SWBFGamers

Modding for the Original SWBF1 and SWBF2 => SWBF1 Modding => Topic started by: Jango on April 21, 2010, 03:06:24 PM

Title: [HELP] Fixing Munge Error
Post by: Jango on April 21, 2010, 03:06:24 PM
I have a handful of old maps that seemed to have munge errors and wouldnt show my changes ingame. Is there a way to fix this? maybe by just copying a working munge.bat into the Datamodid folder? Or making new Datamodid folder and copying old world folder into it? I could really use one my geonosis maps that messed up for my clone campaign if it could get fixed.
Title: Re: Fixing Munge Error
Post by: Snake on April 21, 2010, 03:22:57 PM
Put [HELP] by the topic :P I thought this was a solution until I read it. I think you may be doing something I do sometimes. Can you select the objects that are missing? Sometimes if you press delete or ctrl z it deletes the object but it still looks like it is there. No idea why but this may be what you are doing on accident. Make sure you can select the objects before you munge. If this is not the problem I suggest you make a new data and copy all the stuff to it and try again.
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