SWBFGamers

Modding for the Original SWBF1 and SWBF2 => Released Maps and Mods => Topic started by: Sereja on February 07, 2013, 11:43:02 AM

Title: Sereja's Felucia: Fungus Forest
Post by: Sereja on February 07, 2013, 11:43:02 AM
This is my converted version of SWBF2 map: Felucia Fungus Forest.

pic:
[spoiler](https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fi51.fastpic.ru%2Fbig%2F2013%2F0121%2Fab%2Fb082bd04a25d8cb48c493c2dd1a648ab.jpg&hash=f168bd70a4409b90c6981b9a646c357d5f3eba42)[/spoiler]

link:
http://www.swbfgamers.com/index.php?PHPSESSID=f943b40addc5ab088c48da7836357c4d&action=downloads;sa=view;down=898 (http://www.swbfgamers.com/index.php?PHPSESSID=f943b40addc5ab088c48da7836357c4d&action=downloads;sa=view;down=898)

Features:
1. My models, effects, decal, reticules and huds; hex edited sides;
2. most weapon are chargable;
3. secondary weapon for some vehicles added;
4. killable jedi;
5. 5th weapon added;
6. 2nd, and 3rd locals added;
7. decreased effects sides added;
8. SWBF2 sound effects added;

Instalation:

1. Put the 002 folder in to your C:\Program Files\LucasArts\Star Wars Battlefront\GameData\AddOn folder

2. Put the common.lvl, in to your C:\Program Files\LucasArts\Star Wars Battlefront\GameData\Data\_LVL_PC\Common\ENG folder, make backup first.

My map, as usualy, overload by effects, so, if you use slow PC, you have to use my "decreased effect sides": from my Decreased_Sides folder, put them, in to your C:\Program Files\LucasArts\Star Wars Battlefront\GameData\Data\_LVL_PC\SIDE folder, make backup first.

Easter Egg contest: just find my avatar pic, and you win!

KNOWN BUGS:

1. Muzzleflash effects become appear in random places. Not sure, but looks like this bug was added by SWBF creators.
2. Ackaly can't walk. Reason: by unknown issue, acklay walk animation, crash SWBF1.
3. Slimer Tank tread do not work. Reason: I do not have any idea, how to make it correct.
4. Slimer Tank can't sunk under water. Reason: I do not know, how to apply walker animation to other model. High modeling knowlege required.

Tester: Kit Fisto.

Enjoy!
Title: Re: Sereja's Felucia: Fungus Forest
Post by: Phobos on February 07, 2013, 11:49:12 AM
It looks like a nice map good work  :happy:
Title: Re: Sereja's Felucia: Fungus Forest
Post by: Gold Man on February 07, 2013, 11:57:09 AM
If this is the map is the same one I originally saw on here, I must say that it crashed on me when I tried playing it. Of course, if it was a beta test, then this map should work for me. (Can't remember if I had Snake's Desert Town sides on when I tried to play that map.)
Title: Re: Sereja's Felucia: Fungus Forest
Post by: Sereja on February 07, 2013, 12:06:34 PM
Thank's! :)
Sorry for hold up. I just forget to check "Download" section :slap:. It was upladed by Led, long time ago.
Quote from: {Alpha}Gold Man on February 07, 2013, 11:57:09 AM
If this is the map is the same one I originally saw on here, I must say that it crashed on me when I tried playing it. Of course, if it was a beta test, then this map should work for me. (Can't remember if I had Snake's Desert Town sides on when I tried to play that map.)
My map may works, only with my original sides. They also may not show up on start screen, if you have custom mission.lvl.
Actualy, it was tested by Kit Fisto, and his slow MAC. No crash reports...
Title: Re: Sereja's Felucia: Fungus Forest
Post by: Kit Fisto on February 07, 2013, 03:49:43 PM
Make sure to have the stock mission.lvl along with the stock sides or Online compatible sides.
Title: Re: Sereja's Felucia: Fungus Forest
Post by: Gold Man on February 07, 2013, 04:32:41 PM
Quote from: Kit Fisto on February 07, 2013, 03:49:43 PM
Make sure to have the stock mission.lvl along with the stock sides or Online compatible sides.

