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Topics - Giftheck

#161
Released Assets / Gistech's E-5C
June 15, 2017, 02:22:26 AM
So, the new Battlefront II looks set to bring us a slew of new weapons. Amongst those is the E-5C (which I'd assume means it's the Carbine version of the Battle Droid E-5). Up until this point in my mod, I'd been using the E-5S model to stand in for it but I decided to give it a go anyway. This uses a modified version of my E-5 as its base, and as such it uses the stock texture (which is not included).

Screenshot:
[spoiler][/spoiler]

DOWNLOAD

Credits:
-EA DICE for the idea
-Pandemic for the mod tools and original E-5 model.
#162
Released Assets / Gistech's weapons pack
June 11, 2017, 12:27:17 AM

Here is a compiled version of all the weapons I have built so far. These weapons are as follows:

[spoiler]-A180 in all configurations - pistol, rifle, sniper rifle and ion shot
-A280 in two variations - Empire Strikes Back version and Return of the Jedi version
-A280-CFE in both confiurations - pistol and sniper rifle - sniper rifle can also be used as an A300
-A280C
-DL-44
-DLT-19
-DLT-19X
-Death Trooper DLT-19
-DLT-20A
-E-5
-E-5C
-E-5P
-Multi Purpose Launcher 57
-Homing Shot
-Sightless MPL-57
-T-21
-T-21B[/spoiler]

Some weapons have been tinkered with since their initial uploading (most notably the MPL-57). When I upload a new weapon, I will upload it separately and also update this pack so that those who don't have these models already can get them in one place, but those that do don't have to redownload the pack each time.

DOWNLOAD

Credits:
-Pandemic for stock models and textures
-EA/DICE for weapon stills used as a reference and for texture parts
-Google Image Search - various sites used for texture parts
#163
Released Assets / Gistech's A280 and A280-CFE
June 10, 2017, 10:52:16 AM
Here are my new A280 and A280CFE models. These are all near-from-scratch models (with parts borrowed from my earlier A280C and A180 models). I'm not using the SWBF3 model as a base, only as a rough guide for mesh placement. There are four models in the pack: two versions of the A280 (with the different shoulder guards), and the A280-CFE in both pistol and sniper configuration, as well as the 'mod' versions of the sniper configuration that can be found in the new Battlefront game.

Fun fact is that the A280CFE Sniper Rifle configuration is practically identical to the standard rifle configuration of the A300, so technically you're getting five weapons here and not four.

Screenshots:

[spoiler]




[/spoiler]

DOWNLOAD

Credits:
-Pandemic for the mod tools.
-Textures from Google images and the Rogue One Visual Guide
-EA/DICE for some texture parts carried over from the A-180 and for a small snippet of texture taken from a screenshot of SWBF2.

EDIT: Updated because the scope was comically small so I've adjusted it.
EDIT #2: Updated the post with newer versions of all guns, which have better proportions. I also went full-hog and created all the mod attachment versions of the A280CFE (there's several variations not shown in the screenshots).
#164
Look at it. LOOK AT IT!

#165
Released Assets / Gistech's Sound Effects pack
June 09, 2017, 07:24:25 AM
This pack of sounds is based on EA's sounds, but as those were off-limits for mods on this forum, these sounds are instead sourced from pre-EA games, with a minimal amount sampled from the films.

Here's a list of sounds and their sources:

-AT-AT Footstep sounds (TFU and Galaxies)
-AT-AT Distance step sound (film audio track from the 2004 TESB DVD)
-AT-ST Footsteps (Star Wars Soundboards)
-AT-ST Walker leg lifts (pitched-up AT-AT hydraulic sound from Galaxies)
-A180 blaster sounds (single sample from Rogue One with variations, Ion Burst is a combination of a free shotgun sound combined with a ricochet sound and the tail end of the TIE Fighter blast sound)
-A280C Blaster (initial thump sound from the SWBF3 soundbanks, rest of the sound is altered from a "laser flyby" sound from TFU)
-A300 Blaster (sampled from Rogue One, also works as A280CFE blaster sound)
-DH-17 Blaster Pistol (Galaxies)
-DL18 Blaster Pistol (mixture of pistol sound from Empire At War and the stock Imperial Sniper Rifle sound from SWBF1)
-DL-44 Blaster Pistol (from LEGO Star Wars: The Complete Saga)
-AT-AT Mounted Head Cannon (from The Force Unleashed)
-AT-ST Chin Cannon (unused sound from the original Star Wars: Battlefront)
-E-WEB/DLT-19 Blaster sound (from The Phantom Menace video game)
-Boba Fett Wrist Launcher (from my HP laptop's included sound effects)
-DLT-20A Laser Rifle (combination of an altered Gunship/Autoturret firing sound and the Imperial Sniper Rifle)
-DLT-20A "Pulse Cannon" addon (mixture of modified Imperial Sniper Rifle firing sound, AAT cannon fire sound and Ion Cannon sound from LEGO Star Wars)
-E-11 Blaster Rifle (more 'accurate' sound from the Star Wars Soundboards)
-EE-3 Blaster Rifle (combination of the Boba Fett Wrist Rocket sound and the Mandalorian sound from Clone Wars Adventures)
-Heavy Repeater (From Empire At War)
-T-21 (mixture of an altered Slughthrower sound from Clone Wars Adventures with the first part from the stock Vulture Droid missile firing sound, the Gunship/Autoturret firing sound from stock and the 'whoosh' from the Imperial Probe Droid firing sound from LEGO Star Wars)
-T-21B (Uses the first two sounds as the T-21 but instead uses a free shotgun sound from the same pack the A180 Ion Shot is from)
-Imperial Probe Droid blaster/Alternative EE-3 blaster (from LEGO Star Wars)

