SWBFGamers

SWBF: EA Reboot by DICE => Star Wars Battlefront: EA Reboots 1 and 2 => Topic started by: TheGangstarTY on October 08, 2015, 11:40:11 PM

Title: Thoughts on New EA "SWBF3" Beta?
Post by: TheGangstarTY on October 08, 2015, 11:40:11 PM
Hello guys,

I was just wondering what you all like about the new "Star Wars Battlefront 3" and what you dislike about it.

I first off, love the visuals. It looks like I'm playing Star Wars Battlefront truly. I like the animations in the game too. Some even had me laughing! Oh, and it is incredibly fun to play.
However, here comes my dislike list. Yea that's right. Look how short the first few sentences look. First thing I really don't like and what a lot of us saw coming, it wasn't going to be Star Wars Battlefront. I changed my mind about the whole link between Battlefield and Battlefront and yes, that's reasonable. But when on earth did EA say they were going to make a Call Of Duty game? I heard of a Star Wars Battlefront 3 but is all I see is load outs, spawn points that spawn you far far away from the action and awful balance to the teams. Oh, and don't get me wrong, this is only the Beta but there's no way they'll alter this in less than a month. The Empire always win on Walker Assault, The Rebels always win on Sullust, and by then, who'd want to play the Survival game mode?
I found myself running down enemy players and barely getting killed but is that the strategic rush I'm used to with SWBF1 and 2? No. Is the community friendly? It's EA making this, do you really think the community will be friendly. Does the platform Origin download properly? No. I had to leave my computer on downloading this for two whole days.

In conclusion to all of this, yes it's fun, but it feels like a Star Wars mod for Call Of Duty with a slight touch of EA with their overpriced game. Can anyone else say differently?

PS: I know that some people wasn't getting a download issue, but I had the worst by far.
Title: Re: Thoughts on New EA "SWBF3" Beta?
Post by: [FC]BoMbeR on October 09, 2015, 12:51:16 AM
The console version (at least for me) has had issues for me. I can't even play drop zone, I keep getting "Connection to EA Online has been lost" every time I attempt to search a match for drop zone. However walker assault works fine, I enjoy it a lot. The graphics are amazing, I actually felt like I was in the Battle for Hoth and the loadouts are pretty good. The main problem is the balance, I haven't played Sullust but Hoth Empire wins 99.9% of the time. Overall I think the game will be very good, it doesn't have the classic SWBF1/2 feeling but I find it to be a very nice reboot in the modern era of gaming.
Title: Re: Thoughts on New EA "SWBF3" Beta?
Post by: WusiBabyEater on October 09, 2015, 01:29:23 AM
All i have to say is Amazing graphics, boring gameplay, not worth $60.
Title: Re: Thoughts on New EA "SWBF3" Beta?
Post by: Ginev on October 09, 2015, 04:55:25 AM
I haven't played it but i watched alot of videos so far and all i can say is that its a nice recreations of star wars but somehow still feels like Call of Duty.I mean we dont even have all the stuff that Battlefront 1 and 2 give us.About Hoth i simply wanted to get a snow speeder from a hangar and take off.But no they are static objects...SO basically they give us nice static maps with alot of pew pew :D
Title: Re: Thoughts on New EA "SWBF3" Beta?
Post by: Sereja on October 09, 2015, 05:36:56 AM
I didn't play it, but may say, the graphics look really nice. Well it is actually correct clarification for any of the modern games, so it wasn't a surprise.
I am already written somewhere, about most annoying things, which shouldn't be in next SWBF.
1. No "eagle/fish aye" camera view effect.
2. No a lot of unnecessary icons/huds.
It seems that the creators had read my advice and do the exact opposite. :confused:
Title: Re: Thoughts on New EA "SWBF3" Beta?
Post by: Helios on October 09, 2015, 06:01:49 AM
Quote from: [FC]BoMbeR on October 09, 2015, 12:51:16 AM
The console version (at least for me) has had issues for me. I can't even play drop zone, I keep getting "Connection to EA Online has been lost" every time I attempt to search a match for drop zone. However walker assault works fine, I enjoy it a lot. The graphics are amazing, I actually felt like I was in the Battle for Hoth and the loadouts are pretty good. The main problem is the balance, I haven't played Sullust but Hoth Empire wins 99.9% of the time. Overall I think the game will be very good, it doesn't have the classic SWBF1/2 feeling but I find it to be a very nice reboot in the modern era of gaming.
I've been playing FIFA with EA since 2008 and the disconnecting happens A LOT, EA are just notorious for this... It'll probably be like this the entire lifespan of the game.
Title: Re: Thoughts on New EA "SWBF3" Beta?
Post by: Norwood on October 09, 2015, 07:50:08 AM
Quote from: TheGangstarTY on October 08, 2015, 11:40:11 PM
PS: I know that some people wasn't getting a download issue, but I had the worst by far.
I can't even get it to download, but that is because Origin won't update, and you can't download games without Origin being up to date.
Title: Re: Thoughts on New EA "SWBF3" Beta?
Post by: Disciple on October 09, 2015, 07:55:20 AM
Yea,I play Fifa too and what Helios said its true,Ea dont fix their games with patches,they fix in the next game and bring more problems...

