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Messages - Led

#5971
does anyone have a list of the localization keys?

secretsociety is down :(

edit:

http://www.4shared.com/get/uHtR5jsy/Corelvl_tool.html;jsessionid=2BF34E44BEBD80A5BC199A0EE55F5DBD.dc323

is a link to bamdurs tool, it says it works on 32 bit systems

-------------------------

Localization problem solved:

The issue was that I was using a stock map called bespin2 in my modid directory called ewok01
I used the mod tools localization tool to add names of locals, but it did not register until I changed the default
ewok01 key to the bespin2 key.

thanks to bamdur for helping me out with his core tool--its nice!










#5972
I am taking a stock map and editing it through zero editor to have a local faction.  Can you point me to a tutorial?  I have never used the core level tool.

Thanks
#5973
eh, ya, i didnt do anything other than put the in the lua script  :shrug:
#5974
Hi,

I have added a local faction to cloud city.

But will I kill them, it says

PLA Led Killed [NULL]

What is needed to give them names?

Here is a video

http://www.xfire.com/video/437438/
#5975
Need is such a strong word  ;)

Read this thread on gametoast. 

http://www.gametoast.com/forums/viewtopic.php?f=1&t=25555


#5976
BFbuilder pro
#5977
ah, the orginal teams pretty much got messed up as soon as we started playing, due to it being lopsided from some people not showing up, etc.

#5978
Thanks everyone!  6v6 for a while.  These were looong playing maps, and the Empire managed to take both.  City was close though, 50-0 from 300-300.

Good games :)

#5979
get in buffer now
#5980
OK, here is the IP:
69.246.184.48


Buffer is CW cloud city.
Corus1 and corus2
(the two coruscant maps by rends)


I may be late, please organize yourselves and fight it out!

Buckler
#5981
OK, here is the IP:
69.246.184.48


Buffer is CW cloud city.

I may be late, please organize yourselves and fight it out!

Buckler
#5982
Welcome Center / Re: Hello
March 19, 2011, 06:15:34 AM
Hi Tano,

Good to see you made it!

#5983
Requests / Re: Zombies!
March 15, 2011, 05:30:03 PM
I have not tried it, but maybe this is one:

http://www.swbfgamers.com/index.php?topic=3560.0
#5984
SWBF1 Modding / Re: [HELP] .lua question
March 15, 2011, 04:38:33 PM
You can do this with just a mission.lvl munge. 

Battlebelks tool would work or BFbuilderPro.

I thought I remembered that dense environments have an effect on AI aiming, but I can not find the link at the moment that describes that.  It is probably a subtle difference.

update:

Here is the information on the dense environment, taking from the folder
C:\LucasArts\BFBuilder\Documentation\luaguide.htm

>> ReadDataFile here is calling the world.lvl and it's assets here.
>> SetDenseEnvironment affects AI behavior so they are tuned for urban
>> or open combat. SetMinFlyHeight declarations are in meters and you should always
>> make sure your values meet your terrain heights.


#5985
PLA uses remote desktop to let other access the server.

If the used "switch user" that would probably leave the server running.