SWBFGamers

Gaming for the Original SWBF1 and SWBF2/other games => Star Wars Battlefront (2004 Original) => Topic started by: jawanator38 on September 20, 2009, 12:50:53 PM

Title: Too many errors...
Post by: jawanator38 on September 20, 2009, 12:50:53 PM
I've already fixed 2 errors on the Battlefront SDK.
And of course, another one appears.
It crashes during the startup. My color settings are already 32-bit, so thats not it.

Please help!
Title: Re: Too many errors...
Post by: Radical_Pi on September 20, 2009, 01:19:39 PM
What do you mean? like in SPTest?
Title: Re: Too many errors...
Post by: jawanator38 on September 20, 2009, 06:28:08 PM
What?

On the swbf SDK, it "has encountered a problem and needs to close" on the loading screen.
Thats all I know.
Title: Re: Too many errors...
Post by: Radical_Pi on September 20, 2009, 07:33:44 PM
which program are you trying to run? The munge process? ZeroEditor? localizer? SPTest?
Title: Re: Too many errors...
Post by: jawanator38 on September 20, 2009, 08:40:14 PM
Zeroeditor
It crashes on the loading screen
Title: Re: Too many errors...
Post by: Radical_Pi on September 21, 2009, 02:13:37 PM
Does it only happen on one mod or on all of them

If it's one did you try to copy a map from SWBF2?
Title: Re: Too many errors...
Post by: jawanator38 on September 21, 2009, 02:56:01 PM
Rather than spell it out over five more replies, Ill just lay it all out now.
1. I select BfBuilder from the BfBuilder folder.
2. BfBuilder appears, I select New Project.
3.I fill in the map name and ID, and select ok, then yes.
4. I select Edit [mapname]
5.The Zeroeditor loading screen displaying the Pandemic logo appears.
6.After 4 or 5 seconds, the cp says "This program has encountered an error and needs to close."
7.I get mad.

Title: Re: Too many errors...
Post by: Radical_Pi on September 21, 2009, 03:13:11 PM
Hit phsyc0fred's site and get the latest version of ZE. I believe this (http://www.secretsociety.com/forum/downloads/BF1/ZeroeditorUpdate122904.zip) is what you want. Make sure to put that in DataTEMPLATE

If that doesn't work, it sounds like you might have a corrupted template file. Best thing you can do is just re-install the BFBuilder
Title: Re: Too many errors...
Post by: jawanator38 on September 21, 2009, 06:02:57 PM
Should I use a different download location?
I can't find any other place that has it besides Filefront.
Title: Re: Too many errors...
Post by: Radical_Pi on September 21, 2009, 06:45:32 PM
did you try the ZE replacement? It's linked to in my post

Just in case, this is the file:
http://www.secretsociety.com/forum/downloads/BF1/ZeroeditorUpdate122904.zip
Title: Re: Too many errors...
Post by: jawanator38 on September 21, 2009, 07:15:06 PM
Yes, I did, same thing happened
Do you have a reccomended download site, or should I just re-download from Filefront?
Title: Re: Too many errors...
Post by: Radical_Pi on September 21, 2009, 09:21:14 PM
Filefront is best
Title: Re: Too many errors...
Post by: jawanator38 on September 22, 2009, 08:07:18 AM
Happened again
At this point, I'm wondering whether this is really worth it...
Title: Re: Too many errors...
Post by: Giftheck on September 22, 2009, 11:13:51 AM
Try 3DAnalyzer. ZeroEditor does not run on mine but it runs smoothly through 3DAnalyzer. Just be sure to check "Force SW TnL" first.
Title: Re: Too many errors...
Post by: jawanator38 on September 22, 2009, 03:17:28 PM
Whats 3D analyzer?
Title: Re: Too many errors...
Post by: jawanator38 on September 22, 2009, 03:19:34 PM
Ah, nevermind.
Title: Re: Too many errors...
Post by: Jedikiller on September 22, 2009, 03:21:56 PM
Can't believe nobody has asked this yet, but what operating system are you using?

If you are using Windows Vista, I don't think ZE works well with it. Make sure you are running it as an administrator, and perhaps try running it in compatibility mode.
Title: Re: Too many errors...
Post by: jawanator38 on September 22, 2009, 03:27:08 PM
Well, this is a first. It actually works!

Thanks, Ggccuk!
And no, I use XP.
Title: Re: Too many errors...
Post by: jawanator38 on September 22, 2009, 05:29:20 PM
Alas, now I have new problems.
It wont munge my worlds, claiming "Munge.bat is not an executable or batch file."
Which it is, but apparently my cp doesnt know that.
And no, I have no spaces in the file path.
Title: Re: Too many errors...
Post by: Giftheck on September 23, 2009, 12:56:30 PM
Did you try running it via the BFBuilder HTML Application? If so, I suggest trying to run the actual "munge.bat" inside your DataModID folder.
Title: Re: Too many errors...
Post by: jawanator38 on September 24, 2009, 03:19:10 PM
There isn't one.
There's one in ModTemplate, but in the world folders there is no Munge.bat.

