SWBFGamers

Gaming for the Original SWBF1 and SWBF2/other games => SWBF 1 and 2 Tournaments => Topic started by: Anyder on September 06, 2013, 01:31:29 AM

Poll
Question: What should be the substitute map of Eddie's Kastel in ICW ?
Option 1: Docks votes: 11
Option 2: Caves votes: 7
Option 3: Endor votes: 6
Title: ICW3 Kastel's Substitute Map
Post by: Anyder on September 06, 2013, 01:31:29 AM
As the other thread got locked, and i think that its important to know which map will substitute it, i would like to vote it here.

I Vote for Kashyyyk: Docks
Title: Re: ICW3 Kastel's Substitute Map
Post by: Gen.Hond{snp} on September 06, 2013, 04:09:21 PM
Docks would be a good map compared to Eddies Kastel. Hoth caves was a good one too but I dislike it a little more then Docks. I was surprise that there was no Kashyyyk maps in the first place in the icw3.

Yeah we should probably decide on this now for when Unit 33 makes week 5's map. I don't know if we are voting on this but I wouldn't mind docks compared to Eddies Kastel. Just saying.
Title: Re: ICW3 Kastel's Substitute Map
Post by: Dark_Phantom on September 06, 2013, 05:05:51 PM
You know, I kind of wanted one of Sereja's maps, but I know that some people can't use them so.... I'm sad.
Nar Shaddaa would have been epic.
I like Docks (a lot actually).
Actually I want Endor.  EWOKS vs EMPIRE. UNMODDED (except to get Ewoks without rebels).

-- I actually think this can be a server sided mod :moo:
Title: Re: ICW3 Kastel's Substitute Map
Post by: Phobos on September 06, 2013, 05:45:22 PM
Any map without glitches should work fine, Hoth Caves I like more than Kashyyyk Docks because there's no vehicles or water bug, but Endor would also be fun.
Title: Re: ICW3 Kastel's Substitute Map
Post by: WusiBabyEater on September 06, 2013, 06:12:06 PM
Ord Mantell xD
Title: Re: ICW3 Kastel's Substitute Map
Post by: Kishan on September 06, 2013, 06:17:19 PM
endor or hot caves. or tranq but it requires another download
Title: Re: ICW3 Kastel's Substitute Map
Post by: Anyder on September 06, 2013, 06:44:53 PM
Quote from: [FC]Kishan on September 06, 2013, 06:17:19 PM
or tranq but it requires another download
lol ? if u mean tranquan, its already a tourney map
Also endor ---> modded no brush ? lol
Title: Re: ICW3 Kastel's Substitute Map
Post by: Phobos on September 06, 2013, 06:48:31 PM
Quote from: Kniescheibenzerschredderer on September 06, 2013, 06:44:53 PM
lol ? if u mean tranquan, its already a tourney map
Also endor ---> modded no brush ? lol
actually no brush is best way to fix lag on maps like that lol
Title: Re: ICW3 Kastel's Substitute Map
Post by: -=(212) Nixo=- on September 07, 2013, 03:20:04 AM
Quote from: WusiBabyEater on September 06, 2013, 06:12:06 PM
Ord Mantell xD
Yeah!

Hoth Caves, as it is already in the map pack, and it was only played once last ICW which was a 4vs8 xD
Title: Re: ICW3 Kastel's Substitute Map
Post by: Anyder on September 07, 2013, 05:14:41 AM
Quote from: Phobos on September 06, 2013, 06:48:31 PM
actually no brush is best way to fix lag on maps like that lol
Ya, but it gives u advantage over an enemy who doesnt have it. Also many people like the maps the way they are
Title: Re: ICW3 Kastel's Substitute Map
Post by: Dark_Phantom on September 07, 2013, 08:13:31 AM
I mean unmodded as in the base map (idc about map skinning and the like).  I just want the unmodded sides Ewoks vs Empire.  Make like 500-700 Ewoks vs 200 Empire and the battle is very interesting.
Title: Re: ICW3 Kastel's Substitute Map
Post by: Phobos on September 07, 2013, 01:25:55 PM
Quote from: Kniescheibenzerschredderer on September 07, 2013, 05:14:41 AM
Ya, but it gives u advantage over an enemy who doesnt have it. Also many people like the maps the way they are
boo hoo for them choosing to use stock when they don't have to, i like endor with no brush 10x better and ill use it if i want lol.
having more skill and lower ping also gives u advantage over enemy who doesn't have it. doesn't mean u can't use it lol.