Some stuff that hopefully they will adjust:

- Those turrets that you can enter in it are really op,managed to get 10+ streak  without much effort(of course you need to get one with a good position)
- The Empire always win on walker assault

-If you are in the end of the match on walker assault with rebels,good luck staying alive for more than 5 seconds,you just get spawkilled killed by the at ats,at sts and the turrets all the time

- The at at is only good at the end,before that you just cant kill with it

- The at St main gun is not that great while his first abillity is really easy to get multy kills because it recharges so fast

- When you get a power up and press to use it and dies,when you spawn you just cant use it

Overall I liked it need some adjustments,the requirements are lower than what they said, I have all the recommended requirements except for the drivers card that I got an gtx 770 and even though managed to play 1920 x 1080, 60 fps everything on high.I liked the musics and the menu layouts,the star wars feeling was there too,the air combat is meh but really annoying if you there's someone good at it against your team. I manged to get Vader twice, the first time I spawned so far away that I died when I had the chance to kill a rebel,the second time I got,the game ended in the same second.The game was better than what I expected...
Title: Re: Thoughts on New EA "SWBF3" Beta?
Post by: Rayce on October 09, 2015, 11:06:38 AM
I managed to play some of the beta yesterday on the PS4 and my mind was blown!

The graphics, needless to say were absolutely incredible, as well as the sound. It was also incredibly smooth, smoother than any other game I've played ever, I didn't experience even the slightest bit of lag, even in multiplayer. It truly felt lifelike and immersive, like I was really in the Star Wars universe. The controls were easy and felt pretty natural, very similar to the old games. Now for the gameplay. Overall I found it to be easy enough to be fun, and challenging enough to keep me playing without getting bored. It's a nice balance. At a glance, the gameplay seems very simple, but the customization with star cards (secondary weapons/items) and power-ups add quite a bit of depth to it. You really have to think about what star cards to equip and when to use them, and there's quite a variety of star cards available in the beta, ranging from grenades and rockets to sniper rifles to jetpacks. All with their strengths and weaknesses. Most star cards have unlimited uses and have a cooldown effect. Others, however, have a limited number of uses, and have to be replenished using special powerups called charges. This indeed add another extra bit of challenge to the game. There are three levels you can play in the beta, I got to play all of them:

Survival Mode on Tatooine: In this mode, you are a lone rebel soldier who must survive against waves of imperials. I played this on easy mode (This was the first mode I played). It's pretty much exactly what you saw in the E3 gameplay. Even in easy mode it was pretty challenging. The enemies are easy to take down, but they can overwealm you pretty quickly. In this mode I was given pre-made loadouts I star cards to use. In my best match of this I got 37 kills and survived 5 out of 6 waves (there are probably more waves at higher difficulty levels).

