Hi, I'm already 2 weeks into SWBF modding. Too improve my skills, I've decided to convert one of Sereja's map to BF2. Everything worked out fine. I was able to fix the sfx, the lighting of the terrain/objects and I've also managed to convert the minimap to the BF2 style. Now I have the problem that only one object (hoth_prop_trench_short.odf) is darker than all the others, as you can see in the first picture:
The lighting of this object is obviously way lower compared to the larger hoth trench object (hoth_prop_trench_turrets.odf):
I already looked up some swbf2 videos on yt and the lighting of the shorter hoth trench object (hoth_prop_trench_short.odf) was way higher there.
It wouldn't make sense to me if it was related to the lighting, since all other objects are bright enough. I hope someone who knows how to fix this could help me.
The lighting of this object is obviously way lower compared to the larger hoth trench object (hoth_prop_trench_turrets.odf):
I already looked up some swbf2 videos on yt and the lighting of the shorter hoth trench object (hoth_prop_trench_short.odf) was way higher there.
It wouldn't make sense to me if it was related to the lighting, since all other objects are bright enough. I hope someone who knows how to fix this could help me.