Recent posts

#81
SWBF2 Modding / BF1 Map to BF2 Conversion | Ob...
Last post by tr1x - April 01, 2024, 10:06:08 AM
Hi, I'm already 2 weeks into SWBF modding. Too improve my skills, I've decided to convert one of Sereja's map to BF2. Everything worked out fine. I was able to fix the sfx, the lighting of the terrain/objects and I've also managed to convert the minimap to the BF2 style. Now I have the problem that only one object (hoth_prop_trench_short.odf) is darker than all the others, as you can see in the first picture:


The lighting of this object is obviously way lower compared to the larger hoth trench object (hoth_prop_trench_turrets.odf):


I already looked up some swbf2 videos on yt and the lighting of the shorter hoth trench object (hoth_prop_trench_short.odf) was way higher there.
It wouldn't make sense to me if it was related to the lighting, since all other objects are bright enough. I hope someone who knows how to fix this could help me.
#82
SWBF1 Modding / Re: BF1 cheats
Last post by Anyder - April 01, 2024, 08:04:40 AM
Quote from: Led on April 01, 2024, 04:37:54 AMThere is an invincibility switch (assuming it is still in the steam/Gog version) but it is for everyone (human player).
Search the forum for details.

/ulimitedammo should do it as well, but like led said -- assuming it is still in the steam/Gog version
#83
SWBF1 Modding / Re: BF1 cheats
Last post by Led - April 01, 2024, 04:37:54 AM
Quote from: drbob76 on March 31, 2024, 06:49:23 PMAre there cheats (or any method) to enable invincibility and unlimited ammo for Battlefront 1 classic, specifically on steam? Also, is there a way to add a sprint feature?
There is an invincibility switch (assuming it is still in the steam/Gog version) but it is for everyone (human player).
Search the forum for details.
#84
SWBF1 Modding / Re: BF1 cheats
Last post by Giftheck - April 01, 2024, 12:44:07 AM
No, and no.
#85
SWBF1 Modding / BF1 cheats
Last post by drbob76 - March 31, 2024, 06:49:23 PM
Are there cheats (or any method) to enable invincibility and unlimited ammo for Battlefront 1 classic, specifically on steam? Also, is there a way to add a sprint feature?
#86
SWBF1 Modding Tutorials / Re: SWBFII Map Conversion Tuto...
Last post by Giftheck - March 31, 2024, 05:58:32 AM
Quote from: tr1x on March 30, 2024, 04:48:29 PMIs there a post somewhere that solves the issue on how to fix the lighting?

Do not bump a topic, especially one that hasn't been active for 12 years. Please make a new thread.
#87
SWBF1 Modding Tutorials / Re: SWBFII Map Conversion Tuto...
Last post by tr1x - March 30, 2024, 04:48:29 PM
Is there a post somewhere that solves the issue on how to fix the lighting?
#88
Requests / Re: Some SWBF1 beta assets
Last post by Ty294 - March 29, 2024, 12:21:25 PM
Quote from: Miraak49 on March 29, 2024, 08:24:11 AMNah i didn't released them yet but i plan to do so
but here are 2 ones that could interest you (haven't checked all of them yet)
-pilot with white boots/glove (nice for snow maps)
-reddish (geonosis) B1 texture (maybe u noticed that in the final game, the first person model for B1 is still incorrectly using the reddish texture)

That Battledroid texture is a great find! I just found that I apparently did have that rebel pilot texture already, but that Battledroid one I have never seen before. I figured there had to have been one, since like you said, the first person model has the Geonosis coloring, but I'd never seen a trace of the original. Great find.

Looking forward to when you release the rest!

#89
Requests / Re: Some SWBF1 beta assets
Last post by Miraak49 - March 29, 2024, 08:24:11 AM
Nah i didn't released them yet but i plan to do so
but here are 2 ones that could interest you (haven't checked all of them yet)
-pilot with white boots/glove (nice for snow maps)
-reddish (geonosis) B1 texture (maybe u noticed that in the final game, the first person model for B1 is still incorrectly using the reddish texture)
#90
Requests / Re: Some SWBF1 beta assets
Last post by Ty294 - March 29, 2024, 07:53:07 AM
Quote from: Miraak49 on March 29, 2024, 06:56:35 AMI got the Bothan Spy from https://www.gamefront.com/games/star-wars-battlefront/file/bothan-spy#Download (it's also on moddb)
Found the Imperial Officer in a map ressource (don't remember wich one) (the snow version, ATAT commander, is already in)
Clone Commander is already in
I made my own texture for the Tactical Droid (B1 officer droid) and IG-88 is already in
Psych0fred website http://www.secretsociety.com/forum/downloads/ has tons of cool goodies, mostly cut vehicles

I unmunged the march 2024 beta files wich allowed me to get some differents textures and effects (such as the rebel pilot with white boots/gloves or the bigger particles for the scatter gun) (sadly models are not unmunged correctly wich is why i am looking for them)

Is that all you got ?

I think I have all of the first section stuff (I've also gone through Psych0fred's site, even got a few things form him directly), just not the textures you mentioned from your beta unmunge. I know I've seen screens of the Rebel pilot with the white boots before, but I'm not sure I've seen the texture for it.

Did you release those files anywhere?