Particle Editor crashes on start.

Started by Rayce, February 23, 2015, 06:38:10 PM

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I am trying to use the particle editor from snake's ultimate mod tools, but it crashes every time I try to start it. I made sure it was in BFBuilder\Data. I have tried putting binkw32.dll in it's folder, as well adding a "_LVL_PC" folder \w core.lvl. And i've tried opening it with 3D-Analyse emulating HW Tnl Caps (which worked for Zeroeditor). What am I doing wrong?