SWBFGamers

Modding for the Original SWBF1 and SWBF2 => SWBF2 Modding => Topic started by: Delta327 on September 22, 2016, 04:50:23 PM

Title: Battlefront: Last Hope WIP
Post by: Delta327 on September 22, 2016, 04:50:23 PM
Classes:

Rebels:
Rebel Trooper
A290 blaster rifle
Class-E Thermal Detenator
Class-D Concussion Grenade

Rebel Support Trooper
A280 Blaster Rifle
Class-E Thermal Detenato
Class-D Concussion Grenade

Rebel Milita Trooper
RT-97c Heavy Rifle
J-1 Portable Missile Launcher

Rebel Medic
DE-67c Seek Rifle
CA-87 Shotgun
Ammo and Health Dispencer

Rebel  Paratrooper
Fallann Hyper Rifle
DL-44 Blaster Pistol
Class-E Thermal Detenator
Class-F Smoke Grenade

Rebel Smuggler
D-7 Wookie Bowcaster
F-187 Fusion Cutter
Ammo Kit

Rebel Heavy Katarn Unit
Z-6 Rotary Blaster Cannon
L-33 Rocket Launcher
X-7 Proximmity Mines

Rebel Field Commander
DL-44 Blaster Pistol
Orbital Strike
Thermal Emploder (my version)

Rebel Captian
A290 Blaster Rifle
DL-44 Blaster Pistol
Class-E Thermal Detenator

Rebel Special Ops Unit
DH-17 Blaster Rifle
A-3 Semastic Charge
Class-S Dioxis Grenade

Empire:
Imperial Stormtrooper
E-11 Blaster Rifle
Q-1 Blaster Pistol
Class-E Thermal Detonator
Class-D Counssion Grenade

Imperial Support Trooper
E-11f Blaster Carbine
Class-E Thermal Detonator

Imperial Heavy Demolitions Trooper
F-D12 Rocket Launcher
T-21 Heavy Repeater
D-X2 Proximity Mines

Imperial Scout Trooper
E-17b Sniper Rifle
Class-E Thermal Detonator

Imperial Engineer
DP-T2 Tactical Shotgun
F-187 Fusion Cutter

Imperial Phase 1 Heavy Trooper
DZ-33 Imperial Heavy Repeater
Class-X Plasma Grenade
Class-E Thermal Detonator

Imperial EVO Trooper
DC-AR Blaster Rifle

Imperial Commader
DLT-20 Heavy Blaster Rifle
SC-14c Blaster Pistol
Orbital Strike

Imperial Captian
Q-1 Blaster Pistol
E-11 Blaster Rifle

I will localize the weapon to what their originaly called

Maps include:
Jallis: Assault(Done untill further notice)
Correllia: Valley or Plains(just started on)
Raxus Prime: River of Junk(map layout done)
Kothlis: Jungle(Done)
Felucia: Abanonded Bunker(Done)
Sullust: Ash Valley
Sepan System: Desert Planet(Just started)
Ringo Vinda: Surface
Space Anaxes
Space Mykr(Done)
Anoat: City Square

I would like to add these:
Umbara: Shadow Forest
Ord Mantell: No Greater Glory
Polus: Ice Caves from (natrual map pack)
Adon Fel map from (dark space)
Ark Mion map from (dark space)

Moddb page:
http://www.moddb.com/mods/battlefront-last-hope

All will be Readme file when its relased. credits will be in the readme also.

Screens:
[spoiler](https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FrXuJIJb.jpg&hash=5c9c259f84e77716714dc223cbd6e62c7ec58cbf)

(https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Ffu65Ypi.jpg&hash=b1f4b0288464849e5501ed998001907957334c34)

(https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FxTUL2hC.jpg&hash=b511ad78868b163a2dc51e47a2b58a0bffe8ee45)

[/spoiler]

if you have an idea or request and to join the modding team (i really need one) go here- https://discord.gg/XKVnr7a
Title: Re: Jallis: Assault. 1st map in Battlefront: First Assault WIP
Post by: Rayce on September 22, 2016, 06:33:10 PM
Looks good.

