SWBFGamers

Gaming for the Original SWBF1 and SWBF2/other games => Star Wars Battlefront (2004 Original) => Topic started by: Snake on June 14, 2013, 10:24:18 AM

Title: Testers needed!
Post by: Snake on June 14, 2013, 10:24:18 AM
I need someone to test something pretty simple. I am going to make a map with nothing on it but an AI placed in ZE, in order to test it's online compatibility. It's not very exciting, but it needs to be done for further fun stuff to be made! Anyone up for it? I will probably need several, so that hopefully atleast one of them can join my server on OpenSpy.

Those who agree to become testers gain the right to blow up the placed AI, in the event it should work.
Title: Re: Testers needed!
Post by: Roxas on June 14, 2013, 10:32:20 AM
In the event OpenSpy works, I'd be glad to test it.
Title: Re: Testers needed!
Post by: Gold Man on June 14, 2013, 10:33:45 AM
You had me at "Testers needed!", then you lost me after OpenSpy...

I would love to do it, but I really don't see the point of using OpenSpy if so many players have walked away from it already.

On a side note, 800 posts for me! :D
Title: Re: Testers needed!
Post by: Roxas on June 14, 2013, 10:45:53 AM
Quote from: {Alpha}Gold Man on June 14, 2013, 10:33:45 AM
You had me at "Testers needed!", then you lost me after OpenSpy...

I would love to do it, but I really don't see the point of using OpenSpy if so many players have walked away from it already.

On a side note, 800 posts for me! :D
If we're counting posts only... currently at my main forum:
(https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fpuu.sh%2F3fDqR.png&hash=1541643fe48da7c54b13e13485ee2c8379a0adc3)
Title: Re: Testers needed!
Post by: Snake on June 14, 2013, 10:49:07 AM
Well, I uninstalled Tunngle so Openspy is all I have :P so it'll have to do for this test.
Title: Re: Testers needed!
Post by: Phobos on June 14, 2013, 10:55:42 AM
I can test the mod. If you can host the openspy still without it showing server stats i can probably join. I had to reinstall tunngle recently to get it working again.
Title: Re: Testers needed!
Post by: Roxas on June 14, 2013, 11:00:11 AM
What time will you be hosting?
Title: Re: Testers needed!
Post by: Carbon27 on June 14, 2013, 11:10:46 AM
I'll be glad to help, as long as it's not going to be like midnight in WI when you host it...
Title: Re: Testers needed!
Post by: Snake on June 14, 2013, 03:49:39 PM
I'll host a server starting right now and leave it up as long as I can. If I'm not there and you are able to join, just post here if it crashed or not. That way if the game isn't open I'll know if it crashed or if one of my siblings exited it.  :dry: Anyway, join asap. It will be called "Snake" I'll edit this post with a link to the map momentarily.

Download it here (http://www.mediafire.com/?22f0tpdd3f4721q)

--

It appears I cannot connect to OpenSpy? Pressing Join just leaves it waiting at 0%

Phobos, would you mind hosting the server?

--

Okay.. I tried hosting anyway and my game crashed. What in the world.. If it was the placed AI it shouldn't crash until someone joins. UGH! Anyway, someone please get atleast 2 people in one  server with this map to see what happens.
Title: Re: Testers needed!
Post by: tirpider on June 14, 2013, 04:40:59 PM
Well, I can do a quick self host on tunngle, if that helps.

Well I tried, and it crashed when I launched it.
Title: Re: Testers needed!
Post by: Snake on June 14, 2013, 04:43:49 PM
That's so strange.. It works fine in SP. I guess there's something about multiplayer servers that just don't like placed AI. Anyway, thanks tirp.
Title: Re: Testers needed!
Post by: tirpider on June 14, 2013, 04:46:49 PM
I wish I could speculate on what might cause it to go down in MP.  SP worked on my end as well.
Title: Re: Testers needed!
Post by: RepComm on June 14, 2013, 04:50:39 PM
I've placed AI before, it's lots of weird fun.
Never got it to work online, though.

It's so strange, they just stand there not moving, until an enemy fires at them, and PRESTO. They're alive and moving to objectives.
Title: Re: Testers needed!
Post by: Snake on June 14, 2013, 05:02:49 PM
Quote from: -RepublicCommando- on June 14, 2013, 04:50:39 PM
I've placed AI before, it's lots of weird fun.
Never got it to work online, though.

It's so strange, they just stand there not moving, until an enemy fires at them, and PRESTO. They're alive and moving to objectives.

:blink: I've never seen them come alive!
Title: Re: Testers needed!
Post by: RepComm on June 14, 2013, 07:41:14 PM
I'm pretty sure they do. Like placing vehicles in ZE without a vehicle spawn.

It was a long time ago, so I might be getting mixed up a bit.
Title: Re: Testers needed!
Post by: Snake on June 14, 2013, 08:02:26 PM
Quote from: -RepublicCommando- on June 14, 2013, 07:41:14 PM
I'm pretty sure they do. Like placing vehicles in ZE without a vehicle spawn.

It was a long time ago, so I might be getting mixed up a bit.

Hmm.. Well you somehow set them up differently, or you dreamed it, because I have been playing around with them for a while and I've never seen that.  :P

Anyway, test concluded. This thread has run it's course so if we wish to discuss AI in ZE someone can make another thread for it, for organizations sake.
Title: Re: Testers needed!
Post by: Phobos on June 15, 2013, 03:09:50 AM
Quote from: Snake on June 14, 2013, 03:49:39 PM
It appears I cannot connect to OpenSpy? Pressing Join just leaves it waiting at 0%

Phobos, would you mind hosting the server?

can't host openspy i get the same bugs.
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