SWBFGamers

Modding for the Original SWBF1 and SWBF2 => 3D-Modeling, Animation and Texturing => Topic started by: Ginev on January 02, 2020, 03:18:25 AM

Title: Custom model/animaton weird hand behavior
Post by: Ginev on January 02, 2020, 03:18:25 AM
SO i enveloped a custom model and created a custom runing forward animation but for some reason the left hand of my character is not behaving correctly but in XSI when i check the animation is correct.I keyed everything.
If someone can help me here are the files.Check them and tell me what is wrong.I provided in the file the model itself,the unmunged animations and the XSI scenes+ 3 pictures.i hope someone help me.

https://mega.nz/#!ApkSWaZK!B7PfmzMco77t ... UUQSNKMnGU LINK

https://ibb.co/RcNygBZ image1
https://ibb.co/fvDW8gh image2
Title: Re: Custom model/animaton weird hand behavior
Post by: NB20026 on January 03, 2020, 04:26:47 AM
I have sometimes similar problem with TCW models so I recommend to move body parts in same pose and size like example model then it should work
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