DOWNLOAD

Additional gun sounds pack:

I have a new link which features some new additional mixed SFX:

-New A180 Rifle firing sound (sourced from both Rogue One and The Force Awakens)
-Two new alternative T-21 sounds (mixed from the same sources as above)
-Improved DLT-20A sniper sound (with added 'fuzz' effect from The Phantom Menace video game)
-DLT-19D firing sound (sourced from Rogue One)
-DLT-19X firing sound (mixture of SWBF3 and previous A280C sound)
-DT-29 firing sound (sourced from Rogue One)
-Newly-mixed EE-3 sounds (from same source as before)
-DC-15/DC-15A firing sound (from the Revenge of the Sith video game)
-Two new Valken-38X firing sounds (mixed from the Vulture Droid missile sound, an EE-3 sound from LEGO Star Wars II and the DC-15X firing sound)

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#166
Released Assets / Gistech's Improved E-5 Blaster
May 31, 2017, 03:20:30 AM
I've made improvements to the stock CIS Battle Droid Blaster Rifle model to make it a bit more canon-accurate. I've also created a 'pistol' variant, because the stock CIS Pistol is incorrect (using the SE-14R, which is supposed to be the pistol for the Stormtroopers).

The model uses the stock "cis_1st_weap_inf_rifle" texture, which has not been included.


Screenshots:

[spoiler]
[/spoiler]

DOWNLOAD

Credits:
-Pandemic Studios for the original model.
#167
Released Assets / Gistech's Improved DL-44
May 31, 2017, 03:16:35 AM
I've made some improvements to the stock Rebel Pistol to recreate a more faithful DL-44 model.

Screenshot:

[spoiler][/spoiler]

The model uses the stock "all_weap_1st_inf_pistol" textures, which are not included in the pack.

Included in the package are two sound effects from the Star Wars soundboards.

DOWNLOAD

Credits:
-Pandemic Studios for the original model
-Original SFX created by Ben Burtt
#168
I'm getting an issue where I have blue-green colours in my lowres terrain texture, and it's causing the terrain to take on that same hue in-game.

Here's the terrain texture in question:

[spoiler][/spoiler]

I thought it was because I changed the colour of my terrain (to a darker grey) but even removing the colour does not solve the issue. Removing the texture entirely doesn't solve it either as zeroeditor generates a duplicate of this when I save.
#169
SWBF1 Modding / [WIP] Scarif: Beach
May 17, 2017, 02:54:24 AM
I'm proud to announce my first foray into map-making is going to be a Scarif map.

I'm currently testing a first build which is quite promising. ATM, I have X-Wings, TIE Strikers and an AT-ACT in. I'll post screenshots once I'm confident I've got something good to show.

I got a few issues I need to solve first:

-Black sky instead of proper sky appearing.
-Horrible terrain cutoff
-Water problem
-Bizarre map colours at a distance.
#170
Pretty much what it says on the tin. Building my Scarif map, and it's coming up with a crash when I try to load it in SPTest, but it's not telling me why it's crashing.

Could the number of objects or terrain size be a factor at all?
#171
Released Assets / Giftheck's TIE Striker
May 13, 2017, 03:29:31 AM
Here's my first ever not-ported vehicle, complete with takeoff animations. This uses both the TIE Fighter and TIE Bomber textures, though I changed the colours on the TIE Bomber texture to match the TIE Fighter texture (therfore it will override the stock TIE Bomber texture)

==UPDATED 6 SEPTEMBER 2020==
Here's an update to the TIE Striker that I had released previously. There were problems with the collision which I have now solved.

