Hey, it would be useful for the zombie mod, the boxes kinda work as barricades.
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#2822
Released Maps and Mods / Re: Death Star: Infiltration (Mission Map)
June 16, 2009, 07:39:47 AM
Yeah ! Great job ggctuk !
I guess gogo12 inspired you then?
Such a simple change to the level resulting in a whole different gaming experience.
I guess gogo12 inspired you then?
Such a simple change to the level resulting in a whole different gaming experience.
#2823
Star Wars Battlefront (2004 Original) / Re: Screenshots
June 15, 2009, 10:40:20 AMQuoteWhere did that come from, and what is it?That's an orbital strike beacon, fire one in Hoth caves and they go nuts.
Also,
Clone: Surprise attack !
Jedi: Did you just...
Clone: Nope.
#2824
Welcome Center / Re: Nope, I am not dead.
June 15, 2009, 04:16:18 AM
Huh, I wondered where you had gone,
well you're back now, where's the cake?
well you're back now, where's the cake?
#2825
SWBF1 Modding / Re: Changes to SWBF Standard Maps
June 08, 2009, 07:40:13 AM
Well...
. Dune sea should actually make geological sense rather than having everything right next to each other.
. Bespin Platforms could perhaps do with a random capital ship in dock?
. Mos eisley could even have walkways, more local populace rather than just jawas.
. Hoth needs too make geological sense, with more AT-Ats.
. Geonosis (similarly as Hoth), what about GCW Geanosis?
. Generally a shuffle with vehicles most maps could do with a speeder bike (just for laughs).
. Turret placement re-shuffle.
Urr.... there's surely more, but that's my list !
. Dune sea should actually make geological sense rather than having everything right next to each other.
. Bespin Platforms could perhaps do with a random capital ship in dock?
. Mos eisley could even have walkways, more local populace rather than just jawas.
. Hoth needs too make geological sense, with more AT-Ats.
. Geonosis (similarly as Hoth), what about GCW Geanosis?
. Generally a shuffle with vehicles most maps could do with a speeder bike (just for laughs).
. Turret placement re-shuffle.
Urr.... there's surely more, but that's my list !
#2826
Star Wars Battlefront (2004 Original) / Re: Clone Wars Mods
June 06, 2009, 03:33:10 PM
I'd say the GCW took place on a wider front.
The clone wars was mainly on the outer rim, while the GCW consumed the Galaxy. (Wookiepedia !!! )
The Empire Ruled most of the Galaxy (give or take).
What you see in the films isn't all there is to it.
And the Guerilla stile fighting was how the Rebels won anyway!
The Rebels didn't have a large single force, so they used guerilla tactics.
The clone wars was mainly on the outer rim, while the GCW consumed the Galaxy. (Wookiepedia !!! )
The Empire Ruled most of the Galaxy (give or take).
What you see in the films isn't all there is to it.
And the Guerilla stile fighting was how the Rebels won anyway!
The Rebels didn't have a large single force, so they used guerilla tactics.
#2827
Star Wars Battlefront (2004 Original) / Re: Clone Wars Mods
June 06, 2009, 01:59:04 PM
But that's not how it's meant to be !
That is down to the limitations of star wars battlefront and the technical advancements since the original sage, making the prequel films more exciting.
(if the saga had been made the other way around I'm sure we'd be talking about how tiered we were of GCW mods)
The boringness of GCW is because of the default sides. Just take it from a new angle...
Rebels aren't a single force, there are different factions, different armies, guerilla troops, it's unfortunate that their side has been made as the most boring !
And Imperials are not that much different from clones, but with a few advancements after the few years...
more diversity of clones,
the volunteers, the conscripted,
and the introduction of Imperial officers,
lieutenants and such (who carry similar weapons anyway).
That is down to the limitations of star wars battlefront and the technical advancements since the original sage, making the prequel films more exciting.
(if the saga had been made the other way around I'm sure we'd be talking about how tiered we were of GCW mods)
The boringness of GCW is because of the default sides. Just take it from a new angle...
Rebels aren't a single force, there are different factions, different armies, guerilla troops, it's unfortunate that their side has been made as the most boring !
And Imperials are not that much different from clones, but with a few advancements after the few years...
more diversity of clones,
the volunteers, the conscripted,
and the introduction of Imperial officers,
lieutenants and such (who carry similar weapons anyway).
#2828
Star Wars Battlefront (2004 Original) / Re: Clone Wars Mods
June 06, 2009, 11:43:06 AM
I had something similar except with the Original saga,
the first film I ever saw at the cinema was a rerun of Empire Strikes Back (probably some sort of anniversary).