in fact most ppl have said to me that endor was their least favorite map until they tried my skin for it. i removed lag so they could enjoy the map on lower hardware.
Title: Re: ICW3 Kastel's Substitute Map
Post by: Anyder on September 07, 2013, 03:58:18 PM
lol, what makes u think 100% we're playing that map as substitute, just cause u want ? xD
Title: Re: ICW3 Kastel's Substitute Map
Post by: Oven on September 07, 2013, 04:19:29 PM
Anyder can you add a poll to this thread, between docks, caves, and endor?
Title: Re: ICW3 Kastel's Substitute Map
Post by: Anyder on September 07, 2013, 05:05:22 PM
Ya, done.
Title: Re: ICW3 Kastel's Substitute Map
Post by: Phobos on September 07, 2013, 05:22:07 PM
Quote from: Kniescheibenzerschredderer on September 07, 2013, 03:58:18 PM
lol, what makes u think 100% we're playing that map as substitute, just cause u want ? xD
if u read what i posted before i said i don't care what map is used. docks caves endor doesn't matter to me as i said endor is the best map of the three xD
Title: Re: ICW3 Kastel's Substitute Map
Post by: {TCE}Call-of-Duty on September 08, 2013, 01:52:42 PM
Caves 1. thats the only reason it was included in the map pack as a sub if they took out any maps and 2. Caves > Docks and Endor
Title: Re: ICW3 Kastel's Substitute Map
Post by: Oven on September 08, 2013, 03:41:14 PM
Docks it is. Also, recon droids won't be removed for future weeks (I'll repeat this in the W5 thread, which shall be posted fairly soon.)
Title: Re: ICW3 Kastel's Substitute Map
Post by: Phobos on September 08, 2013, 04:00:03 PM
Quote from: Oven on September 08, 2013, 03:41:14 PM
Docks it is. Also, recon droids won't be removed for future weeks (I'll repeat this in the W5 thread, which shall be posted fairly soon.)
intergalactic recon spam wars is what im calling this tournament now lol
Title: Re: ICW3 Kastel's Substitute Map
Post by: Anyder on September 08, 2013, 04:23:30 PM
Quote from: Phobos on September 08, 2013, 04:00:03 PM
intergalactic recon spam wars is what im calling this tournament now lol
I can teach u how to use a recon if u want  :cheers:
Result will be very positive, trust me
Title: Re: ICW3 Kastel's Substitute Map
Post by: Phobos on September 08, 2013, 04:25:06 PM
Quote from: Kniescheibenzerschredderer on September 08, 2013, 04:23:30 PM
I can teach u how to use a recon if u want  :cheers:
Can u teach me how to stop the recon's minimap from glitching when using /NFL? :cheers:
Title: Re: ICW3 Kastel's Substitute Map
Post by: Anyder on September 08, 2013, 04:27:38 PM
Quote from: Phobos on September 08, 2013, 04:25:06 PM
from glitching when using /NFL?
I wont lie, i have no idea of what u mean by that
Title: Re: ICW3 Kastel's Substitute Map
Post by: Phobos on September 08, 2013, 04:28:20 PM
Quote from: Kniescheibenzerschredderer on September 08, 2013, 04:27:38 PM
I wont lie, i have no idea of what u mean by that
that's a good thing then.
by NFL i meant /noframelock
Title: Re: ICW3 Kastel's Substitute Map
Post by: Anyder on September 08, 2013, 04:31:57 PM
Quote from: Phobos on September 08, 2013, 04:28:20 PM
by NFL i meant /noframelock
Oh ya, i guess its a normal bug ? like when u have minimum players to start (2 or more) and ure waiting, the trooper in the screen is bugged and somehow turns around himself, continuing by bending to half and ending out of the screen ? (at least how i see it)
Title: Re: ICW3 Kastel's Substitute Map
Post by: Phobos on September 08, 2013, 04:33:57 PM
Quote from: Kniescheibenzerschredderer on September 08, 2013, 04:31:57 PM
Oh ya, i guess its a normal bug ? like when u have minimum players to start (2 or more) and ure waiting, the trooper in the screen is bugged and somehow turns around himself, continuing by bending to half and ending out of the screen ? (at least how i see it)
LOl that is funny to see wookiees deforming, and yeah its a normal 1.2 bug, beyond our ability to patch without the game source.
Title: Re: ICW3 Kastel's Substitute Map
Post by: Black Water on September 08, 2013, 04:43:47 PM
I've never seen that happen before to me?
Title: Re: ICW3 Kastel's Substitute Map
Post by: Anyder on September 08, 2013, 05:39:15 PM
maybe cause u dont use noframelock command
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