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Messages - wsa30h

#436
thanks that worked also is there a way to add more local factions in the exe ?
#437
silly question what do i do in the hex editor is it a floatvalue a hex value ? what do i replace with what basically dumb it down for me please
#438
how do i add this to my mod witout editing the exe ?
#439
thanks ascertes this might or might not be hard coded
#440
true point guys just a pity i cant do it the way i wanted  :'(
#441
its a pity i was hoping to create rumble conquest the same way rayman1103 did for battlefront 2 he used a custom ingame lvl and a fake level to create it i was trying to have team 3 and 4 with symbols above their command posts
#442
what about adding a second local team so the game can tell the difference between team 3 and team 4 ?
#443
first of all sorry about asking so many questions this is the last one for a while i hope am just curious whats possible, is it possible to add entries to the exe for the vehicle spawn odf to feature two local factions and to mod the command post to support four local factions with different symbols each ?
#444
is it possible to force ai to use vehicles even if there reinforcements is less than 25 just like in battlefront 2 ?
#445
am pretty sure you can only have 8 teams including the two playable teams
#446
how do i fix my deathregion it  works when i enter the game but when all the units spawn it stops working. if i quit the game in debug the deathregion isnt missing if it is done before the troops spawn in but if i do it after they spawn it says missing deathregion
#447
this is a test version of rumble conquest
#448
what do you mean by delete local 3 and local 4
#449
the second local team no longer spawns if the first local team is wiped out is there a way to fix this ?