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Messages - Anyder

#31
Quote from: Willkilla on March 01, 2024, 08:08:36 PMTo create a custom playlist including modded maps, go to the Server/Settings folder for swbf2admin and open the ServerRotation.cfg file. It will show a list of maps using their regular syntax. You can navigate to the files within the specific addon folder and look for the .lvl name as that name is usually the map code. I have done this many times
This info does not apply to the original Server Manager. Have a closer look at what the author is posting.
#32
To switch teams, option must be enabled, and also, you need to be dead (re-spawn)
#33
The AddOn folder comes by default in SWBF2, which should make it easier. I searched the forums but can't seem to find a tutorial on hosting mod maps, but I believe it was posted somewhere... However, MK's guidance in the prev reply should do it  :cheers:
#34
Don't think so since no Software was published by the game devs. Let us know otherwise  :cheers:
#35
Perhaps the owner took it down. Please reach them directly and they might share the file you.
#36
I usually check and restart servers twice a week... If you use SWBFSpy, they should be showing up
#37
General / Re: Rip to webs
November 26, 2023, 11:04:53 AM
Man this is the worst news I have read in the entire year :(
#38
SWBF2 Modding / Re: new Era need help
November 07, 2023, 03:46:04 PM
Hello,

I'd highly recommend posting code directly here so that people can provide better support. Is the new era created in SIDE files? Where is it linking? Is mission file modded to include it?
#39
Your question has been already answered. Please, avoid spamming this way.

https://www.swbfgamers.com/index.php?topic=14834.msg126782
#40
SWBF2 Modding / Re: Downloadable Maps
October 22, 2023, 02:23:03 PM
Quote from: drbob76 on October 22, 2023, 11:57:35 AMIs there a way to edit downloadable maps, like the SWBF1 maps made by Marvel4, like editing scripts and munging, or can you only do that with the default maps.
If assets were released, yes. Else, if you're quite experienced, you can always hexedit
#41
Released Maps and Mods / Re: Endor-Long Valley
June 30, 2023, 11:37:14 AM

Yeah... Seems like no file was attached :/
#42
Welcome Center / Re: Hello everyone
May 31, 2023, 01:46:55 PM
Welome j4nk :cheers:
#43
Quote from: codergames on May 02, 2023, 07:56:46 AMIt says:

Won't hurt to ask nicely, will it? ;)
Besides, it asks for your local SWBF folder. Maybe you chose another location? Just tested and it did work for me.
#44
SWBF2 Modding / Re: Mod tools requirements
April 09, 2023, 02:53:41 PM
538MB -- it is specified when you download the file.
#45
Looks like some mod you have installed is the cause of the issue. Use the default files and see if the problem lies there