SWBFGamers

Modding for the Original SWBF1 and SWBF2 => SWBF1 Modding => Topic started by: Snake on June 04, 2021, 04:01:58 PM

Title: Objects under the map
Post by: Snake on June 04, 2021, 04:01:58 PM
So I have put objects under the map many times but I think I remember always raising the terrain first.. Is it problematic if objects are too low? if water is too low?

I have the problem of crashing but only when you look down... that doesn't seem like the response to objects or water being too low but it's literally the only thing I can think of. I can't think of anything that would crash upon being looked in the direction of.

Also since SPTest is working now (thank you Dark Phantom) I thought it would help but I can't see anything other than random inconsequential errors. Anyway, any help is appreciated.


--Edit

I took every single object from below the map to above it and it still crashes when you look down or up in a certain area. I don't get it.
Title: Re: Objects under the map
Post by: Led on June 04, 2021, 05:45:24 PM
I guess you could start removing objects until the problem goes away...or until you run out objects and eliminate that as the issue.
Title: Re: Objects under the map
Post by: AnthonyBF2 on June 05, 2021, 06:01:17 AM
I've had this issue several times when making maps in the PSP version of BF2. Every time I solved it by playing around with the sky file values inside NearSceneRange and FarSceneRange. Several times I just copied values from vanilla maps and they worked perfectly.
Title: Re: Objects under the map
Post by: Snake on June 05, 2021, 08:05:56 AM
Interesting. I'll have to remember that for next time. To solve this issue I just started from scratch with a new map.  ::)
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