Walker Assault on Hoth: This was definitely the most fun and epic out of the three. In this mode the Rebels must secure uplink stations in order to sens in a bombing run to disable the shields of the AT-ATs, rendering them vulnerable. The Empire must prevent the rebels from doing so and defend the AT-ATs. The Rebels win if the AT-ATs are destroyed. The Empire wins if they are intact after the time limit. I got to play this as both sides. I didn't really get to try the vehicles much, but I did get to fly a TIE fighter around a bit. The controls and handling are identical to the original games. I unfortunately did not get to try out the heroes. But just the infantry combat alone was really fun.

Drop Zone on Sullust: This was the most fast-paced out of all the modes. In this mode each team has to capture escape pods as they fall. The first team to get five wins. Needless to say, you needed to stay on the move. Very fun.
Title: Re: Thoughts on New EA "SWBF3" Beta?
Post by: TheGangstarTY on October 09, 2015, 11:43:26 AM
I agree with you all, it's extremely fun to play, however it doesn't have the Battlefront feeling. Like I said before, it doesn't even feel like Battlefield, it feels like Call Of Duty. Amazing visuals though! I'm not normally one to get overly excited over the graphics but the game is literally the definition of beautiful! I feel like it's the graphics that gives it the most immersive feeling rather than the gameplay itself.
However, despite my feeling of this game having a terrible future, I'm still going to buy the full game since I want to push myself onto the other maps. That's including Jakku. I hope to see the balance fixed though too. If I buy a broken game, I feel like the community would have to fix it themselves like they do on almost ever broken game. I'll probably look towards [spoiler]torrenting[/spoiler] so I don't have to pay an entire limb just to get an advantage in the game.
Yet for now is all we can do is hope the game isn't as broken as expected.
I agree with Đisciple too about the AT - AT turrets. They are so annoying :XD: I killed 1 person so far so I've barely progressed in that... thing.

Also, can I just say that I absolutely LOVE the ragdoll physics now! I find myself actually laughing aloud at some of the victims of large explosions going flying past my screen! Amazing!
Title: Re: Thoughts on New EA "SWBF3" Beta?
Post by: {PLA}gdh92 on October 09, 2015, 01:02:29 PM
Thoughts so far;
The graphics are amazing. I'm actually not being sarcastic when I keep telling people the rocks are the best I've seen.

Gameplay is fun but without much variety of weapons yet - in drop zone everyone uses blasters.

I would rather have a standard loadout choice or class system than the card system.

I hope maps like Endor haven't been downgraded - it's interesting that, as good as the graphics are only rocky or plain maps are included, no grass.

The maps (so far) don't seem to be very varied individually, they are the same all over.

Physics are impressive.

No lobby (except for group option) could be a game breaker.

I need to play more to get a better idea.


Title: Re: Thoughts on New EA "SWBF3" Beta?
Post by: {Alpha}ADM.HAWK on October 09, 2015, 07:46:28 PM
I've played plenty of the beta all aspects too. I love everything about it. I was able to download it in 15-20 minutes (x-box one). It is great and all, except for the long walks back to the action, searching for vehicle icons, and random spawning around the map (not to mention $60 bucks and $70 for deluxe) {just unlock the junk yourself}. As for crashing--none .lag-none. As for EA..my madden games crash all the time esp. madden 25. over all great beta.
Title: Re: Thoughts on New EA "SWBF3" Beta?
Post by: {Alpha} Kiwi on October 09, 2015, 08:50:12 PM
Quote from: WusiBabyEater on October 09, 2015, 01:29:23 AM
All i have to say is Amazing graphics, boring gameplay, not worth $60.

