SWBFGamers

Modding for the Original SWBF1 and SWBF2 => 3D-Modeling, Animation and Texturing => Topic started by: swgaming1015 on August 29, 2017, 11:00:36 AM

Title: XSI freeze (Solved)
Post by: swgaming1015 on August 29, 2017, 11:00:36 AM
XSI freezes when I try to export this particular obj to msh. I've never gotten this problem before and I don't know what's causing it. When I root select "dummyroot" and click export msh, XSI begins exporting but freezes at "Processing Model (name)...2/5".

The bottom box reads "CGA_GetMaterialNames "polymsh"" but I'm not sure this is relevant. I've never had a model freeze upon exportation before so I don't really know that the problem is here.

Does the model have too high a polycount? The number of triangles is 20,408.


EDIT: Problem solved. I believe the model was to high poly for my computer. I reduced the poly count and it exported and works fine.
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