SWBFGamers

Modding for the Original SWBF1 and SWBF2 => Released Maps and Mods => Topic started by: Snake on April 21, 2012, 05:36:35 PM

Title: Ilum: Crystal Canyon
Post by: Snake on April 21, 2012, 05:36:35 PM
For those of you who don't know, Ilum is a planet where the Jedi get their crystals for their lightsabers. I changed Estrek Canyons to Ilum because It looks more like Ilum. I will get a video or pics when I can.

Name: Ilum: Crystal Canyon
Type: Map
This contains: Map File
Compatible with:  SWBF1
Download Size: 30 MB
How long this took me: A total of about two years.
Program used: ZE, BFBuilder
Contact: xfire: aatcsnake
Pics: Will add later
Description: Estrek: Canyons changed to Ilum: Crystal Canyon. The snow division is defending Ilum against the droid invasion! Clone Snow Troopers and new Snow Camo Droids.
Credits: ggctuk, christopher, me, Pandemic, Sleepkiller and Led (For advice and help)
Download Link(s): http://www.mediafire.com/download.php?pp6cvxgnvo2cmvl (http://www.mediafire.com/download.php?pp6cvxgnvo2cmvl)
OlderVersionsLink: None
Title: Re: Ilum: Crystal Canyon
Post by: Unit 33 on April 22, 2012, 03:02:24 AM
Heh heh I found the Easter Egg. I won't post it, because that'll spoil the surprise for other players.
Title: Re: Ilum: Crystal Canyon
Post by: Snake on April 22, 2012, 11:35:22 AM
Nice xD Unit 33 is the official champion of the Easter Egg in the map.  :tu:
Title: Re: Ilum: Crystal Canyon
Post by: Unit 33 on April 22, 2012, 12:03:24 PM
I also spent ages trying to work out if there was a way out of the canyon. Bear with me I may find a way yet!

EDIT:

Done it!
(https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fdl.dropbox.com%2Fu%2F38022982%2FTrippy%2FScreen%2520shot%25202012-04-22%2520at%252020.24.28%25201.png&hash=fd5da0e3f973eb40dd12787249b1076126481570)
Title: Re: Ilum: Crystal Canyon
Post by: Snake on April 22, 2012, 12:43:36 PM
 :ohmy: Very nice, I didn't even try to get out cause I thought I made it thoroughly impossible.  :blink:

Unit 33 =  :champ:
Title: Re: Ilum: Crystal Canyon
Post by: Phobos on April 23, 2012, 07:03:11 AM
I really appreciate you sharing this map and assets with the rest of the community nice work Snake.
Title: Re: Ilum: Crystal Canyon
Post by: Snake on April 23, 2012, 10:08:07 AM
Yeah Im gona release all the assets I can, no problem!
Title: Re: Ilum: Crystal Canyon
Post by: Sereja on April 23, 2012, 02:05:59 PM
Nice map, but few things still need to be fixed:
1. You got overlighted area around player, so you need to fix your .SKY file.
2. You forget to add rainshadow regions, so you got snow in tunnels.
3. You reskin droids, but you forget to reskin lowrez for them.
4. infantry stack at base, so you need to make more barriers.
5. Gameplay: this is a "brige type" map, so all battle hapens in the middle spot, and all these beautyful area stay unenvolved in action. Possible solution:
1. Make a way around.
2. Add some vehicles, which can drop infantry behind enemy line.

Also, minimap and movie cud be nice...
Title: Re: Ilum: Crystal Canyon
Post by: Unit 33 on April 23, 2012, 02:11:41 PM
Needs more cowbell too while you're at it.
Title: Re: Ilum: Crystal Canyon
Post by: Snake on April 23, 2012, 02:22:30 PM
Quote from: Sereja on April 23, 2012, 02:05:59 PM
Nice map, but few things still need to be fixed:
1. You got overlighted area around player, so you need to fix your .SKY file.
2. You forget to add rainshadow regions, so you got snow in tunnels.
3. You reskin droids, but you forget to reskin lowrez for them.
4. infantry stack at base, so you need to make more barriers.
5. Gameplay: this is a "brige type" map, so all battle hapens in the middle spot, and all these beautyful area stay unenvolved in action. Possible solution:
1. Make a way around.
2. Add some vehicles, which can drop infantry behind enemy line.

Also, minimap and movie cud be nice...

1. Hmm.. It didn't seem to bright to me. I'll see what I can do.
2. I didn't forget, I couldn't figure out how. :/
3. I don't understand at all what was going on with the droids.. I reskinned the lowres and first person but some skins wouldnt change.
4. Agreed
5. Hm.. I will figure something out.

Thanks for the tips, I was already planning for there to be a 2.0 but this will help me a lot!

@Unit 33: American English please ;P
Title: Re: Ilum: Crystal Canyon
Post by: Dbiz on April 23, 2012, 02:53:32 PM
I think he is referring to this

http://www.youtube.com/watch?v=_Mie9hhQTUM
Title: Re: Ilum: Crystal Canyon
Post by: {TcF}Dr.Penguin on April 23, 2012, 03:15:28 PM
Nice map.
Title: Re: Ilum: Crystal Canyon
Post by: Sereja on April 23, 2012, 03:56:27 PM
1. This is not an estetic question, the matter is in big difference between far see terrain, and lighter terrain under feet. The .SKY file is surely incorrect.
2. Just make a region, and choose type "rainshadow". O, yes, and you must never rotate it, or effect is gone.
3. Try rename lowrez .msh.
Title: Re: Ilum: Crystal Canyon
Post by: Kit Fisto on April 24, 2012, 07:30:00 PM
Found the Easter Egg to. Very funny!  :rofl:
Title: Re: Ilum: Crystal Canyon
Post by: Darth Verik on April 28, 2012, 02:36:30 PM
This looks really fun... Hope to be able to play it in a few months
Title: Re: Ilum: Crystal Canyon
Post by: Darth Gamer on May 03, 2012, 11:30:28 AM
I was eaten by a tree!
Title: Re: Ilum: Crystal Canyon
Post by: Unit 33 on May 03, 2012, 12:11:55 PM
Oh yeah the carnivorous trees are awesome.
Title: Re: Ilum: Crystal Canyon
Post by: Snake on May 03, 2012, 12:51:41 PM
Thank you, thank you. It was an original idea from me :D I don't think they are actually on Ilum but it looks cool.
Title: Re: Ilum: Crystal Canyon
Post by: Darth Gamer on May 03, 2012, 12:53:13 PM
The carnivorous trees must be friends of sarlaccs or something...
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