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Messages - Teancum

#16
Oh right you can't specify a custom skeleton, so it forces the lowrez in SWBF1. At least I think so, sorry.
#17
Heh, didn't realize this was what you were talking about when I replied on Discord. I'll definitely make use of this. I want to add the preview flyby videos to SWBF2 Xbox at some point.
#18
You can specify the same model for GeometryLowRes to cheat.
#19
SWBF1 Modding / Re: Is there any Kit fisto assets?
January 16, 2020, 03:08:00 PM
Should note though that these won't work correctly in SWBF1 due to cloth and tentacle physics. These aren't a thing in SWBF1, so his tentacles and cloth will be missing.
#20
Released Assets / Re: CIS Super-Tank
January 08, 2020, 06:47:24 AM
Awesome!
#21
Quote6 walkers and about 28 hovers
GOOD LORD
#22
Is your PS2 actually able to read burned discs? Is it modified?
#23
In SWBF2 Team 0 gets a white CP if I recall (early deathmatch mod had it, but DM was ultimately scrapped as it was terribly hacky)

Try setting to team 0? SWBF1 is much, much weaker LUA-code-wise.
#24
It's helpful to post the whole log when possible too. Sometimes things that don't seem like they'll cause a crash will do so over time if not addressed (like after a minute or two of gameplay). Really rare that you'd see that, but best to be thorough.
#25
Have you run your map in SPTest.exe yet? You need to move that exe into your /Battlefront/Gamedata/ folder and run it. It should spit out a debug log that will help find the issue.
#26
Released Assets / Re: Geonosis: Prototype map assets
April 29, 2019, 08:32:43 AM
Quote from: Michaeluj on April 28, 2019, 03:28:51 PM
Wait, so the Light Assault Speeder is a custom vehicle and not one that the devs originally introduced?
I forget which one is the assault, but if it's the one that's thin like a speederbike with two passengers, one behind the other, then it was cut from SWBF1. On the original SWBF website it was listed as a vehicle, but it was never used.
#27
Released Assets / Re: Geonosis: Prototype map assets
April 28, 2019, 08:36:05 AM
I've been in contact with Pyshc0fred, the ex-Pandemic developer, for many years now. I can confirm that Naboo and Geonosis were the only ones he still had. I actually had the Geonosis Prototype years ago. Sad thing was I was a dad of a toddler and also had a dying hard drive. I was in the process of transferring data to a new drive and my toddler accidentally knocked my tower over, destroying both hard drives as they were actively spinning when it crashed.

Dunno why I told that last story, but there you go. Short version is that Naboo and Geonosis were the only original prototypes he had.
#28
Just reminds me that I should put starfighter spawns in the SWBF2 version as well. Really looking forward to this.
#29
YAY!
#30
Released Assets / Re: Phase 3 Dark Trooper
March 09, 2019, 12:55:29 PM
Don't know how I missed this one. I think I'm going to have him as a hero -- General Mohc (Phase III Dark Trooper) -- in GCW for the Xbox. Was going to use Zuckuss, but I can move him to the New Republic era.