Since then I have always had a residual awe-struck admiration for the classic values.
More recent films barely scratch such ancient principles. Modern viewers want action now !
Few mods capture this continual struggle, the awesome might of the Empire.
Think theatrical !
the first film I ever saw at the cinema was a rerun of Empire Strikes Back (probably some sort of anniversary).
Since then I have always had a residual awe-struck admiration for the classic values.
More recent films barely scratch such ancient principles. Modern viewers want action now !
Few mods capture this continual struggle, the awesome might of the Empire.
Think theatrical !
#2829
Star Wars Battlefront (2004 Original) / Re: Clone Wars Mods
June 02, 2009, 08:43:29 AM
Finally someone has come around!
I get really frustrated at the piles of CW mods, they generally are better,
because the GCW has been rarely explored!
I can't believe how boring most GCW mods are,
"Includes pointlessly yellow dark trooper with sniper included !" Argh !
ggctuks' was brilliant, although his new flame-thrower was cool, not many other guns had
such a tweaked appeal...
(it was awesome of him too include such skin and ship variance, but not weapons...)
Basically more weapon and trooper variance would be greatly well received as a blast of fresh air!
[This all may be due to the fact I'm already a die-hard GCW fan]
Why have the rebels had so little attention as well?
I get really frustrated at the piles of CW mods, they generally are better,
because the GCW has been rarely explored!
I can't believe how boring most GCW mods are,
"Includes pointlessly yellow dark trooper with sniper included !" Argh !
ggctuks' was brilliant, although his new flame-thrower was cool, not many other guns had
such a tweaked appeal...
(it was awesome of him too include such skin and ship variance, but not weapons...)
Basically more weapon and trooper variance would be greatly well received as a blast of fresh air!
[This all may be due to the fact I'm already a die-hard GCW fan]
Why have the rebels had so little attention as well?
#2830
Released Maps and Mods / Re: SWBF Custom Map Review (W/links)
April 29, 2009, 07:48:38 AM
I found Egypt here... http://www.freewebs.com/ggwmaps/maplinksinfo.htm
#2831
Star Wars Battlefront (2004 Original) / Re: I am become death; the destroyer of worlds.
April 26, 2009, 11:38:48 AM
Okay, I'm not getting involved in this so 'interesting' view on American politics and culture. As I would be shunned for my left-wing beliefs...
Any-way I like to massacre as well !
I like to play on Helms deep with this Utter Chaos mod,
I just stand in the main door and obliterate the advancing forces, nobody gets into my Castle !
Any-way I like to massacre as well !
I like to play on Helms deep with this Utter Chaos mod,
I just stand in the main door and obliterate the advancing forces, nobody gets into my Castle !
#2832
Released Maps and Mods / Re: Main Play Mod 6 (Final version)
April 25, 2009, 08:32:03 AM
Yeah only just discovered my backup hiding some where in my documents.
#2833
Other Games / Re: Super Mario
April 25, 2009, 04:05:01 AM
I'm sorry I missed a few, but It would make the poll too large, it's quite big at the moment.
Any way I have decided to base this polite chat on ...
Any way I have decided to base this polite chat on ...
- SUPER MARIO GALAXY !
#2834
Other Games / Super Mario
April 24, 2009, 01:07:05 PM
Wow, this all time greatest example of Japanese gaming
(and one of the greatest examples of world-wide gaming)
has been barely mentioned on this forum...
I'm sure some-one will argue with me over that, but this is my opinion.
Any way I thought I might kick off some discussion out of this, if not complete silence....
The whole point is the discussion of the whole brand and games, I'm sorry that I didn't make it clear...
Yes there are tons of games, so if that is too much, then let's ignore the dull ones....
I know, how about a poll for the game on which we discuss? (Let's ignore party and sports games)
(and one of the greatest examples of world-wide gaming)
has been barely mentioned on this forum...
I'm sure some-one will argue with me over that, but this is my opinion.
Any way I thought I might kick off some discussion out of this, if not complete silence....
The whole point is the discussion of the whole brand and games, I'm sorry that I didn't make it clear...
Yes there are tons of games, so if that is too much, then let's ignore the dull ones....
I know, how about a poll for the game on which we discuss? (Let's ignore party and sports games)
#2835
Released Maps and Mods / Re: Main Play Mod 6 (Final version)
April 24, 2009, 12:43:03 PM
Yes there is a problem, when you play on a mod map, usually it let's you play as the side mod you have in place (except on mission maps)
but ! Something is wrong with the Empire, the Dark trooper is missing on such maps !
but ! Something is wrong with the Empire, the Dark trooper is missing on such maps !