How do you spawn a hailfie droid in the LUA file I mean the Memory pools for it
Quote from: Delta327 on January 28, 2015, 10:27:14 AM
How do you spawn a hailfie droid in the LUA file I mean the Memory pools for it
I think the hailfire is an entity walker with 2 sets of legs, so try this one
AddWalkerType(2, 2)
Quote from: Delta327 on January 31, 2015, 04:54:29 PM
Didn't work
try other variations, if the vehicle cant spawn BFront.log should say what memorypool is missing.
and make sure the spawn point is in the control region, or it wont spawn.
-> I suggest looking at the geonosis LUA and world in zeroeditor for an idea of how to spawn hailfire droid.
Edit: I got spider walkers and hailfires mixed up by mistake. Hailfire droids only need the Hover memorypool
Something like this should work for spawning up to 10 hailfires
SetMemoryPoolSize("EntityHover", 10)