Why call it 'First Assault', though? As I (and others) have said previously we can't really base anything off of that game since we don't know anything about it.
Title: Re: Jallis: Assault. 1st map in Battlefront: First Assault WIP
Post by: Delta327 on September 23, 2016, 04:01:07 AM
If u guys want me to change the name or it then go a head i just dont know what to calll it orther than 1st assault
Title: Re: Jallis: Assault. 1st map in Battlefront: First Assault WIP
Post by: i2Bros on September 23, 2016, 09:33:20 AM
Awesome!
It looks a lot like Klendathu from Starship Trooper (1997). You know, these last days in my little spare time I created a SWBF based Starship Trooper model and it would be cool to see it on this map or a similar map. I know I'm working on another mod, but who cares honestly  ::)
[spoiler]
(https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FL1mdxjR.jpg&hash=ed646c667eb542e9a0b764fbd9d2eda8a47c44dc)
(https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fimages.akamai.steamusercontent.com%2Fugc%2F472045016991357209%2F1E988790FCD79D5D4ADF5C9EEF23E52161252AAB%2F&hash=fd82d2fddd05fdd90637eee55822b841bf468473)
[/spoiler]
Title: Re: Jallis: Assault. 1st map in Battlefront: First Assault WIP
Post by: Rayce on September 23, 2016, 11:28:24 AM
Quote from: i2Bros on September 23, 2016, 09:33:20 AMI know I'm working on another mod, but who cares honestly  ::)
Who said we don't care about your mod?
Title: Re: Jallis: Assault. 1st map in Battlefront: First Assault WIP
Post by: i2Bros on September 23, 2016, 12:10:59 PM
Quote from: Commander Awesome on September 23, 2016, 11:28:24 AM
Who said we don't care about your mod?

No, you got me wrong. I know a lot of people are supporting a lot and I thank all of you.  ;)
What I was saying is that I'm too lazy and volatile to stick around the same project, expecially when I get stuck with something... I just let go and wait for better times to come.
Title: Re: Jallis: Assault. 1st map in Battlefront: First Assault WIP
Post by: Delta327 on September 23, 2016, 03:12:06 PM
Well i dont know what to call it i was thinking of Battlefront: Last Hope but i want it more intresting and short.
Title: Re: Jallis: Assault. 1st map in Battlefront: Last Hope (called for now) WIP
Post by: bfwarrios on September 23, 2016, 09:29:34 PM
download link please. I really want to try this new map out.
Title: Re: Jallis: Assault. 1st map in Battlefront: Last Hope (called for now) WIP
Post by: Rayce on September 23, 2016, 09:33:29 PM
Quote from: bfwarrios on September 23, 2016, 09:29:34 PM
download link please. I really want to try this new map out.
It's not done yet.
Title: Re: Jallis: Assault. 1st map in Battlefront: Last Hope (called for now) WIP
Post by: Delta327 on September 24, 2016, 06:13:46 AM
Quote from: Commander Awesome on September 23, 2016, 09:33:29 PM
It's not done yet.

No, still need to get more models and weapons for the diffrent Classes for rest if the maps.
Title: Re: Jallis: Assault. 1st map in Battlefront: Last Hope (called for now) WIP
Post by: Delta327 on October 10, 2016, 12:57:13 PM
Jallis: Assault is halted for now.
Ploblem is the effects and some grenade models are crashing i removed them and there still crashing so if you have any idea let me know.

Thank you
Delta327
Title: Re: Jallis: Assault. 1st map in Battlefront: Last Hope (called for now) WIP
Post by: i2Bros on October 10, 2016, 12:58:42 PM
Quote from: Delta327 on September 24, 2016, 06:13:46 AM
No, still need to get more models and weapons for the diffrent Classes for rest if the maps.
What are your last modification to the scripts?
Title: Re: Jallis: Assault. 1st map in Battlefront: Last Hope (called for now) WIP
Post by: Delta327 on October 10, 2016, 03:40:13 PM
Quote from: i2Bros on October 10, 2016, 12:58:42 PM
What are your last modification to the scripts?

