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Messages - Ginev

#706
Yes you got me.This are the destroyed models from the Ryloth map :D But for now i really need to fix the problem that i mention because there is no point of all the work on the map if i dont fix it so i really hope someone to help me somehow.
#707
SWBF1 Modding / Re: Tatooine map
July 14, 2013, 12:50:59 PM
Hello guys.I want to show you something cool.I decided to recreate the Tatooine city in my map too.
First i want to say that i have some problems with the speederbike level and i remove some things because the map become too big and BF1 crash.I am sorry about that.Like i said i recreate the Tatooine city and improve it.I make 90% of all objects on the map to be destroyable so you actually can change the map in game by destroying everything.here is example:
Look this two buildings.



Now i shoot them.On the picture i shoot one time but in game they have 1000 life so its hard to destroy them.



This is happening after i destroy them.



i hope you guys like this.
And for final i have one bad news.I found a problem.When i play with the empire the rebels dont't shoot me.They only watch me.If someone know how to fix this please help.I still have not touched anything in the lua.They are just like when i made the map in the begining.Help!!!  :wacko:
#708
Requests / Re: A request of awesomeness
July 14, 2013, 10:31:05 AM
What happen with Nikoli?Before very long time i work with him and make him maps for his Modern Warfare mod.Where is he now?
#709
sorry for post such a question here but is it possible to have a envmap in Battlefront 1?Because i experiment alot and learn from this topic.There is alot of interesting things.Most of them i try in BF2 and they work perfect.But in BF1 its seems that nothing can't work.

http://www.gametoast.com/forums/viewtopic.php?f=36&t=27355
#710
Hey Sereja are you making Utapau map? :D
#711
All of you will be amazed of the size and the complexity of this map (campaign map :P)
#712
Released Assets / Re: Sereja Maps misson.lvl Update
July 07, 2013, 06:26:31 AM
Yes i was thinking the same.Do we really have to make and ENG folder?
#713
SWBF1 Modding / Re: Tatooine Campaign map
July 07, 2013, 02:40:23 AM
Ok guys i made 2 new screenshots just to show you the speederbike level and i also change the desert texture.Looks good?



#714
Hey what is that female model?Is this only retextured model or you edit the model itself?If you dont need her you can upload her too :D
#715
Requests / Re: Need some animations
July 05, 2013, 03:18:15 PM
Actually before very long time i test the jedi sprint animation.You guys know that in BF2 when you play as a jedi and sprint he run very fast but his legs step on the ground very slowlyI mean he make big steps and run very fast.I try this in BF1 and make the speed of soldier alot more.When i test it didn't happen the same like in BF2.When i move forward i barely see the legs :D  I mean they step so fast on the ground.(sorry i dont know how to explain it more correctly my english is bad).This mean that the animations will work if you increase the speed.It doesn't matter.The animation simply will start work more faster. (thats good :D )
#716
Requests / Re: Need some animations
July 05, 2013, 01:13:41 PM
About Phobos question:I test the wampa run animation.It look just like a zombie movement.I even try and the hit animations.We can make and zombie map with zombies...alot of zombies. :D  :o
#717
Requests / Re: Need some animations
July 05, 2013, 12:15:08 PM
Actually i made the musician and the twilek to be a prop models with working animations.But like you see i am the droid and have new stand animation.For now i am using and the sprint animation of BF2 for walk-forward animation in BF1.Do you guys like this?The stand animation (like you see the droid) is BF2 Darth Vader stand animation.Good? :D
#718
Requests / Re: Need some animations
July 05, 2013, 11:38:30 AM
Hey thanks for this but i need the UNMUNGED animations.They have to be msh files.If you have them please share them.I really really need them!!!  :moo:

EDIT:Lol actually i dont need the unmunged animations.THANKs ALOT man.Hey snake you save me man.
When i finish the map ill mention you in the credits for the help.You give me a chance the make my map BEAsT!
Here check this out.This is the cantina musicant.I can add and the other animations

#719
Requests / Re: Need some animations
July 05, 2013, 09:47:14 AM
True true.I speak with Darth DUCK (the guy who made the animations).He tell me that he lost all thouse amazing animations.And not only them.He lost even more....Darn you filefront darn you!  :rant:
#720
Videos and Screen Shots / Re: Funny SWBF1 pics
July 05, 2013, 09:36:19 AM
I have used the gamorean standing animation :D