Recent posts
#91
Requests / Re: Some SWBF1 beta assets
Last post by Miraak49 - March 29, 2024, 06:56:35 AMI got the Bothan Spy from https://www.gamefront.com/games/star-wars-battlefront/file/bothan-spy#Download (it's also on moddb)
Found the Imperial Officer in a map ressource (don't remember wich one) (the snow version, ATAT commander, is already in)
Clone Commander is already in
I made my own texture for the Tactical Droid (B1 officer droid) and IG-88 is already in
Psych0fred website http://www.secretsociety.com/forum/downloads/ has tons of cool goodies, mostly cut vehicles
I unmunged the march 2024 beta files wich allowed me to get some differents textures and effects (such as the rebel pilot with white boots/gloves or the bigger particles for the scatter gun) (sadly models are not unmunged correctly wich is why i am looking for them)
Is that all you got ?
Found the Imperial Officer in a map ressource (don't remember wich one) (the snow version, ATAT commander, is already in)
Clone Commander is already in
I made my own texture for the Tactical Droid (B1 officer droid) and IG-88 is already in
Psych0fred website http://www.secretsociety.com/forum/downloads/ has tons of cool goodies, mostly cut vehicles
I unmunged the march 2024 beta files wich allowed me to get some differents textures and effects (such as the rebel pilot with white boots/gloves or the bigger particles for the scatter gun) (sadly models are not unmunged correctly wich is why i am looking for them)
Is that all you got ?
#92
Requests / Re: Some SWBF1 beta assets
Last post by Ty294 - March 29, 2024, 05:04:47 AMWhere are the ones that you did find uploaded, out of curiosity? I've been trying to gather up as many of the early game assets as I can find, and I'd be interested to see if there's anything you've found that I haven't.
#93
Requests / Some SWBF1 beta assets
Last post by Miraak49 - March 28, 2024, 09:12:20 PMHey,
So almost all beta (mostly from xbox march 2004) models (units) have been ported and released
but some are still not aviable (or at least i didn't found them)
-recon droid
-health and ammo dispenser
-remote detonator/timed bomb (seismic mine)
-gonk droid (ammo droid)
-atat
-atst
does someone have these or is able to port them ?
Thanks in advance
So almost all beta (mostly from xbox march 2004) models (units) have been ported and released
but some are still not aviable (or at least i didn't found them)
-recon droid
-health and ammo dispenser
-remote detonator/timed bomb (seismic mine)
-gonk droid (ammo droid)
-atat
-atst
does someone have these or is able to port them ?
Thanks in advance
#94
Forum News and Forum Rules / Re: Configuration Change
Last post by {PLA}gdh92 - March 28, 2024, 04:12:32 PMThanks for the fix. It's now one tap on my phone to visit here, not two.
And that's not sarcasm, it genuinely is really nice 🙂
And that's not sarcasm, it genuinely is really nice 🙂
#95
Forum News and Forum Rules / Re: Configuration Change
Last post by Led - March 28, 2024, 03:28:54 PMmy bookmarked http page takes is now blank
#96
SWBF1 Modding / Re: Endor: Imperial Base [WIP]
Last post by Red04SWBF - March 28, 2024, 02:10:56 PMI love the bunker interior and the crashed antenna area. Lookin' good!
#97
Forum News and Forum Rules / Re: Configuration Change
Last post by Red04SWBF - March 28, 2024, 02:06:17 PMAll seems to work fine for me.
#98
Forum News and Forum Rules / Configuration Change
Last post by Dark_Phantom - March 28, 2024, 09:38:14 AMHello there,
I'm working to update some settings and the first changes have been made. Two issues seem to be remedied:
1.) Initial loads of SWBFGamers result in a plaintext version of the site
2.) Images that were loaded from unsecure pages were broken. The site now caches them and shows them to you. This should fix a lot of broken images.
Let me know if anything seems off or is broken by this change. Thanks.
I'm working to update some settings and the first changes have been made. Two issues seem to be remedied:
1.) Initial loads of SWBFGamers result in a plaintext version of the site
2.) Images that were loaded from unsecure pages were broken. The site now caches them and shows them to you. This should fix a lot of broken images.
Let me know if anything seems off or is broken by this change. Thanks.
#99
SWBF1 Modding / Re: Creating Shadow Volumes in...
Last post by crowbardoctor - March 27, 2024, 07:53:13 AMQuote from: Isaac1138 on November 07, 2023, 08:24:36 PMYou would duplicate the mesh and prefix "sv_***"The mesh becomes collision. Is there a way to avoid having the 'shadowvolume' become collision?
More info here
https://github.com/PrismaticFlower/SWBF-msh-Blender-IO/blob/master/docs/reference_manual.md