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Topics - wsa30h

#61
is it possible to change the count down or make the game not win untill you kill every unit like battlefront 2 rumble conquest ?
#62
he says theres a link but there isnt.
#63
can i edit the exe and increase certain hard coded values ?
#64
it appears in the new update they increased the grass render distance and some of my maps have a high grass density of 0.1 this causes the game to crash. also appears to crash on custom maps with lots of water,  or with a combination of lots of water and thick grass. grass with 0.3 or 0.5 dont seem to cause this crash.
#65
is there a fix or something i can mod to make the font big like in the new steam version ?
#66
i am leaving the modding community and moving onto swbf2 since the new update messed up most of my maps and any future maps i am stepping away from battlefront until or unless a new update fixes modding.
#67
the new update seems to break mod maps any one know a fix ?
#68
can any of these errors cause a crash about half way trough the game ?   Vehicle spawn command post "CP3" has no control region
Team Num -1 out of range
Team Num 0 out of range     
Unable to build EntityHover
#69
Released Maps and Mods / Aupitur jungle ruins
April 28, 2020, 12:30:38 PM
Aupitur jungle ruins released https://www.moddb.com/games/star-wars-battlefront/addons/20200412220021-1
please feel free to leave feedback here. couldn't release the map here because its above the allowed size.
#70
has the swbf 2 officer being converted yet /
#71
guys what is the fambaa called in the base game ? am trying to localize it but it doesent work
#72
did anyone ever make a cross era mod or map for swbf1 ? or do you plan to make one ?
#73
SWBF1 Modding / how to increase fambaa shield size ?
March 06, 2020, 08:21:42 AM
how do i increase the radius of the fambaa shield ?
#74
is it possible to have fro example multiple count dookus all with working capes ?
#75
how to get the fambaa to work i can get it to spawn but its shield wont activate. also i have put in the commandbuilding memory pool into my lua Message Severity: 3
D:\src\FRONTLINE_PC\FrontLine\Source\PowerupStation.cpp(363)
Powerup station missing region
Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\LuaCallbacks_Mission.cpp(726)
Memory pool "CommandBuildingArmed" not found
#76
how would i modify the shield generator from hoth to produce the faamba shield ?
#77
Released Assets / unfinished mudrican map assets
February 22, 2020, 04:03:41 AM
so this is mudrican a map that i have ran out of ideas and steam to finish. i have replaced the dc sound with bespin cloudcity cw and gcw as a placeholder sounds. if you decide to finish this map you can either create your own cross era sounds or use one from my existing map or pm me for the lua and sound assets and i will send them to you. you can also just make this normal clone wars and galactic civil war if you prefer it is up to you if you want yopu can even add locals like tusken raiders. this map also contains caves made by sky and would be perfect for flanking attacks.
https://drive.google.com/open?id=1-VLnTehFhT-yksiu0x-BGNZ1dZ0EcNV8
#78
how would i make a catacomb darker the further it goes down ? is this possible ?
#79
Released Assets / snow clone trooper
February 18, 2020, 05:55:37 AM
snow clone trooper

http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1544

this is the snow clone trooper was originally made by deviss but his cape didnt work. sereja has fixed up the cape so here is the snow clone trooper.
credits for fixing this up and redoing the animation in xsi go to sereja.
#80
how would i make clone troopers say super battledroids using the swbf 2 dialogue ? also does the female rebel have any unused voice lines regarding commands like follow and hold your position ?