SWBFGamers

Modding for the Original SWBF1 and SWBF2 => Requests => Topic started by: Phobos on April 20, 2011, 05:48:50 PM

Title: Selkath Alien Model Request
Post by: Phobos on April 20, 2011, 05:48:50 PM
http://starwars.wikia.com/wiki/Selkath

QuoteThe Selkath were a sentient aquatic species, native to the ocean-covered planet of Manaan. Since Manaan was the only naturally occurring source of kolto, the Selkath held great diplomatic sway during the Jedi Civil War. At that time, they held tightly to their neutrality; however, a few farsighted Selkath occasionally broke their neutrality in secret, and arranged deals to help their preferred side. Eventually, the kolto market disappeared and the galaxy abandoned the Selkath. It was not until the rise of the Galactic Empire that the Selkath would have interaction with the galaxy again. They were later conquered by the Galactic Empire.

If anyone is interested in helping port this model to swbf1 let me know and I will try to find an xsi basemodel or something.
Title: Re: Selkath Alien Model Request
Post by: Snake on April 21, 2011, 10:11:33 AM
That would be so cool! lot's of maps could be made around this species.
Title: Re: Selkath Alien Model Request
Post by: Bamdur on April 21, 2011, 12:42:36 PM
If i finish my major projects this wil be on my todo list
Title: Re: Selkath Alien Model Request
Post by: Fire on April 21, 2011, 06:00:51 PM
This would be quite epic if made. Gl
Title: Re: Selkath Alien Model Request
Post by: Darth Verik on April 25, 2011, 10:19:24 PM
W00t! KotOR characters are awesome in SWBF! (if it's able to convert them or design them). i really would love it!
Title: Re: Selkath Alien Model Request
Post by: Phobos on April 29, 2011, 06:29:11 PM
i have many alien basemodels that need enveloping and exporting for swbf mesh. please thank ravensoft for being so generous.
Title: Re: Selkath Alien Model Request
Post by: Phobos on November 18, 2011, 12:29:19 AM
After some searching I have finally located a Selkath. I also found a Nihilus basemodel. These files are not included in alien assets 3.5 but I am hoping someone who knows how to convert basemodels to meshes can port one or both of these models to SWBF1 for inclusion in alien assets v4.0 pack. I have included the textures and GLM files, and conversions to OBJ format (done using milkshape). Here is a preview picture with no UV mapping, and download link for the files
Download: http://www.sendspace.com/file/ff50my

Preview
(https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fimg841.imageshack.us%2Fimg841%2F9594%2Fnihilusselkath.jpg&hash=c9f4b312322c883e36bdf1c67d18ad069a3500ff)
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