Well it was a weapon and effects i added to the unit odf bht when i removed them they crash still
Title: Re: Jallis: Assault. 1st map in Battlefront: Last Hope (called for now) WIP
Post by: Delta327 on October 19, 2016, 12:55:57 PM
Myrkr: Battlefield (Space Myrkr)
Added new prop models and still work in progress.
Title: Re: Jallis: Assault. 1st map in Battlefront: Last Hope (called for now) WIP
Post by: Delta327 on October 27, 2016, 01:27:14 PM
Update:

Felucia: Old Bunker
_______________________
-Added the Arf Trooper (Skin Looks Horrable) feel free to make one for me if you like  :tu:
-Added Hooded Jedi (Forgot who made it)
-Added AQTs Scaled B2 Battledroid but having some problems with it.

[spoiler](https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FG0VERNi.png&hash=c923522615d09d3a6eafbd724f2511ac4baeb079)

(https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fe5zIulM.png&hash=94638905f472bb7c8187245799387065b4e617d3)

(https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FeiwxXuN.png&hash=2464484d9fce0955e0cde66066592400cfed8a66)

(https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FJk1O6pf.png&hash=0a0dee9c55c2571c775e660319c3d522e5714c3e)
[/spoiler]

Title: Re: Jallis: Assault. 1st map in Battlefront: Last Hope (called for now) WIP
Post by: Cdt Fox on October 28, 2016, 04:26:52 AM
Quote from: Delta327 on October 27, 2016, 01:27:14 PM
Update:

Felucia: Old Bunker
_______________________
-Added the Arf Trooper (Skin Looks Horrable) feel free to make one for me if you like  :tu:
-Added Hooded Jedi (Forgot who made it)
-Added AQTs Scaled B2 Battledroid but having some problems with it.

Looks really nice  :tu:

Don't know if u are interested but check out there for more skins:

http://www.moddb.com/games/star-wars-battlefront-ii/addons/cdt-foxs-clone-skin-pack
Title: Re: Battlefront: Last Hope (called for now) WIP
Post by: Delta327 on October 28, 2016, 05:16:16 AM
Can i see some screens of your skin pack?
Title: Re: Battlefront: Last Hope (called for now) WIP
Post by: Cdt Fox on October 28, 2016, 05:29:23 AM
Quote from: Delta327 on October 28, 2016, 05:16:16 AM
Can i see some screens of your skin pack?

Pics are included....wait....you...didn't clicked on the read more button....  :slap: :dry:
Title: Re: Battlefront: Last Hope (called for now) WIP
Post by: Delta327 on October 28, 2016, 05:57:50 AM
I will think about using these but i need a more detailed camo arf troopers skin. But mine are just green.
Title: Re: Battlefront: Last Hope (called for now) WIP
Post by: TheLastWinchester on October 29, 2016, 03:45:26 PM
WOW! models are impressive, if you have any chance of a beta tester I would like to be an so, you want to create a page in ModDB for this mod? because it is easier to track than here, will also include the darktroopers phase 2? good luck!
:cheer:
Title: Re: Battlefront: Last Hope (called for now) WIP
Post by: Delta327 on October 29, 2016, 06:08:39 PM
I am still trying to get the ARF Trooper to have a cool jungle camo skin
Title: Re: Battlefront: Last Hope (called for now) WIP
Post by: Delta327 on October 30, 2016, 02:19:08 PM
A Little Update

-Added a 2 new heros
-2 new Classes
-Added the clone assassin
-Added the oom-9 commader
-Added the Recon droid
-Added the nemodian trooper

[spoiler]
(https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F3GjkW1G.png&hash=203fdc176fd0e3e013a6ecd0566f3327b095f3b2)