Like I said, I think I had Snake's Desert Town sides on when I tried, though I might give it a shot again since recently my sides are stock again. :P

EDIT: Ok, my sides are stock, everything is stock (I just have freecam), but for some reason, both eras on the map crash after 2 minutes of playing. I can't even finish a match without a crash! I don't know what's wrong! I know I can still play Nar Shaddaa (and that had WAY MORE effects than Felucia), but I can't play Felucia without it crashing on me after 2 minutes.
Title: Re: Sereja's Felucia: Fungus Forest
Post by: Sereja on February 08, 2013, 11:09:06 AM
Hmm... Probably, it's anyway, overload memory, by effects. Did you try my decreased effect sides?
Title: Re: Sereja's Felucia: Fungus Forest
Post by: Gold Man on February 08, 2013, 11:16:03 AM
I checked, and all I saw was the imperial sides, I didn't see any of the clone, droid, or rebel sides with it, only the empire sides.
Title: Re: Sereja's Felucia: Fungus Forest
Post by: Sereja on February 08, 2013, 11:39:44 AM
That's right! Because, on this map, only imperial sides, are carrier of the blast expolsion effects. So, you need to change only them.
Title: Re: Sereja's Felucia: Fungus Forest
Post by: Gold Man on February 08, 2013, 11:41:02 AM
Quote from: Sereja on February 08, 2013, 11:39:44 AM
That's right! Because, on this map, only imperial sides, are carrier of the blast expolsion effects. So, you need to change only them.

So if I just change the imperial sides on the Felucia map, both eras will have decreased sides? Hmm, I'l try that out later then.
Title: Re: Sereja's Felucia: Fungus Forest
Post by: Sereja on February 08, 2013, 12:02:01 PM
Yes, some members, of the imperial sides, presents in CW era. It's a droids: Mark IV, IT-O, and Viper.
Title: Re: Sereja's Felucia: Fungus Forest
Post by: Gold Man on February 08, 2013, 01:08:58 PM
Ok, I put in the sides with the decreased effects, 2x now I've played it, and it still crashes after 2 minutes, in either era. I don't know what's up with that map, because I can play the other ones just fine. I guess I will take out the Nar Shaddaa map and see if that makes any difference.
Title: Re: Sereja's Felucia: Fungus Forest
Post by: RepComm on February 08, 2013, 01:12:03 PM
Quote from: {Alpha}Gold Man on February 08, 2013, 01:08:58 PM
Ok, I put in the sides with the decreased effects, 2x now I've played it, and it still crashes after 2 minutes, in either era. I don't know what's up with that map, because I can play the other ones just fine. I guess I will take out the Nar Shaddaa map and see if that makes any difference.
I do not see any logic with removing Nar Shadda map from Addon/ folder, Battlefront only reads the files when you have the map in your server's map list, otherwise it is left alone by the game.

If you have too many maps in Addon folder at once, it could be a problem, but I bet you know that already.

It would be best to set all video options to their very lowest settings, this is what fixed it for me.
Title: Re: Sereja's Felucia: Fungus Forest
Post by: Gold Man on February 08, 2013, 01:14:54 PM
Quote from: -RepublicCommando- on February 08, 2013, 01:12:03 PM
I do not see any logic with removing Nar Shadda map from Addon/ folder, Battlefront only reads the files when you have the map in your server's map list, otherwise it is left alone by the game.

If you have too many maps in Addon folder at once, it could be a problem, but I bet you know that already.

It would be best to set all video options to their very lowest settings, this is what fixed it for me.

