SWBFGamers

Gaming for the Original SWBF1 and SWBF2/other games => Star Wars Battlefront (2004 Original) => Topic started by: Bluetothestars on November 07, 2020, 07:25:57 PM

Title: Why won't Jedi's block in the PC version?
Post by: Bluetothestars on November 07, 2020, 07:25:57 PM
It works on certain mod maps, but in vanilla, the Jedi's don't block any blaster fire.
Title: Re: Why won't Jedi's block in the PC version?
Post by: AnthonyBF2 on November 07, 2020, 07:52:50 PM
Disabling the ability for AI touse saber throw will result in AI heroes blocking a lot more.
Title: Re: Why won't Jedi's block in the PC version?
Post by: Bluetothestars on November 08, 2020, 04:51:50 PM
Quote from: AnthonyBF2 on November 07, 2020, 07:52:50 PM
Disabling the ability for AI touse saber throw will result in AI heroes blocking a lot more.
I'm talking about BF 1 not 2.
Title: Re: Why won't Jedi's block in the PC version?
Post by: Dark_Phantom on November 08, 2020, 05:17:57 PM
I'm pretty sure in BF1 they do block on the PC version.
I've been hit by deflected bullets and missiles on all versions
Title: Re: Why won't Jedi's block in the PC version?
Post by: Bluetothestars on November 09, 2020, 12:41:25 AM
Quote from: Dark_Phantom on November 08, 2020, 05:17:57 PM
I'm pretty sure in BF1 they do block on the PC version.
I've been hit by deflected bullets and missiles on all versions
For some reason, in vanilla, they don't block, they are just invincible, no blocking.

Is there a way to make it so that they block?
Title: Re: Why won't Jedi's block in the PC version?
Post by: Bluetothestars on November 11, 2020, 04:27:20 PM
Fixed.
Title: Re: Why won't Jedi's block in the PC version?
Post by: juliancorrea on January 31, 2021, 11:25:23 AM
Quote from: Bluetothestars on November 11, 2020, 04:27:20 PMFixed.
How? i wanna know also please  :help:
Title: Re: Why won't Jedi's block in the PC version?
Post by: Bluetothestars on January 31, 2021, 05:04:37 PM
Quote from: juliancorrea on January 31, 2021, 11:25:23 AMHow? i wanna know also please  :help:
Go into the lightsaber ODF and put CanDeflect    = 1 at the very bottom of the code so it looks like this:

[WeaponClass]

ClassLabel          = "melee"

[Properties]
IconTexture     = "HUD_all_rifle_icon"


GeometryName        = "all_weap_inf_lightsabre"
AnimationBank       = "lightsabre"

MuzzleFlash         = "med_muzzle_flash"
Discharge           = "med_smoke_effect"

RoundsPerClip       = "75"
ReloadTime          = "5.0"





LockOnRange         = "1.0"
LockTime            = "0.4"
AutoAimSize         = "1.0"

MinRange            = "0"
OptimalRange        = "1.5"
MaxRange        = "3"


FirePointName       = "hp_fire_lightsabre"

HitSound            = "imp_weap_lightsabre_hit"
//DeflectSound        = "imp_weap_lightsabre_deflect"
SwingTime           = "0.7 0.5 imp_weap_lightsabre"
Texture = "greenlightsabre"

CanDeflect    = 1
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