SWBF2 problem with the vehicles

Started by Borono, August 24, 2018, 04:15:26 PM

Previous topic - Next topic
August 24, 2018, 04:15:26 PM Last Edit: August 25, 2018, 06:05:37 PM by Dormio
Hi to everyone

My cuestion:

1. When I add a ATAT or Xwing to my custom map on GCW era does not have sound, I looking for tutorials but i do not have solution.

2. I changed the red color of xwing  for a blue xwing but when I added the xwing to my custom map is red; when i played my game the xwing is red like the base model game.

Please help SWBFGAMERS you are my only hope...






did you put "DC:side" in your levels file. if not then it would take the xwing from the default Rebels side of the game. also sounds you have to check you loaded them in on the same file as above. it might be that you need some of hoth's sounds for the atat but don't take my word for it.
KadeEclipse

Thanks very much KadeEclipse.

I have sound in my addon, my issue are in "dc:" It is posible add a two lines of sound in a mod? I want a battle like Scarif with ATAT, Tie´s, X Wings and Y Wings


This is a short description of my lua file:

ReadDataFile ("dc: sound \\ hot.lvl; hot1gcw") <---------- 1

1. When I choose this line in the first level its sound in the game but not the second line. This first line is for ATST and ATAT.

ReadDataFile ("dc: sound \\ spa.lvl; spa1gcw") <----------- 2

 2. This line is reference for xwing, ywing and Tie Fighters

Thanks for your comments

September 05, 2018, 08:19:04 AM #3 Last Edit: September 05, 2018, 08:28:48 AM by Delta327
Quote from: Dormio on August 29, 2018, 07:37:31 PM
Thanks very much KadeEclipse.

I have sound in my addon, my issue are in "dc:" It is posible add a two lines of sound in a mod? I want a battle like Scarif with ATAT, Tie´s, X Wings and Y Wings


This is a short description of my lua file:

ReadDataFile ("dc: sound \\ hot.lvl; hot1gcw") <---------- 1

1. When I choose this line in the first level its sound in the game but not the second line. This first line is for ATST and ATAT.

ReadDataFile ("dc: sound \\ spa.lvl; spa1gcw") <----------- 2

2. This line is reference for xwing, ywing and Tie Fighters

Thanks for your comments

in order to make those sounds work you have to have the right sound files for instance if you want a xwing or tiefighter sound you have to put like this

ReadDataFile ("sound \\ spa.lvl; spa1gcw")
ReadDataFile ("sound \\ hot.lvl; hot1gcw")

you cannot put dc in front of the sound because dc is only if you changed or added with in the file like for coustom sounds.
or coustom streams or motified of you moddified the sound.

i suggest going here also:.
http://www.gametoast.com/viewtopic.php?f=27&t=4750

or here
http://www.gametoast.com/viewtopic.php?f=27&t=4750

and here:
http://www.gametoast.com/viewtopic.php?f=27&t=13809&p=241820#p241820
PROJECTS:                                 
BF1:
Sector 3-4482-F
Solar System
BF2:
Shattered Galaxy
Project 171A

September 05, 2018, 08:59:45 PM #4 Last Edit: September 05, 2018, 09:02:11 PM by Dormio
Woooooow!!!!! Thanks Delta327, it is working  :cheer:

It is alive!!!!!!

I am working in a gift for the community  :cheers:

no prob   8)
PROJECTS:                                 
BF1:
Sector 3-4482-F
Solar System
BF2:
Shattered Galaxy
Project 171A