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Messages - ChadBad

#1
Battlefront 3 AAT - contains originally released and Pre-Alpha models

http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1378

The two BF 3 AAT models, both fully converted for use in BF2.
#2
Released Maps and Mods / Re: Battlefront 3 ATRT
April 20, 2016, 02:43:09 PM
I realize these responses are coming rather late, I do apologize.
Quote from: Ginev on April 10, 2016, 03:52:47 AM
Thanks Chad.If you can do this to other Battlefront 3 vehicles that will save me so so much time.
You're quite welcome! I intend to convert as many as possible.

Quote from: Led on April 10, 2016, 05:15:01 AM
Chad, you obviously know what you are doing.  Can you tell us a little about yourself? (e.g. active on other forums, etc.)  We have a private board for advanced modders and auto-approval for uploads for the advanced modders group. 

You can PM me if you do not want to state anything publicly.
Well, thank you, but I'm actually still quite the amateur.  :)

I've never been active on any forum before. I've known about the Battlefront 2 modding community since the game first came out, and have watched from afar, but this is the first time I've released anything, anywhere.

I've messed around with the mod tools on and off over the past decade, trying to make a mod map or two and playing around with odfs, but nothing really came of it.

When the first of the Battlefront 3 models were released last year, I became interested in seeing them in action in BF 2, so I downloaded the required software and attempted to convert them. Unfortunately, for the longest time I had no real success in converting anything, mainly because I was focusing on the character models, which is probably not the best place for an absolute beginner to start.  :P
(There is at least one that I may be able to fix and release at some point, but I can make no promises.)

Once I started on the vehicles, however, I finally managed to find some success, and continue to do so, at least so far.

So, to sum it all up, amateur modder finally has first success after ten years.  :tu:
#3
Released Maps and Mods / Battlefront 3 ATRT
April 09, 2016, 05:55:06 PM
Battlefront 3 ATRT

http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1373

The Battlefront 3 ATRT, fully rigged to the Battlefront 2 ATRT skeleton.

#4
Released Assets / Battlefront 3 ATRT
April 09, 2016, 05:55:06 PM
Battlefront 3 ATRT

http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1374

The ATRT from BF3, fully rigged to the BF2 ATRT skeleton.

#5
Released Assets / Battlefront 3 Snail Tank
April 09, 2016, 05:55:06 PM
Battlefront 3 Snail Tank

http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1375

The Snail Tank from Battlefront 3.

Be sure to read the readme; not that installing this is a complicated or time-consuming procedure, but it's not as straightforward as my previous work.
#6
That is amazing!  :o

To think that this game is almost eleven years old and still has a few surprises left in it is simply astounding.

This is an excellent find, and I'm interested to see what you end up doing with it.
 

#7
Quote from: Ginev on April 05, 2016, 01:16:44 PM
ATI RADEON R7 2GB
Bizarre, considering that card has twice the memory of mine.
However, I did a quick Google search, and apparently ATI cards sometimes have difficulty with some of BF2's textures, mainly terrain textures from what I've seen.
It appears to be a driver issue, and seems to have begun late last year.
I know it doesn't exactly match up with your issue, as your trouble is only displaying 2048x2048 textures, but it could be somewhat related.
It's possible that these issues have been fixed in a driver release since then, but I haven't seen anything to confirm that theory.
You could try rolling back your drivers, but I can't guarantee that would fix it.
I'm sorry I can't be of more assistance.



#8
Quote from: Ginev on April 05, 2016, 10:15:34 AM
I have problems only with Battlefront 2.I tryed on alot of different models for battlefront 2 with 2048x2048 textures and they never work.Only if i reduce it to 1024x2048 then it work.Could it be something from my computer?Maybe video card or something?
Possibly. What video card do you have?
#9
Quote from: Gistech on April 03, 2016, 12:25:24 AM
I might have suggested hiding the hp_firepoints and hp_damage meshes as I believe these might show up in game. The munger will still pick them up if they are hidden.
I haven't seen them show up in game while testing the models, but I will try to remember to hide them in the future.
I can't count how many times I've forgotten to hide sv or collision meshes and had them show up in game while I've been testing some of these BF3 models.  :slap:
Quote from: Ginev on April 03, 2016, 01:27:34 AM
Well ChadBad i know that battlefront 2 do not support 2048x2048 size textures.Im curious how they worked for you in game?Did you used some special option file different from the one we have here with the release?
I didn't do anything special to get them to work. Have you had any problems with 2048x2048 textures in other games or just BF2?
#10
Quote from: DEVISS on April 01, 2016, 09:18:22 PM
cool :D, but how about odf and .msh.option configurations ? same parameters?
Yes, it should work with no changes necessary.
Quote from: Ginev on April 02, 2016, 01:42:57 AM
I downloading it right now.I hope this thing have hard points for the weapons.I dont want my laser shots to fly from the front windows :D

EDIT:I checked them on MSH viewer.They have hardpoints.Good job man.Now i only have to test them :)

SECOND EDIT:The 2048x2048 textures do not work for Battlefront 2.I reduce them to 1024x1024 or 1024x2048.Like that they work.
Odd, I didn't have any trouble with the textures on my end. Nevertheless, I'm glad that you brought this to my attention and I'll be sure to add multiple texture sizes in all future releases. In any event, I'm glad you got it working.  :)
#11
Battlefront 3 IFT - REP and IMP variants included

http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1372

The IFT Fighter tank from Battlefront 3, fully converted for use in Battlefront 2.

(EDIT) Here are some 1024x1024 textures for anyone having trouble with the current textures.