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Messages - wsa30h

#436
what about adding a second local team so the game can tell the difference between team 3 and team 4 ?
#437
first of all sorry about asking so many questions this is the last one for a while i hope am just curious whats possible, is it possible to add entries to the exe for the vehicle spawn odf to feature two local factions and to mod the command post to support four local factions with different symbols each ?
#438
is it possible to force ai to use vehicles even if there reinforcements is less than 25 just like in battlefront 2 ?
#439
am pretty sure you can only have 8 teams including the two playable teams
#440
how do i fix my deathregion it  works when i enter the game but when all the units spawn it stops working. if i quit the game in debug the deathregion isnt missing if it is done before the troops spawn in but if i do it after they spawn it says missing deathregion
#441
this is a test version of rumble conquest
#442
what do you mean by delete local 3 and local 4
#443
the second local team no longer spawns if the first local team is wiped out is there a way to fix this ?
#445
which factions do you like being pitted against each other the most ?
#446
can i limit the amout of time local factions can spawn in or give them an invisible reinforcemnt count like in rumble conquest for battlefront 2
#447
tried to have two local factions with different names exactly what you specified it doesent work
#448
thanks guess they will both have to be yellow just wish there was a way to have mutiple local faction icons
#449
which maps would you like to see vote above geonosis is pretty much done just testing it now. current bugs are no vehicles for team 4 this might not be fixable, no symbols for local factions and both local factions command posts are yellow. no add goal to give invisible reinforcements to the local teams meaning they will keep spawning forever unless they lose all cps.
#450
thanks guys i will test it and report back