I was planning to use more of the .wld editing anyway. It is very time consuming if it gets done right, Bespin is most likely the easiest one by far.
Just thinking about mentioned levels...
Citadel and Harbor --- This one would be very tough just because of Citadel's layout (on a hill)
Dune Sea and Mos --- Not too bad, issue would be moving everything over so it all fits.
Islands and Docks --- This one may be tricky with water and such
Arena and Temple --- This one would be cool, main issue (as with all of them) is moving everything over
Jabba to Dune Sea --- That would be cool too.
More issues would be cross pathing between the two maps. Minimaps are also a big issue. Mission.lvl and core.lvl will have to be modded a lot too. But for an epic battle, it would be fun.
Just thinking about mentioned levels...
Citadel and Harbor --- This one would be very tough just because of Citadel's layout (on a hill)
Dune Sea and Mos --- Not too bad, issue would be moving everything over so it all fits.
Islands and Docks --- This one may be tricky with water and such
Arena and Temple --- This one would be cool, main issue (as with all of them) is moving everything over
Jabba to Dune Sea --- That would be cool too.
More issues would be cross pathing between the two maps. Minimaps are also a big issue. Mission.lvl and core.lvl will have to be modded a lot too. But for an epic battle, it would be fun.