(https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fb6Y0ngE.png&hash=619b1dd612d3f2e18e06e70813665e42c1e9cb02)

(https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FlmLnF5Q.png&hash=31d9c0ccbca857d07549e259c12b18458089b054)

(https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FtPOZlCN.png&hash=0f2412db92db60d8f851043bae1721f2b34421a4)
[/spoiler]

Title: Re: Battlefront: Last Hope (called for now) WIP
Post by: i2Bros on October 30, 2016, 02:40:10 PM
cool  :tu:
Title: Re: Battlefront: Last Hope (called for now) WIP
Post by: TheLastWinchester on November 16, 2016, 02:44:49 AM
This mod is Galatic Civil War or Clone Wars?
Title: Re: Battlefront: Last Hope (called for now) WIP
Post by: Delta327 on November 16, 2016, 05:02:12 AM
Its for both i just havent updated it yet
Title: Re: Battlefront: Last Hope (called for now) WIP
Post by: Delta327 on November 20, 2016, 12:23:35 PM
Raxus Prime: River of junk. Update

-Just finished the layout of the map

Also started working on my mod for swbf1.
Title: Re: Battlefront: Last Hope (called for now) WIP
Post by: Delta327 on November 28, 2016, 01:02:19 PM
Hey everyone sorry for not giving you the news on my mod.

I just finished Raxus Prime: Junk River (having problems with the map.

Im adding some new bonus maps and coustom sides to make the mod bit cool.

Umbara : Shadow Forest is having some problems with the world.

Eras (coustom sides) include
KOTOR
Yuuzahn Vong War
2nd Galactic Civil War
http://starwars.wikia.com/wiki/Second_Galactic_Civil_War

Legacy Era
http://starwars.wikia.com/wiki/Legacy_era

And more!

I hope to get back with you guys soon :)
Title: Re: Battlefront: Last Hope (called for now) WIP
Post by: TheLastWinchester on November 30, 2016, 07:42:48 AM
That ideia is amazing man!  :moo:
Title: Re: Battlefront: Last Hope (called for now) WIP
Post by: Rayce on November 30, 2016, 10:58:12 AM
Quote from: Delta327 on November 28, 2016, 01:02:19 PM
Eras (coustom sides) include
KOTOR
Yuuzahn Vong War
2nd Galactic Civil War
http://starwars.wikia.com/wiki/Second_Galactic_Civil_War

3rd Galactic Civil War or the (Second Imperial Civil War)
http://starwars.wikia.com/wiki/Second_Imperial_Civil_War

And more!
That's ambitious.... I like it!
Title: Re: Battlefront: Last Hope (called for now) WIP
Post by: Delta327 on November 30, 2016, 12:52:16 PM
Well i am going to need some help with the sides but i was thinking of the Galactic Alliance Guard for Coruscant and naboo.

http://starwars.wikia.com/wiki/Galactic_Alliance_Guard

And the Intelagene units for Coruscant
http://vignette4.wikia.nocookie.net/starwars/images/a/ab/Galactic_Alliance_Troopers.jpg/revision/latest?cb=20090327221548

Heres the infantry units i might be using
http://vignette2.wikia.nocookie.net/starwars/images/f/fa/GFFAInfantryAndScout-LEGC.jpg/revision/latest?cb=20090324234029
Title: Re: Battlefront: Last Hope (called for now) WIP
Post by: Delta327 on December 03, 2016, 05:03:52 PM
Bespin: Sky Battle

Screens:
[spoiler](https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FJ3GUaIf.jpg&hash=1bc594a0849473e220aed3ea91bc8816b56dd306)

(https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FFajbRb3.jpg&hash=bb6207e9932301d94166f365e8f33a69fa0826a5)

(https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FApcdOsT.jpg&hash=6f80855e9e3e2ae0683e2bee27d8dc70cb3f3549)

(https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F9HwOdEV.jpg&hash=6168e06fdd979c0be4d7e04dbc69b523056a1deb)

