SWBFGamers

Modding for the Original SWBF1 and SWBF2 => SWBF1 Modding => Topic started by: wsa30h on July 10, 2019, 06:17:25 AM

Title: is it possible to make the health ammo droids self repairing ?
Post by: wsa30h on July 10, 2019, 06:17:25 AM
is it possible to make the health ammo vehicle repair droids fix themselfs like the geonosian turrets do ?
Title: Re: is it possible to make the health ammo droids self repairing ?
Post by: AnthonyBF2 on July 10, 2019, 07:51:34 PM
AddHealth = yournumber
Title: Re: is it possible to make the health ammo droids self repairing ?
Post by: wsa30h on July 11, 2019, 02:52:33 AM
how do i make this change go into my map ingame anytime i munge the droids dont repair themselfs did i miss something?
Title: Re: is it possible to make the health ammo droids self repairing ?
Post by: AnthonyBF2 on July 11, 2019, 09:53:04 AM
Goes in the ODF of the droids
Title: Re: is it possible to make the health ammo droids self repairing ?
Post by: wsa30h on July 11, 2019, 10:26:37 AM
yeah i tried that it doesent work.
Title: Re: is it possible to make the health ammo droids self repairing ?
Post by: AnthonyBF2 on July 11, 2019, 11:02:03 AM
You need to take a copy of the droid MSH/ODF files and combine them into your world assets then edit that version of the ODF files, clean your mod and do a fresh munge, should work.

If a world has it's own droids, it should ignore the original droids located inside ingame.lvl, and the opposite applies, if a world doesn't have it's droids, any reference in the world calling for droids, gets the droids from ingame.lvl
Title: Re: is it possible to make the health ammo droids self repairing ?
Post by: wsa30h on July 11, 2019, 11:41:29 AM
yeah i did that it doesent fix iteslf when its broken i renamed the healtrecharge to health give and increased its health to 8000 so i know that its reading that one. does that command work in bf2 ? it doesent seem to work in bf1 unless there is a specific place am supposed to put that line of code ?
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