some sort.
Title: Re: Anti-Jedi Weapons?
Post by: MileHighGuy on January 18, 2011, 08:23:19 PM
Ok thanks for the ideas guys. for the last unit im thinking about making:

1. A sith - powers + saber
2. A wookie bounty hunter - can withstand 1 saber hit + vibroblade
3. A random bounty hunter - some of the above weapons

Which should i choose?

on this side, all the rest of the units are bounty hunters (the map is bounty hunters vs. jedi).
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