Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - wsa30h

#436
oh ok thanks for all the help if you ever figure out how to add extra stuff such as adding extra local factions so that the game can differentiate between team 3 and 4 let me know.
#437
thanks that worked also is there a way to add more local factions in the exe ?
#438
silly question what do i do in the hex editor is it a floatvalue a hex value ? what do i replace with what basically dumb it down for me please
#439
how do i add this to my mod witout editing the exe ?
#440
thanks ascertes this might or might not be hard coded
#441
true point guys just a pity i cant do it the way i wanted  :'(
#442
its a pity i was hoping to create rumble conquest the same way rayman1103 did for battlefront 2 he used a custom ingame lvl and a fake level to create it i was trying to have team 3 and 4 with symbols above their command posts
#443
what about adding a second local team so the game can tell the difference between team 3 and team 4 ?
#444
first of all sorry about asking so many questions this is the last one for a while i hope am just curious whats possible, is it possible to add entries to the exe for the vehicle spawn odf to feature two local factions and to mod the command post to support four local factions with different symbols each ?
#445
is it possible to force ai to use vehicles even if there reinforcements is less than 25 just like in battlefront 2 ?
#446
am pretty sure you can only have 8 teams including the two playable teams
#447
how do i fix my deathregion it  works when i enter the game but when all the units spawn it stops working. if i quit the game in debug the deathregion isnt missing if it is done before the troops spawn in but if i do it after they spawn it says missing deathregion
#448
this is a test version of rumble conquest
#449
what do you mean by delete local 3 and local 4
#450
the second local team no longer spawns if the first local team is wiped out is there a way to fix this ?