(https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FpRncocX.jpg&hash=28423f4f7cde89bf5553fddc37c5ce3d17530ed2)

(https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FNg2SmxN.jpg&hash=29b44906703cd14a95dc25fe4748dec1546334a9)
[/spoiler]


Edit:
Are the images broken?
Title: Re: Battlefront: Last Hope WIP
Post by: Rayce on December 03, 2016, 08:08:27 PM
Image links are broken.
Title: Re: Battlefront: Last Hope WIP
Post by: Anyder on December 04, 2016, 03:21:59 AM
Quote from: Commander Awesome on December 03, 2016, 08:08:27 PM
Image links are broken.
He added the pics as atachments, but after editing the post adding their URLs he deleted them...
Title: Re: Battlefront: Last Hope WIP
Post by: Delta327 on December 04, 2016, 03:54:47 PM
Quote from: Anyder on December 04, 2016, 03:21:59 AM
He added the pics as atachments, but after editing the post adding their URLs he deleted them...
Quote from: Commander Awesome on December 03, 2016, 08:08:27 PM
Image links are broken.

Fixed
Title: Re: Battlefront: Last Hope WIP
Post by: Rayce on December 04, 2016, 04:33:52 PM
Looks good, but the background needs work. The clouds should have a slight orange tint to them, and Bespin is a gas giant and therefore has no surface, so you should remove the ground.
Title: Re: Battlefront: Last Hope WIP
Post by: Delta327 on December 04, 2016, 04:46:29 PM
Well i tried to remove the ground and the vew distace to see the coustom cruisers but the the vanish as you going away from them.
But thanks. :D
Title: Re: Battlefront: Last Hope WIP
Post by: Ginev on December 05, 2016, 01:03:23 AM
May i ask from where you have the Marauder Cruiser in one of the pictures?
Title: Re: Battlefront: Last Hope WIP
Post by: Delta327 on December 05, 2016, 05:11:54 AM
Quote from: Ginev on December 05, 2016, 01:03:23 AM
May i ask from where you have the Marauder Cruiser in one of the pictures?

Warb_Nulls models


Little update you guys might like..
(https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F6IHjQKN.jpg&hash=26301cd3c1d7d954c4de247e0f59499a75a3ab3c)
Title: Re: Battlefront: Last Hope WIP
Post by: Delta327 on December 26, 2016, 09:22:08 AM
Hey guys sorry its been awhile since my mod update.

Progress:
Kotor era does not work trying to fix it but its done.
Legacy era: 0% done.
2nd GCW: 0% done
Clone wars era: 35% done.
GCW: 12% done

-Added weather mode for Boz Pity: Plains, Bespin Sky Battle.
-Boz Pity: Plains is almost finished (map wise) and waaaaay better then my last one.
Title: Re: Battlefront: Last Hope WIP
Post by: Delta327 on December 29, 2016, 08:15:42 AM
I was thinking about having a terrain like this on a map?
(https://www.google.com/search?q=icicle&tbm=isch&tbs=simg:CAQSlAEJlYhkvM4wxJgaiAELEKjU2AQaAggDDAsQsIynCBphCl8IAxInvA23DbsNuA1_1pg2qDaENlw25DfA47jjxOOYqsSrsOO04sCq7Iu84GjAVbnYgYSAf0wLVoEOgpBEGqILXrujQ6mFTTuJSVYRAfQogMndhKzRB9LKvWWo_14_18gBAwLEI6u_1ggaCgoICAESBBsaN8UM&sa=X&ved=0ahUKEwiFpK7Y5pnRAhVK5yYKHWANC2sQwg4IFygA&biw=360&bih=560&dpr=2)

Title: Re: Battlefront: Last Hope WIP
Post by: Cdt Fox on December 29, 2016, 08:48:07 AM
The link dosen't work proprely.

