When I think I've seen the best... he just keeps coming with more amazing stuff!
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#692
SWBF 1 and 2 Tournaments / Re: ICW5 Week 1
July 12, 2015, 09:00:43 AM
In the opening post, it says "All servers are to be hosted by an American host." The reason for this was because almost all of the servers that are rented are American-based, and the player base seems to be mainly American. In the past, also, we've noticed that EU servers seem to have more lag for Americans, than EU players playing on an East Coast-based server. If this is to be changed, we would need someone willing to host an EU server and then a decision made on it.
In short, today's servers are all American.
In short, today's servers are all American.
#693
SWBF2 Modding / Re: Command to remove class.
July 11, 2015, 06:48:19 AM
Wouldn't you just remove it from the lua? I know that BF2 mission.lua is set up differently, but I'm pretty sure you just remove it from the file. Or hex it out.
#694
Star Wars Battlefront: EA Reboots 1 and 2 / Re: SWBF EA Gameplay!
June 17, 2015, 06:16:29 PM
Both videos looked extremely impressive and I cannot wait for this game.

#695
SWBF2 Modding / Re: Lightsaber animation help?
June 12, 2015, 07:26:23 AM
I'm no expert or anything on Battlefront 2. I would make sure that that is EXACTLY what is in Darth Maul's odf, and make sure you have the necessary animations (dmaul, etc.) and necessary msh files. Also, you seem to be missing a quote after "human_doublesabre cis_hero_darthmaul".
#696
SWBF 1 and 2 Tournaments / Re: ICW5
June 11, 2015, 09:19:01 PM
I would recommend joining a team then. A team like YAK might be the perfect fit if you are unsure of the teams and such. Not all teams have been finalized yet, so there is still chances to join them.
By the way, welcome!
By the way, welcome!
#697
SWBF1 Modding / Re: "Star Wars: Battlefront Expanded" Official Mod Thread
June 06, 2015, 12:19:26 PM
Pulling out the old Episode 3 game skins there! Some of those troopers (3 and 4, 1 maybe) showed up in that game and nowhere else, and I've always been disappointed about it. Model 3 was my favorite.
#698
SWBF1 Modding / Re: "Star Wars: Battlefront Anniversary" Official Mod Thread
May 25, 2015, 08:10:12 PM
That's a monster of a ship. That must have been a shocker to have spawn.
#699
Star Wars Battlefront: EA Reboots 1 and 2 / Re: eastarwars.com
May 21, 2015, 06:48:11 AM
Basically they took the domain because they knew EA would want it and plan to charge them a lot of money to get that domain.
#700
Released Maps and Mods / Re: Geonosis: Arena
May 14, 2015, 12:02:40 PM
I believe that this is what he was talking about:
http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=173
A nice old MPCGamers reference here.
http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=173
A nice old MPCGamers reference here.
#702
SWBFspy (Internet), GameRanger, and GoG / Re: The First =AaTc= Mod Map Night
May 11, 2015, 06:47:46 AM
Oh I hope I can make it next time... I love Hyperion with a bunch of people

#703
Other Games / Re: Activision Steam sale
May 03, 2015, 09:58:42 PM
I'm not big on any FPS games (I'm more for Third-Person and RPG), but I can say that BO2 was pretty good on PS3. I really only played it with my brothers and their friends in Multiplayer and Zombies and by myself occasionally. All in all, if you enjoy a well-done FPS and maybe even throw in a little for some pretty good DLCs, that's the game for you.
#704
Public Square / Re: Award icons for SWBF, SWBF2, EA-SWBF ?
May 03, 2015, 09:53:23 PMQuote from: Led on May 03, 2015, 07:35:27 PMThis is me.
If you have SWBF2 but never play it (like me) I will just assign the SWBF award

#705
Videos and Screen Shots / Re: NAR SHADDAA: VERTICAL CITY Play Through
May 02, 2015, 08:49:14 PM
There's been attempts at a multiplayer port, but unless I missed something, they've all been met with crashes upon start. I wish they would work, but something hits the limits of multiplayer.