Screenshot:
[spoiler]
[/spoiler]

DOWNLOAD

NOTES:
-Two additional firepoints: hp_fire_3 and hp_fire_4, are located under the body.

Credits:
-Pandemic Studios for the original models and textures
-Anakin for the tutorial that helped me learn to animate the takeoff sequence
#172
A new version of the DLT-19 was held by the Death Troopers in Rogue One, with extra attachments not seen on the normal model of DLT-19. So I decided to do my own version based on that. Here is my Death Trooper-edition DLT-19.


[spoiler][/spoiler]

DOWNLOAD

Credits:
-Pandemic studios for the base model and texture
-EA/DICE for the official still I borrowed some minor texture parts from.

You can modify this model if you wish, to add scopes, remove parts, or give it a HD texture.
#173
Released Assets / Gistech's Jyn Erso
May 11, 2017, 03:16:36 AM
And here's the unit to go with my A180. This is my version of Jyn Erso. The mesh itself was tricky to get right: the body is modified from the SWBF1 Rebel Marksman, but the face took ages and it's still not 100% accurate, but it's close enough that it at least looks human and has some minor resemblance to her (then again, all stock SWBF2 models have this problem, I think  :laugh:)

Screenshot:

[spoiler][/spoiler]

Download

Credits:

-Pandemic Studios for the mod tools and Rebel Marksman model
-Sideshow Collectables for their Jyn Erso figure that I used for the face texture.
-Free Radical for the hair texture and the holster (from the X2 model)

You are free to modify and improve this model in any way you see fit. Actually, if anybody fixes the face that would be great.
#174
Released Assets / Gistech's A180
May 10, 2017, 01:06:14 AM
Here's my A180. Included are all four variants of the weapon: pistol, rifle, sniper rifle and ion rifle.

[spoiler]


[/spoiler]

DOWNLOAD

Credits:
-Pandemic Studios for some model parts and textures (scope).
-EA/DICE for the idea and the reference pictures.

You can modify this model if you wish.
#175
Released Assets / Gistech's T-21 and T-21B
May 03, 2017, 01:19:39 AM
Here's my T-21 and T-21B. The T-21 mesh and most of the T-21B are completely new meshes, while the scopes on the T-21B are modified from my A280C/DLT-20A scope. Textures are a combination of stock, pictures of a real-life Lewis Gun (which the T-21 is made from) and some bits taken from the stills for the T-21B.


[spoiler]
[/spoiler]

DOWNLOAD

Credits:
-Pandemic Studios for the original texture parts
-EA/DICE for the idea and the reference picture.

You can modify this model if you wish.
#176
http://wwg.com/2017/04/30/star-wars-cancelled-call-of-duty-style-shooter-can-now-be-downlo/

Already, people are extracting things from this. However, unlike Battlefront III, which was a full game but had only just begun the porting process, this was nothing more than a tech demo and as such only includes one map and a limited number of weapons.
#177
I've made myself a TIE Striker model and I need to make the takeoff and landing animations but I can't seem to find a decent tutorial on how to animate it.
#178
Released Assets / Gogie's Scarif Starter Kit
April 27, 2017, 01:36:35 PM
http://www.moddb.com/games/star-wars-battlefront-ii/downloads/scarif-modding-starter-kit-ch1-level-design

This includes some of the map assets featured in Gogie's brilliant Scarif maps for SWBF2.

Please note that Gogie does not wish you to post this starter kit elsewhere. Uploading the assets of a map that include these models is okay, though.
#179
Here's my MPL-57. I built the mesh entirely from scratch. The texture is built by manipulating reference pictures of the MPL-57. Included are three variants: the standard MPL-57, the Homing Shot variant, and a version which has neither the scope nor the sight, so you can add your own attachments to it.

[spoiler]

[/spoiler]

DOWNLOAD

Credits:
-EA/DICE for the idea and the reference pictures.

You can modify this model if you wish, to add scopes, remove parts, or give it a HD texture.

EDIT: Updated with a higher-poly barrel mesh.
#180
Released Assets / A280C Blaster Rifle (With Mods)
April 21, 2017, 09:34:25 AM
Here's my A280C. I basically started off with my DLT-20A model and rebuilt it. Originally, I was going to use the Rebel Rifle but I wound up using pretty much nothing but the barrel from it, and as it turns out, more than just the scope is shared between the A280C and the DLT-20A - the handle and part of the frame is the same.

UPDATE 10/01/2018: Updated the model and included the modded variants seen in the 2017 Battlefront 2 title.

[spoiler]
[/spoiler]

DOWNLOAD

Credits:
-Pandemic studios for the base model and texture
-EA/DICE for the idea and the official stills I borrowed some minor texture parts from.

You can modify this model if you wish, to add scopes, remove parts, or give it a HD texture.