Title: Re: Battlefront: Last Hope WIP
Post by: Delta327 on December 29, 2016, 09:45:05 AM
Ok well the picture is a bridge that looks cool for a layout for a map.
Title: Re: Battlefront: Last Hope WIP
Post by: Led on December 29, 2016, 10:23:52 AM
Quote from: Delta327 on December 29, 2016, 09:45:05 AM
Ok well the picture is a bridge that looks cool for a layout for a map.

Delta327,  I have put you in a group where your image gallery submissions will be auto-approved.   :cheers:


You submitted images to the Gallery. 

I had to approve them.

Now, you can submit them and they will be automatically approved.
Title: Re: Battlefront: Last Hope WIP
Post by: Delta327 on January 01, 2017, 02:38:50 PM
Hey guy Boz Pity: Plains is almost finished with the clone wars era.
Title: Re: Battlefront: Last Hope WIP
Post by: Drakov64 on March 11, 2017, 06:46:22 AM
Hello Delta, I have a few questions about your newer mod as a dedicated Battlefront 2 player (but not modder)

1) When are you planning on releasing a beta version of the whole/a part of the mod?

2) Are you planning to add content while leaving the original game's gameplay unmodified? (like leaving the overall TTK as it is in the vanilla version, not adding an ammo counter to vehicles classes that didn't have one in the vanilla version...) which IMO would be better

3) Are you planning to add, along with the current eras you wish to add in your mod, other eras like Dark Times, the newer trilogy, New Republic eras?


Those are just questions, to know if you have an accurate sight of the start and end of your mod, or if it will deal with further evolutions, and if it is worth it for me to keep an eye it

Anyway, when I learnt about this one I was more hyped than I was for the announcement od Dice's battlefront. This is my childhood's dream to play those eras in battlefront, with their very own identities, like you shown on your last pic :)
And if you want some ideas for the Clone Wars era, you can try to satisfy your SW's fan thirst by adding a full custom Thule map :D
Though as it is your first steps as a modder I doubt you'd be able to create this kind of map ^^
Title: Re: Battlefront: Last Hope WIP
Post by: Delta327 on March 11, 2017, 09:07:23 AM
Quote from: Drakov64 on March 11, 2017, 06:46:22 AM
Hello Delta, I have a few questions about your newer mod as a dedicated Battlefront 2 player (but not modder)

1) When are you planning on releasing a beta version of the whole/a part of the mod?

2) Are you planning to add content while leaving the original game's gameplay unmodified? (like leaving the overall TTK as it is in the vanilla version, not adding an ammo counter to vehicles classes that didn't have one in the vanilla version...) which IMO would be better

3) Are you planning to add, along with the current eras you wish to add in your mod, other eras like Dark Times, the newer trilogy, New Republic eras?


Those are just questions, to know if you have an accurate sight of the start and end of your mod, or if it will deal with further evolutions, and if it is worth it for me to keep an eye it

Anyway, when I learnt about this one I was more hyped than I was for the announcement od Dice's battlefront. This is my childhood's dream to play those eras in battlefront, with their very own identities, like you shown on your last pic :)
And if you want some ideas for the Clone Wars era, you can try to satisfy your SW's fan thirst by adding a full custom Thule map :D
Though as it is your first steps as a modder I doubt you'd be able to create this kind of map ^^

1. I dont know when the beta version will be released

2.yes i will still have the original gameplay from bf2

3.yes i will only go as far as the legacy era.

I might add a thule map along with the mod
Title: Re: Battlefront: Last Hope WIP
Post by: Drakov64 on March 11, 2017, 01:13:47 PM
Okay, thank you for your quick answer !

That answers my qeustions, thanks :)

For Thule...Man, if you manage to make it a battle as cool as one The Clone Wars, 2002, then you're my SWBF2 modding god **

Day one for the beta release of your mod, anywa already following it on Moddb
Title: Re: Battlefront: Last Hope WIP
Post by: Delta327 on March 11, 2017, 05:09:55 PM
Ok Thanks i will let you be a beta tester. I might be adding some clone wars models form the 2002 series.

