I don't work with the core.lvl much so I can't help you too much there...
The level was great. There were a couple things I noticed:
- The biggest one I think was the "Carbon Freezing Chamber-like" command post. Walking out one of the doors is a glitch. There should be something blocking the door because you can walk right through one of the bottom doors (There is a wall on the outside).
-The other big one I noticed is a flaw with the creation of the portable shield. It is tough to fix, or even notice for that matter. Basically, do not hit the shield button too many times too fast or you will become the shield, to which your demise is a crashed game because you can't switch back. (You may be able to if you respawn...? Maybe). Encountered this problem with my creations like that.
There were a few small ones but I don't quite remember except low-rez sides and first person views are kind of awkward. Low-rez vanguard is a trooper (with a backpack) (I know, it's not a big deal, but I might as well say it), and I noticed another one like that. First person gloves do not match the user sometimes.
Other than this, it was great to destroy buildings all the time and have an expansion to Mos Eisley. Great job!
The level was great. There were a couple things I noticed:
- The biggest one I think was the "Carbon Freezing Chamber-like" command post. Walking out one of the doors is a glitch. There should be something blocking the door because you can walk right through one of the bottom doors (There is a wall on the outside).
-The other big one I noticed is a flaw with the creation of the portable shield. It is tough to fix, or even notice for that matter. Basically, do not hit the shield button too many times too fast or you will become the shield, to which your demise is a crashed game because you can't switch back. (You may be able to if you respawn...? Maybe). Encountered this problem with my creations like that.
There were a few small ones but I don't quite remember except low-rez sides and first person views are kind of awkward. Low-rez vanguard is a trooper (with a backpack) (I know, it's not a big deal, but I might as well say it), and I noticed another one like that. First person gloves do not match the user sometimes.
Other than this, it was great to destroy buildings all the time and have an expansion to Mos Eisley. Great job!