I have this idea, a mind-blowingly time-consuming, difficult, possibly deadly, idea that won't work (would take simply too long) if i'm doing it on my own. Its to make a game, based off of the SWBF series, but since the zero engine/swbf source code (except lvl file assets) is not availabe at all, i plan on using the free/Open Source PixelLight Engine as it seems like a good engine and similar to SWBF's zero in terms of appearance (except higher-resolution and with physics engine).
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