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Messages - WolfyChewbacca

#1
SWBF1 Modding / Creating Shadow Volumes in Blender
February 18, 2023, 10:13:15 PM
I am using the "SWBF-msh-Blender-IO" tool from Github. I have been able to export msh with collision pretty well butt I am still trying to figure out shadow volumes. I have imported msh files from the game to look at their shadow volumes. The weird thing is there doesn't appear to be any visible mesh for the shadow volume even though it is unhidden. I move the shadow meshes of the games' files around and it looks like only origin remains. I don't know if this add-on can handle shadow volumes. I tried making a mesh and labeling it "shadowvolume" as pictured. That was how the game files were. I don't see any shadows so I wonder what else I can do.


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