I have tested the model in-game, it works fine;
The model is bug free except the roof texture doesn't show in ZeroEdit and SWBF Viewer, but it works fine ingame except for a bit of distortion, must be my form of TGA that is corrupt compaired to SWBF's more primitive version.
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Credits:
RepublicCommando: Model itself
Tirpider: Helping me understand about the texturing in WRL files
All the collisions are correct as well,
If you use this in your map, credit isn't necessary but it would be nice.
Pictures: [spoiler](https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fmemberfiles.freewebs.com%2F47%2F32%2F59493247%2Fphotos%2Fundefined%2Frc_windmill.jpg&hash=7fa3d9415cf9c2fd7e8d0dbbca5bac0fd7a64cd0)[/spoiler]
DOWNLOAD LINK: https://sites.google.com/site/swbfmoddingacademy/swbf-mods/WindMill.zip?attredirects=0&d=1
Looks good! Nice job! :tu:
Thank you this is a nice release.
Nice, RC!