Units and Vehicles of the Mod

Started by jdee-barc, September 05, 2012, 07:09:35 PM

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September 05, 2012, 07:09:35 PM Last Edit: September 09, 2012, 06:14:13 AM by jdee-barc
Sorry for the delay, Guys!
Current Projects:
Battlefront One and a Half Era Mod, v2.0. Making great progress (SWBF)

Classes:

Soldier: Blaster Rifle (500 Rounds), Blaster Pistol, Thermal Detonators x3
(SBD: Wrist Blaster (overheat), Wrist Rocket [4] )

Heavy: Rocket Launcher [7-8], Heavy Pistol (GCW)/Blaster Carbine (CW), Concussion Grenade [2], Mines [4]

Pilot: Blaster Carbine (CW)/Heavy Pistol (GCW), Fusion Cutter, Bacta Gun (except CIS), Ammo Packs [4]

Sniper: Sniper Rifle [56-200] , Blaster Pistol, Haywire Detonator [2], Artillery Strike/Kamikaze beacon [1]



Special Classes 1
Jet Trooper: DC-15 Carbine, EMP Launcher (6), Incendiary Grenade (4)
Jumptrooper: Scattergun, Blaster Pistol, Wrist Rocket (4), Probe Droid (1)
Rebel Spy: Shotgun, Knife, Disguise Kit, Detpack (4)
Magnaguard: Radiation Launcher (20), Pistol, Electrostaff

Special Classes 2 (GCW Only)
Wookiee: Bowcaster, Sticky Grenades (2)
Incinerator Trooper: Flamethrower, Blaster Pistol, Incendiary Grenade (2)

NPC Classes (appear on campaign)
Droideka: Repeating Blaster, Shield
Militia Elite: Chaingun

Hero Classes (only playable in campaign , they're nothing spectacular, otherwise, they appear as default hero units)
Clone Commanders: DC-15A Rifle, Pistol, EMP Grenades, Orbital Strike)
Imperial Officers: Heavy Pistol, TIE Kamikaze beacon, Shiekd
Rebel Officer: Heavy Pistol, Artillery Strike, Shield
OOM Command Droid: E-5 Blaster Rifle, Pistol, Concussion Grenade, Orbital Strike
Current Projects:
Battlefront One and a Half Era Mod, v2.0. Making great progress (SWBF)

Dang jdee! That looks awesome!! One question though, why is Theed flooded?!

I didn't really think about it when I flooded the whole thing in zeroedit. So, yeah, that's the story.
Current Projects:
Battlefront One and a Half Era Mod, v2.0. Making great progress (SWBF)

That will be interesting! With grenades and all. It'll have mega lag though if people have water quality on high. :shrug:

Quote from: Kit Fisto on September 09, 2012, 06:46:17 AM
That will be interesting! With grenades and all. It'll have mega lag though if people have water quality on high. :shrug:
Wouldn't they just put it on low then?

Minimum settings ftw.

Shallow water dampens splash damage too, so it'll make rocket spam harder.

I've also redone the Orbital Strikes.
1. You only get 1-2 targeting devices to use for the unit that has them. And no, you can't refill on them from health/ammo droids. Only when you respawn/get an ammopack.

2. It's no longer a flying beacon that you try to launch at an opponent or the ground. It's aslightly larger targeting device that you throw and it bounces realistically like a grenade, and it will stick to vehicles

3. It no longer sends a giant laser of death coming down at you from the sky.
Depending on the faction one of these is the result:
Republic and Alliance-A few seconds suspenseful silence, and suddenly it's raining proton bombs. Very innaccurate but lots of splash damage.

Empire and CIS-it sends either a few vehicles on a suicide mission (like a TIE fighter or a Trifighter) bearing down on where the beacon is placed.

Current Projects:
Battlefront One and a Half Era Mod, v2.0. Making great progress (SWBF)

Quote from: Regent on September 09, 2012, 08:13:01 AM
Wouldn't they just put it on low then?

Minimum settings ftw.

Shallow water dampens splash damage too, so it'll make rocket spam harder.
They could but a lot of people play swbf on highest graphical settings...

that would give me a headache on top graphics running around and shooting.
Proud [Freelancer Consortium] Member! [FC]Leader.Helios

A few more Units:
Stormtrooper Commander
Weapons: DLT-19 Blaster Rifle x500, Q4 Holdout Blaster, Orbital Strike Binoculars, Thermal Detonator x3, Shield

[spoiler]
[/spoiler]

Boba Fett!
Weapons: EE-3 Rifle, Wrist Blaster, Wrist Rocket, Thermal Detonator, Detpacks
[spoiler]
[/spoiler]


TFU Militia. They make use of stolen imperial weapons.
Soldier and Officer pictured here.
[spoiler][/spoiler]
Heavy Trooper
[spoiler][/spoiler]
Not shown: Pilot (just the rebel pilot with the militia skin/model). Their sniper/spy unit is the Rebel Spy.
Current Projects:
Battlefront One and a Half Era Mod, v2.0. Making great progress (SWBF)

Awesome! It's almost like a whole new game XD! just Cant Wait!  :cheer:
Formerly:
{Alpha}Gen.Ultimo
[212]Cpl.Ultimo
WUSi.Whisper

Demonstration of the TIE kamikaze strike

[spoiler][/spoiler]
Current Projects:
Battlefront One and a Half Era Mod, v2.0. Making great progress (SWBF)

Quote from: jdee-barc on September 11, 2012, 04:04:38 PM
Demonstration of the TIE kamikaze strike

Oh yeah I remember that one being used on "Naboo: Encounter". It was brill.

What's even more awesome is if you launch and stick a beacon on a jedi with a deflecting lightsaber. It can deflect the incoming fighter (which is really set up as a missile that uses the aircraft's model and exhaust effect). It looks...so epic.
Current Projects:
Battlefront One and a Half Era Mod, v2.0. Making great progress (SWBF)

new Camera angle for units. All units!
[spoiler]


[/spoiler]

Shocktrooper Legion
[spoiler]
[/spoiler]

Clone Missile Strike on a Tusken Camp
[spoiler][/spoiler]

Starkiller pwning Stormtroopers on Bespin with a forcepush

[spoiler][/spoiler]

New AAT Skin
[spoiler][/spoiler]

Demosntration of the Trifighter Kamikaze strike.
[spoiler][/spoiler]

Imperial Officer and company on Tantive IV
[spoiler][/spoiler]
Current Projects:
Battlefront One and a Half Era Mod, v2.0. Making great progress (SWBF)