HELP: Changing Unit and Weapon Names

Started by Are§, January 16, 2013, 07:27:28 AM

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I may be stupid for this.. But I just need some clarification on the process of how you change Unit and Weapon names (as they show up on the spawn screen). Either an explanation of a link to a tutorial would be greatly appreciated. Thanks!


January 16, 2013, 11:21:40 AM #2 Last Edit: January 16, 2013, 02:15:53 PM by Are§
Is it possible by side.lvl modification?

Quote from: Are§ on January 16, 2013, 11:21:40 AM
Is it possible by side.lvl modification?

No.  The names are stored in core.lvl .  The reason is that different languages use different spellings/names, and this way the game is language neutral, and the language changes are stored in core.lvl only (this is called language localization).



Quote from: Abraham Lincoln. on November 04, 1971, 12:34:40 PM
Don't believe everything you read on the internet

Isnt there a way by editing ODF?
Proud [Freelancer Consortium] Member! [FC]Leader.Helios

Quote from: [FC]Helios on January 16, 2013, 06:25:38 PM
Isnt there a way by editing ODF?
Not really the most you could do is call on another weapon predefined in the core localization
Unfortunately there are no 100% complete core.lvl builders yet but I'm working on one with complete loc

Quote from: Phobos on January 16, 2013, 06:41:56 PM
Not really the most you could do is call on another weapon predefined in the core localization
Unfortunately there are no 100% complete core.lvl builders yet but I'm working on one with complete loc
Oh ok well i guess i just thought that because it had an odf line.
Proud [Freelancer Consortium] Member! [FC]Leader.Helios

Quote from: [FC]Helios on January 16, 2013, 06:25:38 PM
Isnt there a way by editing ODF?

lol yeah i tried looking for something to do in ODF, but with no luck.

Thanks for the clarification though guys.

Well, I guess you sort of could do it using ODF,
When you don't localize (or have something wrong with core.lvl)
Pretend your gun's ODF is named  Awesome Handgun.odf

Ingame, my weapon is called whatever the ODF is (when it is not localized).
So in a way, you could do it with ODF files.
(But who would want to miss out on the opportunity to learn Core.lvl modding, right?)

Ya i tried and it doesnt change.
Proud [Freelancer Consortium] Member! [FC]Leader.Helios


Quote from: -RepublicCommando- on January 17, 2013, 01:01:25 PM
Well, I guess you sort of could do it using ODF,
When you don't localize (or have something wrong with core.lvl)
Pretend your gun's ODF is named  Awesome Handgun.odf

Ingame, my weapon is called whatever the ODF is (when it is not localized).
So in a way, you could do it with ODF files.
(But who would want to miss out on the opportunity to learn Core.lvl modding, right?)

pretty sure that wouldn't work

Quote from: -RepublicCommando- on January 17, 2013, 01:01:25 PM
Well, I guess you sort of could do it using ODF,
When you don't localize (or have something wrong with core.lvl)
Pretend your gun's ODF is named  Awesome Handgun.odf

Ingame, my weapon is called whatever the ODF is (when it is not localized).
So in a way, you could do it with ODF files.
(But who would want to miss out on the opportunity to learn Core.lvl modding, right?)

No, the name would end up being 0x  or something like that, not the ODF name.
see the second screen shot here, the first unit on the spawn select screen:
http://www.swbfgamers.com/index.php?topic=4095.0

Quote from: Abraham Lincoln. on November 04, 1971, 12:34:40 PM
Don't believe everything you read on the internet