I just don't get it though. I've been able to run SWBF at medium video settings, without crashing. This map ran with the same settings, and it still crashes. Plus, I have 24 maps in my folder (I usually have 25) in the AddOn, but if it works on low video settings, I guess it will be the only way it will work. Other than that, I don't know why the map won't play!

EDIT: Ok, this map is a mystery. I have decreased sides with decreased effects, low video settings, and the map STILL crashes after 2 minutes! I know it has nothing to do with a file conversion site I've used to get Sereja's maps, because I've used it several times, and the maps run perfectly. There's got to be something up with Sereja's map that won't let me run it without crashing after 2 minutes.
Title: Re: Sereja's Felucia: Fungus Forest
Post by: Kit Fisto on February 08, 2013, 05:33:43 PM
Did you replace Sereja's custom common.lvl with the stock one? :crazy:
Title: Re: Sereja's Felucia: Fungus Forest
Post by: Gold Man on February 08, 2013, 06:26:19 PM
Quote from: Kit Fisto on February 08, 2013, 05:33:43 PM
Did you replace Sereja's custom common.lvl with the stock one? :crazy:

:slap: You mean I have to put in Sereja's custom common.lvl as well? If it's that added folder that came with the map, then no, I haven't tried that yet.
Title: Re: Sereja's Felucia: Fungus Forest
Post by: Kit Fisto on February 08, 2013, 06:37:06 PM
That is what is crashing it.
It includes the AT-RT animation and the map was crashing because you or an AI was getting into an AT-RT. That is also why Nar Shaddaa didn't crash, because that map doesn't feature an AT-RT.

Don't worry, Sereja's common.lvl that is needed to play some of his maps is online compatible and includes freecamera. It is best to always have that when you play Sereja's maps with vehicles. :)
Title: Re: Sereja's Felucia: Fungus Forest
Post by: Gold Man on February 08, 2013, 06:39:42 PM
Quote from: Kit Fisto on February 08, 2013, 06:37:06 PM
That is what is crashing it.
It includes the AT-RT animation and the map was crashing because you or an AI was getting into an AT-RT. That is also why Nar Shaddaa didn't crash, because that map doesn't feature an AT-RT.

Don't worry, Sereja's common.lvl that is needed to play some of his maps is online compatible and includes freecamera. It is best to always have that when you play Sereja's maps with vehicles. :)

Still, I played Sereja's Hoth, and that had an AT-RT, and it didn't crash. But, as long as no colours are changed, and the freecam controls are still home for up and end for down, then I'm fine with that then I guess.
Title: Re: Sereja's Felucia: Fungus Forest
Post by: Kit Fisto on February 08, 2013, 06:42:09 PM
That doesn't have an AT-RT, that is an AT-XT. That uses AT-ST animation. I think it was cut from the game: https://www.google.com/search?q=at-xt&hl=en&client=safari&tbo=u&tbm=isch&source=univ&sa=X&ei=V7cVUZiyOIGB2gWj8IDABQ&ved=0CD0QsAQ&biw=1024&bih=644
Title: Re: Sereja's Felucia: Fungus Forest
Post by: Sereja on February 08, 2013, 06:57:50 PM
Quote from: Kit Fisto on February 08, 2013, 05:33:43 PM
Did you replace Sereja's custom common.lvl with the stock one? :crazy:
Quote from: Kit Fisto on February 08, 2013, 06:37:06 PM
That is what is crashing it.
It includes the AT-RT animation and the map was crashing because you or an AI was getting into an AT-RT. That is also why Nar Shaddaa didn't crash, because that map doesn't feature an AT-RT.

