Your mod's core.lvl file will contain strings for you to use in your mod.
If you run the 'EditLocalize.bat' file you'll see a tree structure for the strings.
For units, you are interested in the 'entity' node.
For weapons, you will be interested in the 'weapons' node.
It's not entirely straight forward as to how to name the string correctly, but if you study the stock sides you'll be able to figure it out.
If you run the 'EditLocalize.bat' file you'll see a tree structure for the strings.
For units, you are interested in the 'entity' node.
For weapons, you will be interested in the 'weapons' node.
It's not entirely straight forward as to how to name the string correctly, but if you study the stock sides you'll be able to figure it out.