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Modding for the Original SWBF1 and SWBF2 => Released Maps and Mods => Topic started by: Rayce on July 19, 2014, 11:24:24 AM

Title: Yavin 4: Citadel v0.5
Post by: Rayce on July 19, 2014, 11:24:24 AM
Yavin 4: Citadel v0.5

http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1158 (http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1158)

It's been I while since I released something for battlefront 1. Now I've corrected that.
This map is a copy of shipped Rhen Var: Citadel reskinned with Yavin 4 textures. I am not finished with it, I still need to reskin the props.

Screenshots are attached.

Title: Re: Yavin 4: Citadel v0.5
Post by: Gold Man on July 19, 2014, 12:42:54 PM
Hmm, not bad. It adds a nice new feel to the map. :)

I'l have to try this when it's fully finished. Keep up the good work, Awesome!
Title: Re: Yavin 4: Citadel v0.5
Post by: Rayce on July 19, 2014, 12:52:56 PM
Thanks! :)
Title: Re: Yavin 4: Citadel v0.5
Post by: Phobos on July 19, 2014, 01:48:53 PM
this does look pretty good nice work
Title: Re: Yavin 4: Citadel v0.5
Post by: Kit Fisto on July 22, 2014, 05:21:09 PM
Looks pretty cool! Nice idea.
Title: Re: Yavin 4: Citadel v0.5
Post by: RepComm on July 22, 2014, 05:26:55 PM
That looks a whole lot better than the stock world!

Two recommendations;
Change the lighting a bit, it still kind of looks frozen (a chilly feel is fine, just not as if the ice just melted yesterday), and the stones could use some more veggie-ish look to them. Maybe tint the texture a light brown?

I'm definitely installing this skin.
Title: Re: Yavin 4: Citadel v0.5
Post by: Rayce on July 22, 2014, 06:28:09 PM
Yeah, I'll get back to this when I'm done with my other projects. I keep your suggestions in mind.
Title: Re: Yavin 4: Citadel v0.5
Post by: Anyder on July 22, 2014, 06:32:08 PM
Aint this the normal citadel with the ground and sky changed ?  :confused:
Title: Re: Yavin 4: Citadel v0.5
Post by: Rayce on July 22, 2014, 06:36:52 PM
Yes, and the units were changed to better fit the new environment. Someday I plan on reskinning the props and buildings, too. But right now I have other projects that are more pressing to me.  This was just the result of a random idea I had.
Title: Re: Yavin 4: Citadel v0.5
Post by: Anyder on July 22, 2014, 06:39:04 PM
Ah, I see... Alright then ^_^
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