Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - ETW_Modder

#16
Released Assets / Re: Cal's Corner (RAW Assets)
March 11, 2018, 07:15:31 AM
Awesome! Downloading immediately  :tu:
#17
Released Assets / Re: Cal's Corner (RAW Assets)
March 10, 2018, 05:14:17 PM
Those Dark Troopers look really nice!

Is the Cassus Fett conversion available for download yet?
#18
Requests / Re: Clone Trooper with pilot head
March 03, 2018, 12:36:57 PM
Is this kind of what you were looking for?
[spoiler]https://imgur.com/a/fOhNa



[/spoiler]

It's a kitbash of the BF3 Clonetrooper and Pilot, converted by [GT]Anakin, and the Rebel backpack

Included in the download is the msh, the stock BF3 textures and the backpack texture, as well as the BF3 skeleton and an example ODF

http://www.mediafire.com/file/u9c6o4kqa9upw4j/ES+Trooper.zip

I retextured the rebel backpack, but if you want it to look more like the trooper in the image you provided, you can create your own skin just fine.
#19
Released Maps and Mods / Re: Serejas_Quarzite_Subtram.rar
February 02, 2018, 07:30:49 AM
Excellent map as always!  :tu:
#20
Released Maps and Mods / Re: 271st Legion Mod
October 04, 2014, 08:44:34 AM
No. That was experimental, a side project.
#21
Released Maps and Mods / Re: 271st Legion Mod
September 27, 2014, 09:36:32 AM
I'm back with progress on the Mandalorians!

Pics:
[spoiler]Mandalorian Assault Trooper
[spoiler][/spoiler]

Mandalorian Heavy Weapons Gunner
[spoiler][/spoiler]

Mandalorian Engineer
[spoiler][/spoiler]

Mandalorian Elite Trooper
[spoiler][/spoiler]

Mandalorian Commander
[spoiler][/spoiler]
[/spoiler]
Now, all I need is ideas for Vehicles, some weapons, and who the Mandalorian Hero should be. Any ideas?

EDIT: On the maps that the mod does work on at this point, the sides work great, except you can't spawn as a Clone Engineer or HRC trooper. So, if anyone can help me figure out at least one of these problems, that would be great!
#22
Awesome work! Where'd you get that Wookiee model?
#23
*bump*
#24
Requests / Re: Requesting Spore Jetpack Model
July 08, 2014, 01:00:43 PM
Thanks a ton for this  :tu:
#25
Requests / Re: Requesting Spore Jetpack Model
July 02, 2014, 05:56:08 PM
I don't mean to double post, but how's it coming along?
#26
Released Maps and Mods / Re: 271st Legion Mod
June 25, 2014, 06:29:59 PM
*BUMP* Any feedback?  :P
#27
Bump. Has there been any progress, because I found this mod awesome.  8)
#29
Requests / Re: Requesting Spore Jetpack Model
May 28, 2014, 08:10:38 AM
That is an awesome looking model so far  :tu: I think it should be fitted to the Phase 1 Clone Trooper. Thanks for your work!
#30
Requests / Re: The "I Have An Idea!" thread
May 27, 2014, 12:22:21 PM
I have an idea for heroes in SWBF1. We all know that Napseeker once made a hero spawner unit thingy, where you spawned as a unit that was essentially air and had hero spawners as weapons. You would select one and become that hero. So, it is possible to make a spawner like that. My idea is that a each unit would have one as a fifth weapon, yet they would spawn in with no ammo for it. Now, we also know that there are lines in a unit ODF that controls when an ammo or bacta crate/jar is dropped. If it is possible to add a third type of ammo crate specifically for this weapon, then, you could make its frequency from a unit's death 0.10, or one for every ten enemy deaths. This would mean that for every ten kills you made, you would get 1 ammo for the hero spawner. and then you could play as the hero! I know this probably isn't entirely feasible, but, if it is, I think it would be awesome. This is just an idea I had after a dream  :P