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Messages - Rebel Marksman

#1
Prompt, how to make the localization of the whole SWBF 1? Old and new characters and vehicles. There whether are ways to do this ? Thank You in advance.
#2
Good day. Prompt, is it possible to do so, that would be in the direction of scope for a particular character, call only his, as not all who are near. Thank you in advance.
#3
SWBF1 Modding / Camera settings
May 29, 2012, 07:46:28 AM
Good day! Tell, how to reduce the speed flight and speed rotate the camera to zeroeditor ? It is very difficult to control the flight on the map.
#4
SWBF1 Modding / Re: Positions for snipers
May 20, 2012, 09:16:58 AM
Hi! I made a few positions for snipers, but they do not work. Could you tell how to fasten the values (such as "stand up", "prone") for a specific position, and how to turn a position in the same direction where must shoot the sniper ?
#5
SWBF1 Modding / Positions for snipers
May 17, 2012, 06:35:20 AM
Hi! Prompt, is it possible to do so, that would be all the snipers participating in battle is not fled, on the field of battle, like other soldiers, but took up positions in certain places ? Thank you in advance for your answers.
#6
May all the same so somebody does know how to use some of the sounds of the audio files Bf-2 ? This is configured in the odf or lua files ?
#7
SWBF1 Modding / Re: Localization in the sides mod
May 17, 2012, 05:31:35 AM
The fact is, that I wanted to have a names for the new characters and vehicles for all cards SW Battlefront. So it is not in the possibility to create its location (now I can do it). Maybe there is a way to edit an existing file core.lvl with the help of a hex editor or BattleBelk tools? And this is precisely what interests me at this.
#8
Thank Sereja. It really works well.
#9
SWBF1 Modding / Re: Localization in the sides mod
May 16, 2012, 08:40:21 AM
Thank you, SleepKiller. But unfortunately, without a good knowledge of the language, it is difficult to understand. Could anyone explain it more simply? Say I have the tools BattleBelk and file core.lvl in which I want to add the name of the "Chewbacca" for the character "all_inf_сhewbacca.odf", what should I do?
#10
SWBF1 Modding / Re: Localization in the sides mod
May 15, 2012, 03:38:00 AM
It is possible to do for the sides mod ?
#11
SWBF1 Modding / Localization in the sides mod
May 13, 2012, 08:31:10 AM
Hi, tell how do localization of the names of the new weapons and characters, to in the sides mod?

Thank you in advance.
#12
Good day. Tell how to give hands from the first person, in the sides mod ?

I want, that would hands marksperson from Bf-2 were the same as had she there.

Thank you advance.
#13
I realized. Thank You for the fact that trying to help in solving this issue. Until I corrected this (as mentioned above), replacing the texture on a standard SWBF1 lowrez модели. But still it looks a bit not quite, that's why I all the same, would hope that someone would correct bf2 lowrez animation or model of this character for swbf1.

If it somebody needs, I uploaded the swbf1 lowrez model this character with a new texture here. You can use this as want. I only ask, not to use main marksperson as cannon fodder, in a game for the empire...
#14
Thank you. I think I need to replace disc tray. But maybe You know where you can buy  SW Battlefront by downloading through the Internet, and without a receipt of disc in the mail? I would be grateful for this information.
#15
I have the official version of the SW Battlefront1. The thing is that I used nosd file for that would not have a CD in disc tray always, when it is necessary. But now my disc tray not working properly and I can't change it.

Probably because of that, or of the fact that my Battlefront is on disk D I can't install the update.