Don't worry, Sereja's common.lvl that is needed to play some of his maps is online compatible and includes freecamera. It is best to always have that when you play Sereja's maps with vehicles. :)
Quote from: Kit Fisto on February 08, 2013, 06:42:09 PM
That doesn't have an AT-RT, that is an AT-XT. That uses AT-ST animation. I think it was cut from the game: https://www.google.com/search?q=at-xt&hl=en&client=safari&tbo=u&tbm=isch&source=univ&sa=X&ei=V7cVUZiyOIGB2gWj8IDABQ&ved=0CD0QsAQ&biw=1024&bih=644

That's all correct. AT-XT uses AT-ST animation, and has no visible pilot. But actualy, my common.lvl, enclude exactly AT-RT driver animation, not AT-RT animation itself. Without it, game surely crash, as only somebody try to drive it.
Title: Re: Sereja's Felucia: Fungus Forest
Post by: Delta327 on August 31, 2014, 03:27:56 PM
I looked at my instant action and it didnt show up
Title: Re: Sereja's Felucia: Fungus Forest
Post by: Rayce on August 31, 2014, 03:47:20 PM
The folder you added was just three numbers, right?
Title: Re: Sereja's Felucia: Fungus Forest
Post by: Delta327 on August 31, 2014, 04:01:53 PM
Yes
Title: Re: Sereja's Felucia: Fungus Forest
Post by: Rayce on August 31, 2014, 05:58:35 PM
Do you have the 1.2 patch installed?
Title: Re: Sereja's Felucia: Fungus Forest
Post by: Delta327 on August 31, 2014, 06:39:00 PM
Yes
Put I installed 1.5 one and a haft conversion mod
Title: Re: Sereja's Felucia: Fungus Forest
Post by: Rayce on August 31, 2014, 07:09:44 PM
A-hah, I think I know what the problem is. The game has a limit to how many additional levels you can add. You may have gone over this limit, therefore, Felucia doesn't show up. Try renaming your current AddOn folder and making a new one with just Felucia in it.

EDIT: Oh! And be sure to download this so you don't have to replace the stock Common.lvl: http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1009
Title: Re: Sereja's Felucia: Fungus Forest
Post by: Delta327 on August 31, 2014, 07:18:00 PM
So you want me to make a new one
Title: Re: Sereja's Felucia: Fungus Forest
Post by: Rayce on August 31, 2014, 07:26:04 PM
A new AddOn folder, just rename your old one to "AddOnOLD" or whatever you wanna call it or move it to your desktop, then create a new folder named "AddOn" and drag the 002 folder into the new folder.
Title: Re: Sereja's Felucia: Fungus Forest
Post by: Delta327 on August 31, 2014, 07:37:37 PM
It still not showing up but I have the One And A Haft Mod in v1.5 would that be a problem but I put in everything correctly
Title: Re: Sereja's Felucia: Fungus Forest
Post by: Led on August 31, 2014, 07:59:07 PM
Quote from: Delta327 on August 31, 2014, 07:37:37 PM
It still not showing up but I have the One And A Haft Mod in v1.5 would that be a problem but I put in everything correctly

Are you talking about SWBF2 or SWBF ?

Title: Re: Sereja's Felucia: Fungus Forest
Post by: Delta327 on August 31, 2014, 08:00:58 PM
SWBF
Title: Re: Sereja's Felucia: Fungus Forest
Post by: Led on August 31, 2014, 08:11:58 PM
make sure Jabba's palace is still in addon

un-install all other mods, including jdee's 1.5 era
Title: Re: Sereja's Felucia: Fungus Forest
Post by: Rayce on August 31, 2014, 09:16:00 PM
You mean it's an actual era now? Last I remember, all it did was add missions (via AddOn) and make some visual changes to the stock game.
Title: Re: Sereja's Felucia: Fungus Forest
Post by: Delta327 on September 01, 2014, 07:21:40 AM
How do you uninstall it
Title: Re: Sereja's Felucia: Fungus Forest
Post by: Rayce on September 01, 2014, 10:11:03 AM
BF1.5 or the map? Just remove every part of the mod, restoring any original .lvl files that were replaced, if you need help figuring out what they are, open the original archive that you downloaded and look at the files, if it's an installer exe, have it install to your desktop.
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