The thule map i might look a the game examples from star wars clone wars game with the tanks.

Sepan System: Desert Planet
Screens
(https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fglke5Bb.jpg&hash=566695193c2098c886f98feb0d2f366cc11e0c6c)
(https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FgpBdinD.jpg&hash=151ff5fea8847b81d6dae13b9b95ad9184fe3324)
(https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F8uww1D8.jpg&hash=b7f50d061f2f3fdeaf8cf80c295153d78121608d)
(https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FEaI57d3.jpg&hash=abde5640f9877b713a1adda9d9438d27ddbe417c)

The map layout is finished i will update the screens soon
Title: Re: Battlefront: Last Hope WIP
Post by: Drakov64 on March 12, 2017, 06:49:41 AM
Thank you alot ! Will be a pleasure to help you tracking down bugs before full release.

Will you add custom models to it like the Prax's Dreadnaught and Protodeka? Anyway you can have an example from the Battlefront Zero mod, which adds many maps and new assets from the clone wars extended universe, the Thule map was nicely done on it, if you want to have a look.

I also viewed a video of your custom Boz Pity Plains map. Really nice one, but if you can take AT-XT assets from +123 mod for main and secondary weapons...

Anyway you're doing a great job, keep it up ^^
Title: Re: Battlefront: Last Hope WIP
Post by: Delta327 on March 12, 2017, 12:46:18 PM
Quote from: Drakov64 on March 12, 2017, 06:49:41 AM
Thank you alot ! Will be a pleasure to help you tracking down bugs before full release.

Will you add custom models to it like the Prax's Dreadnaught and Protodeka? Anyway you can have an example from the Battlefront Zero mod, which adds many maps and new assets from the clone wars extended universe, the Thule map was nicely done on it, if you want to have a look.

I also viewed a video of your custom Boz Pity Plains map. Really nice one, but if you can take AT-XT assets from +123 mod for main and secondary weapons...

Anyway you're doing a great job, keep it up ^^

I have a better version of boz pity map but the eras will crash because of all the work i put into the map.

Do you have any other map ideas? Just PM me if you have a list of them.
Title: Re: Battlefront: Last Hope WIP
Post by: Drakov64 on March 12, 2017, 12:49:21 PM
You have an idea of exactly why it would crash?
Title: Re: Battlefront: Last Hope WIP
Post by: Delta327 on March 12, 2017, 12:50:40 PM
Quote from: Drakov64 on March 12, 2017, 12:49:21 PM
You have an idea of exactly why it would crash?
I know i was just telling you that i have a beter version of that. :tu:
Title: Re: Battlefront: Last Hope WIP
Post by: Drakov64 on March 12, 2017, 01:43:07 PM
Mh that's okay :D

Have you received my PM?
Title: Re: Battlefront: Last Hope WIP
Post by: Delta327 on July 10, 2017, 11:46:09 AM
Hey its been ahwile guys ive got some news on my mod some of the maps will not be included and i will still be working on it i havent lately will continue with the mod though.
Title: Re: Battlefront: Last Hope WIP
Post by: Delta327 on July 25, 2017, 07:16:18 PM
Update for Bespin: Sky Battle new map layout with the bf1 Bespin: Platforms

[spoiler]
(https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FAGo0NOU.jpg&hash=e4815d5da1c9b2efd6f67dd80da03511ef20044f)
(https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FtYD8ayW.jpg&hash=cf26b2b5c0c739feedcb39de7561f0225477bd6c)
(https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FxqOXKZO.jpg&hash=b2d97b7be1760648d7d386013fc43137561d299c)
(https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FpM6AK3s.jpg&hash=00c72b814520e671e3a1422af3673acc9ebaf3a7)
(https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FHbiS7e4.jpg&hash=73cbd132467041a2c8bf46c962627c9e13a63d94)
[/spoiler]
Title: Re: Battlefront: Last Hope WIP
Post by: Delta327 on August 18, 2017, 07:42:59 AM
Felucia: Deep Swamp
-the namd abandoned bunker was not fiting for the map.
-and this map turned out way better.

