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Modding for the Original SWBF1 and SWBF2 => SWBF1 Modding => Topic started by: Franer on January 04, 2020, 02:57:17 AM

Title: Trying to start with BFBuilder for SWBF - Fixed Error While Munging
Post by: Franer on January 04, 2020, 02:57:17 AM
Hello there;

First at all, I follow this new beginers guide: [spoiler]http://www.swbfgamers.com/index.php?topic=8.0[/spoiler]

However, while following the steps, specially the readme steps from the download folder; I found myshelf with a critical error while munging the prototype. Error: [spoiler]soundflmunge.exe : Warning : No files in file list Cde  - while munging C:\LucasArts\BFBuilder\DataCde\Sound\worlds\Cde\Cde.asfx
[/spoiler]

It appears that file is currently on the folder; so I dont know how to fix it and keep working on modding or at least start modding.

I will be glaz for any type of info or help, if there is something you need to know, I also will be glaz to answer.

Additional info:
-I have Win10 system.
-the mod is currently on the folder C:\LucasArts\BFBuilder.
-I tried to munge it with 64bitMunge.bat.
-One on the followed steps, indicates to have the game on the folder C:\Program Files (x86)\LucasArts; since my game folder do not contain GameData, but Data; I duplicate this folder and renamed with GameData and add SPTEST.exe to both folders just in case.

Thank you, Franer.
Title: Re: Need help - Trying to start with BFBuilder for SWBF - Fatal Error While Munging
Post by: Led on January 06, 2020, 04:17:44 AM
I am not sure, but we will try to get you some help.
Title: Re: Need help - Trying to start with BFBuilder for SWBF - Fatal Error While Munging
Post by: Dark_Phantom on January 06, 2020, 10:42:03 AM
That error can be ignored if you are not doing custom sounds.  It does not impact overall munging.
Does anything show up in BFBuilder\Addon?  If it is a successful munge of cde (your map), then the folder should be present in there.
Note: you can use sounds from other maps, asfx files are for additional sound effects.
Title: Re: Need help - Trying to start with BFBuilder for SWBF - Fatal Error While Munging
Post by: Franer on January 07, 2020, 12:30:46 AM
Quote from: Dark_Phantom on January 06, 2020, 10:42:03 AM
That error can be ignored if you are not doing custom sounds.  It does not impact overall munging.
Does anything show up in BFBuilder\Addon?  If it is a successful munge of cde (your map), then the folder should be present in there.
Note: you can use sounds from other maps, asfx files are for additional sound effects.

Thank you, it fix the problem.

I have taken the sounds of other worlds and it seen to work pretty well.

Thank you again, Franer.
Title: Re: Need help - Trying to start with BFBuilder for SWBF - Fatal Error While Munging
Post by: Franer on January 07, 2020, 12:32:53 AM
Quote from: Led on January 06, 2020, 04:17:44 AM
I am not sure, but we will try to get you some help.

Thank you for your time, I really appreciate that.
Title: Re: Trying to start with BFBuilder for SWBF - Fixed Error While Munging
Post by: Dark_Phantom on January 07, 2020, 08:03:33 AM
Glad we were able to help!
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