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Messages - drbob76

#16
SWBF2 Modding / Edit SWBF1 maps for SWBF2
March 30, 2023, 01:10:46 PM
Is there somewhere where I can get SWBF1 maps for which I can edit, such as which units to have on the field, for SWBF2?

For instance, I see that there are some converted maps by Marvel4. Is there a way to edit them?
#17
SWBF1 Modding / Re: How to edit units revised
March 22, 2023, 06:58:44 PM
I searched all over for a solution and I STILL can't find anything. I open the BattleBalkToolBox folder, open the Mission.lvl Builder, go to scripts, edit the scripts, and then I click munge.bat and yet nothing happens. The black screen states that there is missing files, for example:

Error Could not open (null) for output. DOS reports:
Error: Could not open ../munged/bes1a.script for output. DOS reports:
No such file or directory

Missing file bes1a.lvl
required by ../reqs//./mission.req

And it says these for pretty much all the scripts. I looked at the READ ME, which simply says to edit the scripts and then click munge. Am I missing something?
#18
SWBF1 Modding / Re: How to edit units revised
January 29, 2023, 07:21:57 PM
Well, as I stated, one of the reasons as to why I was asking again was because I had not heard anything at all since that time, and when I tried to ask what had happened, I got no reply. At this point, whether he was planning on making the video or not, I simply wanted to know what was going on.

I did read the tutorials and tried searching for answers, but could not find the solution to my problem, which is why I asked in the first place.
#19
Thanks for the info.

Just wondering, does that mean I can only have one at a time and have to switch out the mission.lvl files for whenever I want to play either the edited maps or the original maps?
#20
Is there a way to manually create Clone Wars for Endor and Hoth, and likewise, Galactic Civil War for Geonosis, or is using a mod, like this one, the only way to do this?
#21
SWBF1 Modding / How to edit units revised
January 28, 2023, 06:01:10 PM
Months ago, I asked for how to edit BF1 so as only to have certain classes on the field (the full details of the problem are in the topic titled How to edit units), and after a brief discussion, have heard nothing since. Is there anyone who can help me with this?
#22
SWBF1 Modding / Re: How to edit units
November 09, 2022, 07:39:37 AM
Are you still there?
#23
SWBF1 Modding / Re: How to edit units
October 14, 2022, 02:59:50 PM
Do you have any idea on when you plan to make and release this video?
#24
SWBF2 Modding / Re: Clone Wars for Galactic Civil War maps
September 25, 2022, 07:55:14 PM
Is there a way for me to manually create Clone Wars for Hoth and Endor, and likewise, Galactic Civil War for Geonosis?
#25
SWBF2 Modding / Re: Clone Wars for Galactic Civil War maps
September 25, 2022, 02:28:47 PM
This looks to be for Battlefront 1. Is there a way to do this for Battlefront 2?
#26
SWBF2 Modding / Re: Clone Wars for Galactic Civil War maps
September 25, 2022, 06:56:55 AM
Your mod?
#27
SWBF2 Modding / Clone Wars for Galactic Civil War maps
September 24, 2022, 07:02:58 PM
Is there a way to add Clone Wars mode to Endor and Hoth, and likewise, Galactic Civil War mode for Geonosis?
#28
SWBF1 Modding / Re: How to edit units
September 20, 2022, 06:20:51 PM
Were you still planning on making that video?
#29
SWBF1 Modding / Re: How to edit units
August 31, 2022, 07:17:33 PM
Windows 10.
#30
SWBF1 Modding / Re: How to edit units
August 31, 2022, 03:46:30 AM
Yes, I did extract the files in the download. I even just created a new file called mbuilder to put them in, but when I click munge.bat, I still have the same problem. Is it supposed to be a specific folder where I have to place them?

I did create a _lvl_pc folder, thinking that might solve the directory problem, but it still won't munge.