Completely agree. Haven't tried all the game modes yet, but the gameplay feels very generic, feels likes soldier only swbf1. My computer can barely handle the game so the graphics aren't all the relevant to me. Pretty much what I feared the game would be like, debating whether I will buy the full version.
Title: Re: Thoughts on New EA "SWBF3" Beta?
Post by: Ascertes on October 10, 2015, 08:57:23 PM
Well, my opinion is that this game is fantastic. I love the graphics, gameplay and immersion factors. Walker Assault is incredibly intense and I feel like I'm right here and actually in a large scale battle. Mechanics flow pretty well, weapons seems pretty balanced (except for that overpowered Cycler...) and the details are very realistic.

I only have 2 complaints:

1. Took me HOURS to get the game running because it insisted on using my Intel graphics driver instead of my NVIDIA one and it blackscreened on startup. Seriously, this shouldn't happen. Ever. I get that it's a beta, but come on, my laptop is brand new as of May...

2. Sides need some balancing in Walker Assault. Empire wins most of the time unless rebels have vastly superior players or numbers.



However, like you pointed out: This is not a Battlefront. It's nothing like Battlefront at all. There is quite literally nothing similar between this pretender Battlefront and the ones we know and love. There's no command posts, 1 mode per map, no character selection/standard loadouts, heck, even the weapon functionalities aren't similar (like, why can't I cycle between my rifles and grenades/jetpack/etc. instead of having to click keybinds...) also no vehicle spawn points and you pick up the "ability" to use them randomly on the map. Did I mention the AT-AT on a rail?  :td:

Overall, great game, love it, will definitely buy it and play it, but it's not a Battlefront. I don't even know why they labelled it as one.
Title: Re: Thoughts on New EA "SWBF3" Beta?
Post by: Phobos on October 10, 2015, 10:29:36 PM
Quote from: Ascertes on October 10, 2015, 08:57:23 PM
it's not a Battlefront. I don't even know why they labelled it as one.
They wanted to capitalize on the Battlefront legacy, but have failed to live up to the Battlefront game standards.
Title: Re: Thoughts on New EA "SWBF3" Beta?
Post by: Drunken_Master on October 10, 2015, 10:43:46 PM
I finally got the chance to put on the headphones and play.  I played on my kid's account.   :cheer:

I like it!  It was super intense!  This was the intensity that I remember feeling when I first played Doom back in the 90's, then later BF1 . Then Bioshock!   I was able to figure out most commands (with the kids helping) fairly quickly. 

My thought was that the reason BF1 is so amazing is that it is slower yet includes the opportunity for so much strategy.  It reminds me of another slow famous game: chess.  Chess is slow, can be played without much training, yet to be an expert requires incredible ability.     

Doom and Bioshock were intense but not strategic.

This new game is amazing.  I will play it  like I did during the excitement of Doom.  I still like chess and Battlefront 1.

edit: not to offend, there was some strategy in the old games. I just mean on  a different level
Title: Re: Thoughts on New EA "SWBF3" Beta?
Post by: [FC]BoMbeR on October 11, 2015, 01:09:00 AM
Quote from: {Alpha}Drunken_Master on October 10, 2015, 10:43:46 PM
edit: not to offend, there was some strategy in the old games. I just mean on  a different level


More like on a very basic level.
Title: Re: Thoughts on New EA "SWBF3" Beta?
Post by: BlackScorpion on October 11, 2015, 01:14:06 AM
Quote from: Ascertes on October 10, 2015, 08:57:23 PM
1. Took me HOURS to get the game running because it insisted on using my Intel graphics driver instead of my NVIDIA one and it blackscreened on startup. Seriously, this shouldn't happen. Ever. I get that it's a beta, but come on, my laptop is brand new as of May...

I had a similar problem... wouldn't have known what to do if it didn't tell me "hey, I want to use the iGPU but your drivers are not up to date!" 

Did you get a message to this effect?
Title: Re: Thoughts on New EA "SWBF3" Beta?
Post by: TheGangstarTY on October 11, 2015, 03:02:06 AM
Quote from: Ascertes on October 10, 2015, 08:57:23 PM
weapons seems pretty balanced (except for that overpowered Cycler...)
I disagree here. Yes, the weapons are pretty balanced. However the Cycler rifle is a Star Card meaning it has time to cool down. And might I add, it only kills instantly with headshots. Since headshots are hard to get, it gives the victim some time the scramble behind cover before being mowed down by your Primary weapon.

