SWBFGamers

General => General => Topic started by: Dark_Phantom on September 30, 2022, 07:20:35 AM

Title: BF2 2005 dev build
Post by: Dark_Phantom on September 30, 2022, 07:20:35 AM
Hello all,

Tonight I will be streaming a dev build of BF2 (dated 4/4/2005) over on my Twitch channel, https://twitch.tv/phantom567459
Screenshots:
https://cdn.discordapp.com/attachments/748905280859013212/1025375119176106024/unknown.png
https://cdn.discordapp.com/attachments/748905280859013212/1025274482564276276/unknown-2.png
https://cdn.discordapp.com/attachments/748905280859013212/1025274480630706217/unknown-3.png

Hope to see you there!
Title: Re: BF2 2005 dev build
Post by: Ty294 on October 04, 2022, 12:21:04 PM
I watched this after-the-fact, and I don't have a Twitch account, so I'll comment here.

Anyway, really interesting stream Phantom, thanks for sharing! I think it's too bad they didn't just keep a maybe slightly updated version of that red BF1-style menu and hud for BF2. Personally I think BF1's menu and hud were leagues better than BF2, but that's just me I guess. Has anyone ever managed to port the BF1 HUD over to BF2?

Also, I'm wondering if there's an asset release in the works, since you mentioned sorting through Psych0fred's files. I'm curious if there's any previously unseen source files among them.
Title: Re: BF2 2005 dev build
Post by: wsa30h on October 04, 2022, 12:53:55 PM
the hud is hardcoded in both games
Title: Re: BF2 2005 dev build
Post by: Giftheck on October 04, 2022, 10:01:21 PM
Quote from: wsa30h on October 04, 2022, 12:53:55 PMthe hud is hardcoded in both games

Not in SWBF2, it isn't. That's why custom HUDs are a thing there.

In theory: yes, it's possible to port over SWBF1's HUD to SWBF2. I don't think anybody's done it though.
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