SWBFGamers

Modding for the Original SWBF1 and SWBF2 => SWBF1 Modding => Topic started by: wsa30h on May 01, 2020, 10:46:12 AM

Title: new update breaks mod map compatibility
Post by: wsa30h on May 01, 2020, 10:46:12 AM
the new update seems to break mod maps any one know a fix ?
Title: Re: new update breaks mod map compatibility
Post by: Led on May 01, 2020, 11:15:18 AM
Don't use the steam version.  That should work  ;)
Title: Re: new update breaks mod map compatibility
Post by: {PLA}gdh92 on May 01, 2020, 11:25:55 AM
I just started a random map (deathstar) and it worked.
Title: Re: new update breaks mod map compatibility
Post by: wsa30h on May 01, 2020, 11:37:55 AM
it seems it just most of my maps but they worked fine before the update and still do on 1.2
Title: Re: new update breaks mod map compatibility
Post by: Ty294 on May 04, 2020, 08:39:24 AM
I haven't tested many maps yet, but they seem fine for me. What doesn't work is the Free Camera Common.lvl. It was removed when the update went through, and I just tried re-adding it again, but it causes you to get shown a "Press Start To Begin" message instead of the list of user profiles, and I can't get past that point.

That would really suck if I couldn't use Free Camera on the Steam version, especially since now it seems to have fixed the issue where the game spazzes out at higher resolutions (I was having to run it at low res levels to keep it from breaking), and also I like having the Steam version so I don't have to plug in a noisy external disk drive (neither of my PCs have disk drives).
Title: Re: new update breaks mod map compatibility
Post by: Dark_Phantom on May 04, 2020, 12:09:39 PM
I have heard you can still swap out with our SWBFspy exe and freecam should still work, just no online then.
The statistics should be the same.  I can confirm that Fake Console works the same as before, but freecam being broken sucks.
Title: Re: new update breaks mod map compatibility
Post by: Ty294 on May 05, 2020, 05:47:05 AM
Quote from: Dark_Phantom on May 04, 2020, 12:09:39 PM
I have heard you can still swap out with our SWBFspy exe and freecam should still work, just no online then.
The statistics should be the same.  I can confirm that Fake Console works the same as before, but freecam being broken sucks.

I tried downloading and installing SWBFspy and it didn't work, caused it to go blackscreen after attempting to load.

Also, I got this error when attempting to run SPTest:

Message Severity: 3
D:\src\FRONTLINE_PC\FrontLine\Source\LuaScript.cpp(1951)
error: attempt to call global `ScriptCB_GetStringWidth' (a nil value)
stack traceback:
   1:  function `CreateNegativeButton' [(none)]
   2:  function `NewIFShellScreen_common' [(none)]
   3:  function `NewIFShellScreen' [(none)]
   4:  main of (none)
   5:  function `ScriptCB_DoFile' [C]
   6:  main of (none)
Title: Re: new update breaks mod map compatibility
Post by: wsa30h on May 05, 2020, 06:04:53 AM
sp test exe is broken as well
Title: Re: new update breaks mod map compatibility
Post by: Dark_Phantom on May 05, 2020, 08:01:19 AM
You are going to need the shell.lvl and possibly the common.lvl from the 1.2 version as well.
They added lua callbacks that don't exist in 1.2 which cause issues.
Title: Re: new update breaks mod map compatibility
Post by: wsa30h on May 05, 2020, 08:59:54 AM
thanks i already have them. my steam version is now on 1.2 and i made a backup just in case it updates.
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