for a while now if been looking to find a way to make a .ter terrain file into a obj ,msh or some other static model format someone suggested to me that after i reach he terrain limit in ze that i make it into a static model and add new terrain to expand the map afterwards
so i come asking if anyone here knows anything on the subject
there is this for converting in blender. https://blenderartists.org/t/addon-terragen-utils-importer-exporter-for-ter-files/687029
Doesnt ZeroEditor have a command to export TER as OBJ? I recall that being a thing.