If there's supposed to be, then thats probably my problem.
Title: Re: Too many errors...
Post by: Jedikiller on September 24, 2009, 03:20:39 PM
That certainly is the problem.

Are you using BFBuilder pro? It's downloaded from Fred's site. You need to get it for the easiest possible modding experience. If you have done that, then copy-paste in the munge.bat file to your DataModID folder and try again.
Title: Re: Too many errors...
Post by: jawanator38 on September 29, 2009, 05:59:15 PM
Trying to juggle between 3D analyzer and the normal menu just isnt working. Anything I create using 3D analyzer wont show up in the "Open Project" list, and I cant use the menu to edit them or it will crash, pro or no pro.

I am officially giving up.
Title: Re: Too many errors...
Post by: Xfire Keenmike aka cull on October 02, 2009, 05:08:38 AM
i am glad i kept my self to just modding the troops with different skins and mesh files. sorry for your problem. i know you would have alot of fun if you modded the troops like never before seen in a side lvl file which could be online compatible with out crash.
Title: Re: Too many errors...
Post by: Giftheck on October 02, 2009, 07:16:49 AM
Hmm... it does not create problems for me. Try closing 3DAnalyzer before running BFBuilder Pro.
Title: Re: Too many errors...
Post by: Xfire Keenmike aka cull on October 03, 2009, 12:55:10 AM
hi, you clearly want to do something with Battlefront SDK. what does it do? have you ever worked with it before in the past? what type of mods do you make? is this what is used in making maps? do you have xfire? cool what i found. http://brothersinarms2.filefront.com/info/sdk http://commandandconquer.filefront.com/file/Red_Alert_3_Mod_SDK_Worldbuilder%3B99069  these questions are for jawanator38 if you guys dont mind.
Title: Re: Too many errors...
Post by: Jedikiller on October 03, 2009, 07:10:34 AM
The Battlefront SDK is a collection of tools used to mod SWBF. It includes ZeroEdit, BFBuilder, and some other things needed to make Battlefront different.

http://starwarsbattlefront.filefront.com/file/Star_Wars_Battlefront_Modding_Tools;34987
Title: Re: Too many errors...
Post by: Xfire Keenmike aka cull on October 03, 2009, 08:54:53 AM
i was hopping to hear from jawanator38 the answers to my questions, if you dont mind guys.
Title: Re: Too many errors...
Post by: Jedikiller on October 03, 2009, 09:37:15 AM
He will only give you the same answers that I will, I imagine.
Title: Re: Too many errors...
Post by: jawanator38 on October 03, 2009, 02:47:09 PM
First of all, yes, I would only give the same answers that he did.

Second of all, your links are for the wrong games, if you didn't notice.

Third, no, I dont have Xfire. This would prove useless considering the computer i play BF on has no internet connection.
Title: Re: Too many errors...
Post by: Xfire Keenmike aka cull on October 03, 2009, 08:28:53 PM
good answers, i am looking for someone who thinks alittle bit like me.
Title: Re: Too many errors...
Post by: jawanator38 on October 08, 2009, 05:10:39 PM
Getting a little closer, I think...

Now the munge log is saying that there is nothing in file list Mod1.
Title: Re: Too many errors...
Post by: Radical_Pi on October 08, 2009, 07:55:38 PM
lol, that's your problem. Mod1 cannot be used for mod building. It was not created using the SWBF mod tools and therefore cannot be munged. Make a new one in BFBuilder and everything should work
Title: Re: Too many errors...
Post by: jawanator38 on October 09, 2009, 04:11:15 PM
I did!

And it still says that!
Title: Re: Too many errors...
Post by: jawanator38 on October 16, 2009, 01:31:33 PM
Hello?
Title: Re: Too many errors...
Post by: Jedikiller on October 16, 2009, 03:12:32 PM
You are using BFBuilder Pro, correct? And you have all the requisite ZE fixes that can be found in the DL section?
Title: Re: Too many errors...
Post by: jawanator38 on October 16, 2009, 05:28:33 PM
Yes...


Maybe I just wasn't meant to map...
Title: Re: Too many errors...
Post by: Xfire Keenmike aka cull on October 19, 2009, 02:16:21 AM
can you make side lvl files? can you make sides with different mesh characters? i can talk on mic in xfire or teamspeak on this subject.
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