[spoiler](https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F1CZI2M0.jpg&hash=79a6ec9339f7e60b254ba38d936df57d5abc0d6d) (https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FXaKBLnn.jpg&hash=67f8e6592052c062f537da230da701fb9909940e) (https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FRx1hNIW.jpg&hash=fe99b3a05940f4ffb0e375ba4a697b5eecdff468) (https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fr626ji1.jpg&hash=1ca5f8dd1d6b1e5aa769d1b45ad2f0f8e073c38b) (https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FmY0rltJ.jpg&hash=7f763ddf466ec3d15a05f91e7a50d945b8a689a6) (https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FkBRIIjd.jpg&hash=3c7af536389bf6f9923cf6c7a7fb7240b0fc4135) (https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F58gAKUv.jpg&hash=455cbb84cecd8d7c0fda6f05d3232120a8340fee)[/spoiler]
Title: Re: Battlefront: Last Hope WIP
Post by: Drakov64 on September 03, 2017, 06:26:40 AM
Hello, I'm still following the mod since last year and was able to try the first map you released (CW & GCW only :'( )

So, few suggestions and bug reports...

Suggestions :

-Why not keeping standard droid blaster rifle sound instead of the one you use? The standard one sounds more natural and Battlefront
-The map feels empty, you should add more fixed items like bonus droids or turrets, even cloud cars, or more ships to most platforms, noticeably those handing LAATs and droid transports
-You should reduce names size. 'cause "Variable Geometry Self-propeled B1 Droid Bomber" is like a bit too long...
-Names you given your soldiers are cool, though don't allow to quickly understand which class we're going to select. "Clone Sharpshooter" is more readable than "327th Battalion clone sharpshooter", though at least it's Star Wars lore respecting
-V-Wing is OP as hell, though now it's useful as a starfighter. You should bring the balance to the Force, to it...
-You made Hyena slow. Make it harsh to destroy, as it is mostly an easy target in the air.
-If your skill allows you, add some animations in the sky, like droid and jedi starfighters if you know what I mean
-Specific to this map, maybe you could add personnal heroes starfighters? Like a ETA-2 class blue paint-schemed jedi starfighter for Aayla or a blue paint-schemed delta class jedi starfighter for Barriss?
-CIS lacks the droideka, though it's the unit that makes them quite unique in term of gameplay


Bugs :

-Dooku, Grievous and Aayla lightsabers deal no damage, and do not hit at all
-In GCW, jump only uses an animation, but does not propulse you in the air and deals damage to your character.
-Many missing sounds (lightsabers, starfighters...)
-In starfighters (most noticeably Hyena and Arc-170), camera heads front right inside the vehicle instead of staying a bit back it
-With some units, you can't change back to another weapon. For example with clone engineer, I can't change back from fusion cutter to blaster carbine, it becomes a problem quickly...

Nice things :

-Arc-170 now has usable rear turret. Thank you bro.
-Trade Fed frigate behind the battlefield, with wich you can interact. There's a problem preventing to see it from a further range, but that's a cool thing.
-Barriss Offee
-AA turrets now serve as AA turret, as opposed to the Conversion Pack ones



Looking forward for much more content of this mod to play and test :)
Title: Re: Battlefront: Last Hope WIP
Post by: Delta327 on October 07, 2017, 12:51:04 PM
Update on Bespin: Sky Battle

(https://i.imgur.com/Pzn9Sy6.jpg)
(https://i.imgur.com/dS2oEFy.jpg)       
       
                     Naboo: Battle for the Plains
   Screens:
(https://i.imgur.com/7yoFy22.jpg)
(https://i.imgur.com/l7nJMKr.jpg)
(https://i.imgur.com/BLlj5mN.jpg)
(https://i.imgur.com/y5hhvqr.jpg)
(https://i.imgur.com/VH684CF.jpg)
EhPortal 1.34 © 2024, WebDev