SWBFGamers

Modding for the Original SWBF1 and SWBF2 => SWBF2 Modding => Topic started by: Delta327 on July 14, 2017, 01:40:10 PM

Title: AI not moving
Post by: Delta327 on July 14, 2017, 01:40:10 PM
I just started modding again amd my ai arnt moving around the my bespin map i dont know whats wrong
Title: Re: AI not moving
Post by: Ginev on July 14, 2017, 04:33:03 PM
If you putted planings make sure you connected every hub (circle) with conection corridor or your ais will stop moving.Sometimes even custom made models make the ai stops.The best way to avoid this is by putting let say 4-5 models and then munge and test.If your Ais suddenly stop moving this mean that some ofthe models you put before that are causing the problems,or any other change you made before that.That is the safest way for making map.

EDIT:If you touched and command posts or you placed new ones check them just in case.If something is not typed correctly this might be also a problem.
Title: Re: AI not moving
Post by: Delta327 on July 14, 2017, 06:22:32 PM
Ok ill try and see

Edit: the models are moving but when i force puch them they go back to the spawn point
Title: Re: AI not moving
Post by: Red04SWBF on July 15, 2017, 05:56:04 AM
I think the same thing happens to me.

I've converted the map of Coruscant: Jedi Temple and I don't know why AI doesn't move.

(https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FfuFdXRW.png&hash=c75c80ab1b549a6d0d39fe51262c4683aaa38e90)
Title: Re: AI not moving
Post by: Delta327 on July 15, 2017, 09:36:07 AM
I tried switching the model and nothing happend

Edit: only some of the classes move not all
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