Quote from: Ascertes on October 10, 2015, 08:57:23 PM
2. Sides need some balancing in Walker Assault. Empire wins most of the time unless rebels have vastly superior players or numbers.
To be fair, I know I said this too, but there is actually a lot of ways the Rebels can win. I've been playing with some friends for a while on it, playing it 24/7.
The way the rebels win is you need a good, strategic team instead of a team that just runs around looking for pickups or kills. You can also "carry" your team by being the better players and having the sense to use an Orbital Strike on the AT-ATs when vulnerable. I've seen NOBODY do this except me yet and I have no idea why. The Orbital Strike takes the AT-AT from 100% health to about 20% if called in at the right spot. I always call it in so half of the circle is in front of the AT-AT. This way, the AT-AT walks into the rest of the Orbital Strike. Another way of doing it is to have your team use their Star Cards on the AT-AT rather than on the infantry.
This is the best ways of doing it but since nobody actually knows what strategy on this game is, I often just save my Orbital Strikes so I can be the one who's taking the :censored: out of my own team since I'm the one actually completing the objective.

Quote from: Ascertes on October 10, 2015, 08:57:23 PM
However, like you pointed out: This is not a Battlefront. It's nothing like Battlefront at all. There is quite literally nothing similar between this pretender Battlefront and the ones we know and love. There's no command posts, 1 mode per map, no character selection/standard loadouts, heck, even the weapon functionalities aren't similar (like, why can't I cycle between my rifles and grenades/jetpack/etc. instead of having to click keybinds...) also no vehicle spawn points and you pick up the "ability" to use them randomly on the map. Did I mention the AT-AT on a rail?  :td:

Overall, great game, love it, will definitely buy it and play it, but it's not a Battlefront. I don't even know why they labelled it as one.

I completely agree, I especially dislike the fact that the AT-AT is AI controlled :(
Title: Re: Thoughts on New EA "SWBF3" Beta?
Post by: Joseph on October 11, 2015, 09:37:59 AM
Quote from: Phobos on October 10, 2015, 10:29:36 PM
They wanted to capitalize on the Battlefront legacy, but have failed to live up to the Battlefront game standards.

I agree, havent played it but watching some of the videos left me amazed in a bad way by how non battlefronty it felt, looks boring af.  i am now certain that i wont buy or play it.
Title: Re: Thoughts on New EA "SWBF3" Beta?
Post by: Giftheck on October 12, 2015, 01:38:48 AM
Battlefront is a reboot. And a lot of the commentary is based off the beta, which only has three modes, one for Hoth, one for Tatooine and one for Sullust. If you want a fair opinion on what this game is going to be like, then wait for the full game.
Title: Re: Thoughts on New EA "SWBF3" Beta?
Post by: HGHG on October 12, 2015, 04:36:59 AM
I like it. As someone that likes to play objective gamemodes walker assault on hoth is amazing. Cant wait for more game modes and maps.
Love the explosions and sound effects, 10/10.  :tu:
Title: Re: Thoughts on New EA "SWBF3" Beta?
Post by: {PLA}gdh92 on October 12, 2015, 09:49:02 AM
The Beta has been extended until Tuesday for further testing for those of you who haven't seen.
I don't like the lack of server lobby but I'm impressed with the stability so far. Has anyone had any technical issues with the game?
Title: Re: Thoughts on New EA "SWBF3" Beta?
Post by: Snake on October 12, 2015, 11:36:21 AM
I hear that hero stuff is a little glitchy. They also went with the "hero kneels on the ground when defeated" thing from SWBF2, which just looks kind of lame in my opinion.

