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Messages - Isaac1138

#121
I wish there were a simple converter for any other levels in another game and convert it for BF2.
#122
SWBF1 Modding / Re: [WIP] Endor: Bright Tree Village.
October 17, 2015, 08:25:28 PM
Looks SWEET!  Is this based on the expanded universe?
#123
So does anyone know how to fix this? :confused:
I really want to start making a Theed Palace map.
#124
Requests / Re: The "I Have An Idea!" thread
August 16, 2015, 03:08:07 PM
May I request another mp map from RC, more preferably Engine, Ghostship, or one of those Kashyyyk  levels.
These maps give me great memories of the times I played online before Gamespy shutdown.
#125
I don't get why maps like Kamino and Hoth need to be converted if its already on Battlefront. Just saying
#126
SWBF1 Modding / Re: [WIP] Umbara: Shadow Forest
August 09, 2015, 12:17:30 PM
I'm pretty anxious to play this map :moo:
#127
Quote from: Led on August 04, 2015, 02:34:14 PM
ok, please be specific when you say three solutions.  Also, let us know what version of windows you are using.  I will move this to the factory soon.

Well, I launched the exe and closed it, application still could not find Battlefront. :whip:
made the registry file and successfully added to the registry and opened the application, did't work :whip:
made sure I installed it in the right place, didn't work :whip:

I have the BoPC and I am using Windows XP

#128
Battlefront 1.
#129
SWBF1 Modding / Re: [WIP] Umbara: Shadow Forest
August 03, 2015, 07:46:14 AM
Quote from: -RepubliqueCmdr- on August 02, 2015, 08:41:08 PM
He'll probably post when that happens. I recommend not asking silly questions.

:confused: no not really.
#130
I'm having a problem opening mod tools.  I did three of the solutions, didn't work. :rant:
#131
SWBF1 Modding / Re: [WIP] Umbara: Shadow Forest
August 02, 2015, 01:21:54 PM
did you fix all the crashing issues yet?
#132
SWBF1 Modding / Re: [WIP] Umbara: Shadow Forest
July 31, 2015, 08:38:52 AM
Quote from: Sereja on July 31, 2015, 03:46:21 AMUnfortunately, because of lack of the free space on my PC, some of my early unfinished projects

looks like you could use a backup hardrive.

Naboo Royal Palace would have been a good one!
#133
SWBF1 Modding / Re: [WIP] Umbara: Shadow Forest
July 30, 2015, 10:28:57 AM
Quote from: Sereja on July 30, 2015, 01:58:49 AM
Well, the better way to bring your dream in life - it's start modding by yourself. ;)

yeah I tried making a map for bf2, didn't work out so well,  :td:
I read the instructions on Gametoast, helped me somewhat in the begining then it got confusing for me.


Quote from: Sereja on July 30, 2015, 01:58:49 AMI do not know if I may have a chance to finish even any else of my mod maps at all.  :D

What other projects are u planing?
#134
wow, 5 years in the making  :o

*also will the clone commando glitch out randomly like the other previous mods?
#135
SWBF1 Modding / Re: [WIP] Umbara: Shadow Forest
July 29, 2015, 12:22:32 PM
Looks great!  speechless...and somehow this map isn't going over the "Battlefront level limit".  It has better graphics then the bf2 version as well as more assets. 

"May I request an idea of a possible next map after this, a Bespin level accurate to the Episode V scenes.  It has always been a dream of mine!  Keep up the good work."