Title: Re: Thoughts on New EA "SWBF3" Beta?
Post by: {Alpha}ADM.HAWK on October 13, 2015, 11:40:45 AM
There is a lot of great input here. Many of us agree or have brought up similar ideas that they like or dislike about the game. We only have a few game modes to go off of. For now it is a waiting game. I just want to bring up two things.

One: I hope the sporadic spawning is only on the beta or can be fixed? I don't want to have to smash my thumb down on the left stick to sprint back to battle. If I am fighting someone or clearing an area of rebel scum on Hoth, I don't want to be thrown in the middle of crossfire on the opposite side of the map.

Two: I like how when the heroes enter you hear music to warn you and you can see them on the map too.

Overall I am thoroughly enjoying the game so far.
Title: Re: Thoughts on New EA "SWBF3" Beta?
Post by: TheGangstarTY on October 13, 2015, 12:27:14 PM
Quote from: {Alpha}ADM.HAWK on October 13, 2015, 11:40:45 AM
One: I hope the sporadic spawning is only on the beta or can be fixed?
No, it'll be in the full game too. However they still have time to fix it since it's not at all extremely hard with the massive Dev team they have.
Title: Re: Thoughts on New EA "SWBF3" Beta?
Post by: {Alpha}ADM.HAWK on October 13, 2015, 07:28:39 PM
Don't get me wrong the beta was great. It did what is was created for. Just a tester. They do have a large team. However, I don't see them fixing that. They will more than likely focus on minor details and finishing touches.

With the release of the Ultimate edition at a hefty (USD)$119.99 is that even worth it. It is only a consideration for now. It comes with everything. Inputs plz.
Title: Re: Thoughts on New EA "SWBF3" Beta?
Post by: Phobos on October 17, 2015, 06:02:42 AM
I like how you can adjust player FOV through the Video Settings. In SWBF1 this is assigned to each unit ODF and can be customized using mod tools but it's not changeable mid-game. I'll be testing an LUA script which *might* make FOV adjustments possible through pausemenu. Whether it works or not will depend on if the game engine accepts munged ODF code post-mission like it does for textures and certain sky/config replacements.

On a different note I recommend testing 59 FOV at 1920x1080 on the new SWBF. http://www.swbfgamers.com/index.php?topic=9741.msg101786#msg101786
Title: Re: Thoughts on New EA "SWBF3" Beta?
Post by: Antstafer on October 18, 2015, 02:29:54 PM
I think my biggest issue with the new game is that even though their intention was to make a reboot of the first game, they lost what made it fun and turned it into a reskinned battlefield. Gotta get their money back somehow right?
The heart of Star Wars Battlefront was for you, the player to be dropped into these massive (well not so massive now) battles, and have the freedom to go into any vehicle you saw, play as any unit you wanted, and win the battle YOUR way.
Title: Re: Thoughts on New EA "SWBF3" Beta?
Post by: ~PFE~ Sam / Ply1 on October 18, 2015, 02:35:04 PM
I have seen few videos about it.. do the game own only 3 - 4 maps '!?
Title: Re: Thoughts on New EA "SWBF3" Beta?
Post by: Anyder on October 18, 2015, 02:40:27 PM
Quote from: ~PFA~ Majesty Leader on October 18, 2015, 02:35:04 PM
I have seen few videos about it.. do the game own only 3 - 4 maps '!?
Obviously no. The beta is limited...
Title: Re: Thoughts on New EA "SWBF3" Beta?
Post by: DylanRocket on October 18, 2015, 05:36:45 PM
Quote from: ~PFA~ Majesty Leader on October 18, 2015, 02:35:04 PM
I have seen few videos about it.. do the game own only 3 - 4 maps '!?

There's only 4 planets excluding DLC but there's multiple maps per planet. Like, 2-3 each planet.
Title: Re: Thoughts on New EA "SWBF3" Beta?
Post by: Rayce on October 18, 2015, 08:43:37 PM
More specifically 12 multiplayer maps and an unknown number of singleplayer maps.
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